Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Clowntergeist
Jing Wei
Level 80
God Stats
0W - 2L
1,642 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 3
Agni
Agni
RJ DEADLY34
Agni
Level 28
God Stats
0W - 2L
1,078 SR
Queue Stats
19W - 28L
1,432 Elo+
Solo
Thor
Thor
Reozpz
Thor
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
8W - 18L
1,236 Elo+
Solo
Danzaburou
Danzaburou
SMASHDTRASH2654
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3
Team Averages
Level 26
1,493 SR
1,362 Elo+

VS

Team Averages
Level 32
1,404 SR
1,283 Elo+
Tiamat
Tiamat
AviantZ36
Tiamat
Level 28
God Stats
42W - 43L
1,448 SR
Queue Stats
125W - 136L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Drako dragon15
Cthulhu
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,328 Elo+
Solo
Danzaburou
Danzaburou
Orcargamir
Danzaburou
Level 82
God Stats
3W - 11L
1,236 SR
Queue Stats
6W - 19L
1,058 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
T Mixie
Morgan Le Fay
Level 29
God Stats
30W - 27L
1,524 SR
Queue Stats
164W - 146L
1,451 Elo+
Party 2
Neith
Neith
car_agg
Neith
Level 11
God Stats
1W - 0L
1,312 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
1 / 7 / 4
9,184
918
6,980
23,750
10,387
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Clowntergeist
Jing Wei
15
1 / 8 / 5
9,475
948
7,170
15,090
5,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 7 / 1
12,009
1,201
16,627
15,515
5,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Reozpz
Thor
14
0 / 8 / 4
8,774
877
1,493
11,125
4,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
SMASHDTRASH2654
Danzaburou
15
0 / 12 / 7
9,435
944
7,059
16,632
6,518
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AviantZ36
Tiamat
18
10 / 2 / 19
11,184
1,118
14,091
9,271
8,554
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 17
10,777
1,078
7,986
7,381
6,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Orcargamir
Danzaburou
19
12 / 3 / 23
12,794
1,279
23,588
14,015
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
T Mixie
Morgan Le Fay
18
14 / 3 / 17
12,123
1,212
22,156
8,858
3,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
car_agg
Neith
16
2 / 2 / 15
9,713
971
5,532
5,906
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
11
Kills
42
42
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
7
4
0.43
W
Tiamat
AviantZ36
Tiamat
10
2
19
9.75
L
Jing Wei
Clowntergeist
Jing Wei
1
8
5
0.44
W
4
1
17
12.5
W
Danzaburou
Orcargamir
Danzaburou
12
3
23
7.83
L
9
7
1
1.36
L
Thor
Reozpz
Thor
0
8
4
0.25
L
Danzaburou
SMASHDTRASH2654
Danzaburou
0
12
7
0.29
W
Morgan Le Fay
T Mixie
Morgan Le Fay
14
3
17
7.5
W
Neith
car_agg
Neith
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
73,353
82,112
Taken
45,431
32,108
Mitigated
26,798
4,981
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,980
2,588
651
3,088
23,750
10,387
0
14,634
9,116
23,471
0
W
Tiamat
AviantZ36
Tiamat
14,091
2,308
585
3,202
9,271
8,554
0
4,255
5,016
23,614
0
L
Jing Wei
Clowntergeist
Jing Wei
7,170
4,274
0
0
15,090
5,267
0
8,484
6,606
0
25,981
W
7,986
517
259
598
7,381
6,212
0
4,059
3,322
22,596
0
W
Danzaburou
Orcargamir
Danzaburou
23,588
14,895
0
5,762
14,015
5,763
0
6,115
7,704
0
45,038
L
16,627
2,441
0
796
15,515
5,480
0
7,517
7,998
29,702
0
L
Thor
Reozpz
Thor
1,493
456
0
0
11,125
4,456
0
4,718
6,407
0
5,818
L
Danzaburou
SMASHDTRASH2654
Danzaburou
7,059
3,780
0
446
16,632
6,518
0
8,880
7,752
0
13,097
W
Morgan Le Fay
T Mixie
Morgan Le Fay
22,156
4,625
1,193
2,304
8,858
3,701
0
5,233
3,625
40,871
0
W
Neith
car_agg
Neith
5,532
2,761
0
818
5,906
2,568
0
3,945
1,961
0
18,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,877
Gold Earned
56,591
121
Minions Killed
174
3
Camps Cleared
6
737,342
Distance Traveled
796,263
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,184
918
33
3
0
164,833
0
W
Tiamat
11,184
1,118
25
3
2
159,476
0
L
Jing Wei
9,475
948
45
5
1
201,652
0
W
Cthulhu
10,777
1,078
43
4
3
193,779
0
W
Danzaburou
12,794
1,279
45
5
0
139,139
0
L
Agni
12,009
1,201
26
3
1
165,226
1
L
Thor
8,774
877
6
1
1
101,517
3
L
Danzaburou
9,435
944
11
1
0
104,114
1
W
Morgan Le Fay
12,123
1,212
36
4
1
154,656
0
W
Neith
9,713
971
25
3
0
149,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role