Player Matchup

Chronos
Chronos
BubbaloobeThicc
Chronos
Level 109
God Stats
20W - 19L
1,687 SR
Queue Stats
82W - 66L
1,596 Elo+
Party 2
Kuzenbo
Kuzenbo
Cabbage Uncle
Kuzenbo
Level 87
God Stats
12W - 12L
1,609 SR
Queue Stats
161W - 150L
1,532 Elo+
Party 2
Apollo
Apollo
Damalinz
Apollo
Level 137
God Stats
28W - 16L
1,619 SR
Queue Stats
243W - 261L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
EugeneDogsPP
Sun Wukong
Level 128
God Stats
32W - 15L
1,826 SR
Queue Stats
479W - 442L
1,614 Elo+
Party 2
Skadi
Skadi
Gwievous
Skadi
Level 88
God Stats
16W - 12L
1,656 SR
Queue Stats
207W - 195L
1,543 Elo+
Party 2
Team Averages
Level 110
1,680 SR
1,567 Elo+

VS

Team Averages
Level 94
1,697 SR
1,617 Elo+
Nox
Nox
Bnero1257
Nox
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
442W - 406L
1,584 Elo+
Solo
Set
Set
Cannoli Lord
Set
Level 120
God Stats
44W - 28L
1,737 SR
Queue Stats
150W - 140L
1,674 Elo+
Party 1
Ymir
Ymir
Xernin
Ymir
Level 61
God Stats
2W - 2L
1,677 SR
Queue Stats
59W - 63L
1,564 Elo+
Party 1
Izanami
Izanami
drudog55
Izanami
Level 127
God Stats
4W - 3L
1,822 SR
Queue Stats
338W - 301L
1,671 Elo+
Party 1
Arachne
Arachne
gillespie44444
Arachne
Level 80
God Stats
4W - 3L
1,752 SR
Queue Stats
25W - 27L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,089
622
10,875
7,980
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
12
2 / 1 / 6
7,471
575
3,387
8,949
5,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Damalinz
Apollo
13
5 / 1 / 3
7,646
588
4,751
7,068
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
EugeneDogsPP
Sun Wukong
13
0 / 2 / 3
7,440
572
10,228
9,664
4,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Gwievous
Skadi
13
2 / 3 / 1
7,381
568
7,595
6,546
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,698
438
4,272
7,127
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 1 / 0
8,242
634
3,882
14,281
5,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
Xernin
Ymir
9
0 / 5 / 1
6,036
464
2,036
10,515
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
drudog55
Izanami
13
3 / 4 / 0
7,212
555
4,795
9,535
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
6,766
520
2,826
9,944
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
7
7
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
9
0
3
10.5
W
Kuzenbo
2
1
6
5
L
2
1
0
2
W
Apollo
Damalinz
Apollo
5
1
3
6.5
W
Sun Wukong
EugeneDogsPP
Sun Wukong
0
2
3
0.75
W
Skadi
Gwievous
Skadi
2
3
1
0.83
L
Ymir
Xernin
Ymir
0
5
1
0.1
L
Izanami
drudog55
Izanami
3
4
0
0.75
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
17,811
40,207
Taken
51,402
17,637
Mitigated
18,908
9,980
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
256
0
661
7,127
2,426
0
3,370
3,757
24,078
0
W
10,875
4,794
0
3,258
7,980
2,909
686
2,724
5,256
45,035
0
W
Kuzenbo
3,387
1,116
0
750
8,949
5,635
15
1,593
7,356
18,162
0
L
3,882
1,630
0
5,678
14,281
5,737
120
1,160
13,121
0
44,290
W
Apollo
Damalinz
Apollo
4,751
1,369
0
1,336
7,068
2,662
434
1,182
5,886
0
41,861
W
Sun Wukong
EugeneDogsPP
Sun Wukong
10,228
3,417
0
4,386
9,664
4,660
80
372
9,292
0
47,820
W
Skadi
Gwievous
Skadi
7,595
2,773
0
250
6,546
1,771
310
437
6,109
0
53,724
L
Ymir
Xernin
Ymir
2,036
151
0
1,148
10,515
4,685
0
5,391
5,124
18,585
0
L
Izanami
drudog55
Izanami
4,795
3,145
0
2,922
9,535
2,880
264
1,476
8,059
0
52,015
L
2,826
2,265
0
2,308
9,944
3,180
0
2,865
7,079
0
45,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
33,954
378
Minions Killed
373
0
Camps Cleared
0
1,331,457
Distance Traveled
1,214,926
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,698
438
51
4
0
225,635
0
W
Chronos
8,089
622
86
7
0
264,178
3
W
Kuzenbo
7,471
575
26
2
0
273,281
0
L
Set
8,242
634
102
8
0
259,959
2
W
Apollo
7,646
588
72
6
0
297,399
2
W
Sun Wukong
7,440
572
105
8
0
273,830
1
W
Skadi
7,381
568
89
7
0
222,769
3
L
Ymir
6,036
464
34
3
0
222,649
0
L
Izanami
7,212
555
103
8
0
221,020
5
L
Arachne
6,766
520
83
6
0
285,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role