Player Matchup

Hades
Hades
HorstVSWorld
Hades
Level 58
God Stats
4W - 3L
1,551 SR
Queue Stats
55W - 65L
1,428 Elo+
Party 1
Set
Set
XxDARKSTARxX45
Set
Level 69
God Stats
8W - 22L
1,329 SR
Queue Stats
211W - 236L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
x D3IS3L x
Gilgamesh
Level 87
God Stats
14W - 15L
1,492 SR
Queue Stats
163W - 169L
1,487 Elo+
Party 1
Team Averages
Level 71
1,457 SR
1,447 Elo+

VS

Team Averages
Level 64
1,777 SR
1,653 Elo+
Nu Wa
Nu Wa
Bullitt0622
Nu Wa
Level 26
God Stats
6W - 4L
1,897 SR
Queue Stats
318W - 165L
1,833 Elo+
Party 2
Guan Yu
Guan Yu
Theicecreaman
Guan Yu
Level 17
God Stats
3W - 0L
1,616 SR
Queue Stats
81W - 79L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
yashlnoki
Gilgamesh
Level 148
God Stats
19W - 11L
1,819 SR
Queue Stats
199W - 113L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
10,492
656
11,585
17,272
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 7 / 3
11,473
717
6,491
15,815
9,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
x D3IS3L x
Gilgamesh
13
1 / 4 / 8
9,897
619
10,853
12,157
12,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 7
12,985
812
16,524
8,279
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
4 / 4 / 15
11,230
702
7,230
17,303
15,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
yashlnoki
Gilgamesh
15
5 / 3 / 14
11,659
729
14,227
15,546
15,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
10
Kills
19
19
Deaths
10
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
3
8
5
0.69
W
Guan Yu
4
4
15
2.88
L
6
7
3
1.07
L
Gilgamesh
x D3IS3L x
Gilgamesh
1
4
8
1.25
W
Gilgamesh
yashlnoki
Gilgamesh
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
37,981
45,244
Taken
41,128
29,855
Mitigated
34,306
9,723
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,524
3,238
0
504
8,279
3,159
1,730
1,959
6,320
77,553
0
L
11,585
351
1,399
3,993
17,272
8,179
684
6,338
10,934
49,545
0
W
Guan Yu
7,230
1,500
2,040
2,699
17,303
15,694
700
4,598
12,705
0
13,110
L
6,491
3,072
0
3,927
15,815
9,164
469
6,243
9,572
0
43,745
L
Gilgamesh
x D3IS3L x
Gilgamesh
10,853
2,403
0
404
12,157
12,512
0
3,943
8,214
0
31,082
W
Gilgamesh
yashlnoki
Gilgamesh
14,227
3,646
0
1,932
15,546
15,453
532
5,028
10,518
0
43,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,862
Gold Earned
35,874
187
Minions Killed
198
0
Camps Cleared
0
822,155
Distance Traveled
894,970
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,985
812
129
8
0
273,640
3
L
Hades
10,492
656
81
5
0
260,974
1
W
Guan Yu
11,230
702
17
1
0
314,351
3
L
Set
11,473
717
64
4
0
274,536
1
L
Gilgamesh
9,897
619
42
3
0
286,645
1
W
Gilgamesh
11,659
729
52
3
0
306,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role