Player Matchup

Mulan
Mulan
Mr_Popo0BC
Mulan
Level 20
God Stats
39W - 47L
1,779 SR
Queue Stats
183W - 177L
1,568 Elo+
Solo
Merlin
Merlin
iizzy31
Merlin
Level 29
God Stats
14W - 20L
1,568 SR
Queue Stats
109W - 133L
1,525 Elo+
Solo
Bacchus
Bacchus
m1ketr
Bacchus
Level 28
God Stats
12W - 11L
1,629 SR
Queue Stats
89W - 87L
1,523 Elo+
Party 1
Arachne
Arachne
swordofdarknes11
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 44L
1,633 Elo+
Party 1
Apollo
Apollo
zRG Recluse
Apollo
Level 22
God Stats
24W - 35L
1,482 SR
Queue Stats
59W - 48L
1,460 Elo+
Solo
Team Averages
Level 26
1,592 SR
1,542 Elo+

VS

Team Averages
Level 22
1,624 SR
1,633 Elo+
Pele
Pele
BLACKROOSTA909
Pele
Level 25
God Stats
2W - 0L
1,305 SR
Queue Stats
90W - 77L
1,506 Elo+
Solo
Kukulkan
Kukulkan
BokuNoComplex
Kukulkan
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 10L
1,787 Elo+
Party 2
Bellona
Bellona
Kïïll
Bellona
Level 29
God Stats
3W - 0L
1,809 SR
Queue Stats
102W - 87L
1,543 Elo+
Solo
Khepri
Khepri
Milayus
Khepri
Level 25
God Stats
6W - 2L
1,668 SR
Queue Stats
117W - 46L
1,649 Elo+
Party 2
Eset
Eset
Xytaro
Eset
Level 31
God Stats
4W - 5L
1,838 SR
Queue Stats
8W - 9L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
2 / 5 / 5
11,092
924
7,826
15,638
10,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
iizzy31
Merlin
17
3 / 3 / 4
11,174
931
8,855
6,553
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
m1ketr
Bacchus
17
0 / 5 / 9
10,316
860
8,795
13,571
9,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 6 / 4
11,814
985
8,278
17,405
7,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
16
1 / 2 / 3
10,384
865
2,594
15,425
10,714
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

131

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,202
934
8,656
6,320
2,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
BokuNoComplex
Kukulkan
19
9 / 2 / 9
13,475
1,123
24,362
7,519
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Kïïll
Bellona
18
5 / 5 / 12
11,857
988
12,901
11,838
8,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Milayus
Khepri
18
1 / 1 / 18
11,631
969
7,052
6,071
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Xytaro
Eset
17
2 / 1 / 9
10,766
897
10,967
6,653
3,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
11
Kills
21
21
Deaths
11
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Kukulkan
BokuNoComplex
Kukulkan
9
2
9
6.75
W
Bellona
Kïïll
Bellona
5
5
12
2.2
W
Khepri
Milayus
Khepri
1
1
18
10
L
Mulan
2
5
5
0.9
W
Eset
Xytaro
Eset
2
1
9
6.5
L
Merlin
iizzy31
Merlin
3
3
4
1.67
L
Bacchus
m1ketr
Bacchus
0
5
9
0.9
L
5
6
4
1.17
L
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,348
Damage
63,938
68,592
Taken
38,401
41,743
Mitigated
24,501
6,694
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,656
809
0
98
6,320
2,650
0
3,012
3,254
0
22,567
W
Kukulkan
BokuNoComplex
Kukulkan
24,362
1,465
0
0
7,519
3,466
0
5,220
2,043
66,327
0
W
Bellona
Kïïll
Bellona
12,901
3,288
0
168
11,838
8,115
0
4,378
7,142
521
23,955
W
Khepri
Milayus
Khepri
7,052
597
0
629
6,071
7,031
0
2,240
3,723
13,915
0
L
Mulan
7,826
657
0
1,556
15,638
10,982
0
8,993
6,645
0
19,731
W
Eset
Xytaro
Eset
10,967
622
445
2,167
6,653
3,239
0
2,207
4,289
30,419
0
L
Merlin
iizzy31
Merlin
8,855
160
0
84
6,553
2,827
0
3,730
2,823
30,852
0
L
Bacchus
m1ketr
Bacchus
8,795
240
98
318
13,571
9,570
0
7,788
5,783
12,489
0
L
8,278
5,479
0
2,987
17,405
7,650
0
11,794
5,611
0
23,760
L
Apollo
2,594
683
0
1,651
15,425
10,714
0
10,597
4,828
0
32,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,780
Gold Earned
58,931
203
Minions Killed
247
9
Camps Cleared
7
1,098,938
Distance Traveled
1,154,818
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,202
934
37
3
1
215,858
0
W
Kukulkan
13,475
1,123
116
10
1
244,224
1
W
Bellona
11,857
988
25
2
4
224,503
1
W
Khepri
11,631
969
15
1
0
229,916
0
L
Mulan
11,092
924
34
3
1
224,509
1
W
Eset
10,766
897
54
5
1
240,317
1
L
Merlin
11,174
931
59
5
0
140,401
0
L
Bacchus
10,316
860
5
0
1
232,021
0
L
Arachne
11,814
985
25
2
7
244,902
0
L
Apollo
10,384
865
80
7
0
257,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role