Player Matchup

Fenrir
Fenrir
FINAL_B-O-S-S_
Fenrir
Level 139
God Stats
3W - 2L
1,553 SR
Queue Stats
152W - 91L
1,625 Elo+
Party 1
Ra
Ra
dudeyouredead
Ra
Level 22
God Stats
17W - 14L
1,937 SR
Queue Stats
116W - 56L
1,890 Elo+
Party 1
Zeus
Zeus
skullking1316
Zeus
Level 121
God Stats
192W - 81L
1,703 SR
Queue Stats
196W - 101L
1,613 Elo+
Party 1
Team Averages
Level 94
1,731 SR
1,710 Elo+

VS

Team Averages
Level 46
1,454 SR
1,529 Elo+
Loki
Loki
MandoDaDon
Loki
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
137W - 129L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SYB Chulo
Morgan Le Fay
Level 65
God Stats
7W - 6L
1,445 SR
Queue Stats
208W - 184L
1,572 Elo+
Party 2
Ares
Ares
SYB Hypno
Ares
Level 45
God Stats
44W - 27L
1,588 SR
Queue Stats
154W - 140L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 13
9,700
808
9,650
10,155
7,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 14
9,452
788
9,212
9,650
3,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 1 / 11
10,202
850
13,902
3,001
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
7,320
610
3,964
12,439
5,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SYB Chulo
Morgan Le Fay
11
1 / 7 / 5
7,734
645
6,618
10,628
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
4 / 6 / 2
8,756
730
5,043
16,231
12,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
6
6
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
L
1
9
3
0.28
L
Morgan Le Fay
SYB Chulo
Morgan Le Fay
1
7
5
0.5
L
Ares
4
6
2
0.83
W
5
2
14
6
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,764
Damage
15,625
22,806
Taken
39,298
11,931
Mitigated
21,600
8,077
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,650
1,887
0
1,311
10,155
7,404
664
4,012
5,981
0
22,224
L
3,964
507
0
938
12,439
5,598
0
7,242
4,860
0
12,267
L
Morgan Le Fay
SYB Chulo
Morgan Le Fay
6,618
549
0
1,640
10,628
3,833
0
6,205
4,074
33,071
0
L
Ares
5,043
38
0
108
16,231
12,169
0
8,874
6,817
8,892
0
W
9,212
1,402
1,088
4,352
9,650
3,502
584
5,880
3,433
44,803
0
W
13,902
1,002
0
1,326
3,001
1,025
1,033
1,234
1,731
40,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
23,810
154
Minions Killed
67
0
Camps Cleared
0
654,792
Distance Traveled
535,509
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,700
808
27
2
0
249,836
2
L
Loki
7,320
610
16
1
0
161,764
0
L
Morgan Le Fay
7,734
645
42
4
0
164,088
0
L
Ares
8,756
730
9
1
0
209,657
0
W
Ra
9,452
788
72
6
0
198,130
1
W
Zeus
10,202
850
55
5
0
206,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role