Player Matchup

Loki
Loki
Platinum III
 
Loki
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Il_Yurio
Baron Samedi
Silver II
Level 155
God Stats
2W - 2L
1,248 SR
Queue Stats
230W - 227L
1,517 MMR
Party 1
Neith
Neith
Bronze III
TK614
Neith
Bronze III
Level 83
God Stats
11W - 13L
1,530 SR
Queue Stats
16W - 27L
1,423 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
ThePervySage507
Ah Muzen Cab
Gold IV
Level 147
God Stats
13W - 14L
1,636 SR
Queue Stats
334W - 347L
1,267 MMR
Party 2
Ymir
Ymir
Bronze III
carlos_supreme15
Ymir
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,349 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,483 SR
1,411 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,597 SR
1,443 MMR
Anubis
Anubis
Bronze III
DSM SHARP
Anubis
Bronze III
Level 64
God Stats
0W - 2L
1,369 SR
Queue Stats
2W - 13L
1,420 MMR
Party 3
Chiron
Chiron
Bronze III
So1oGhostRider
Chiron
Bronze III
Level 142
God Stats
0W - 1L
1,578 SR
Queue Stats
6W - 5L
1,419 MMR
Solo
Athena
Athena
Gold II
Vonas-_-
Athena
Gold II
Level 117
God Stats
13W - 8L
1,774 SR
Queue Stats
298W - 309L
1,436 MMR
Solo
Merlin
Merlin
Gold IV
XcelSwag
Merlin
Gold IV
Level 124
God Stats
4W - 3L
1,769 SR
Queue Stats
315W - 302L
1,441 MMR
Solo
Bakasura
Bakasura
Bronze III
tj coms22
Bakasura
Bronze III
Level 62
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 7L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 5 / 14
10,662
592
11,633
10,223
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Il_Yurio
Baron Samedi
16
8 / 3 / 12
10,891
605
18,857
17,385
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TK614
Neith
15
2 / 5 / 4
9,456
525
7,189
12,069
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ThePervySage507
Ah Muzen Cab
19
6 / 0 / 7
11,590
644
13,922
9,889
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 3 / 7
10,106
561
7,588
15,785
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatHadesGilgameshCthulhuDanzaburou

VS

Bans
NikeCu ChulainnMedusaIzanamiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSM SHARP
Anubis
13
4 / 9 / 6
8,892
494
14,521
15,169
7,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 3
9,954
553
7,647
13,470
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Vonas-_-
Athena
11
3 / 5 / 6
8,067
448
5,020
17,613
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
XcelSwag
Merlin
13
5 / 9 / 2
8,937
497
13,478
12,508
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
tj coms22
Bakasura
14
2 / 7 / 3
8,512
473
5,376
17,664
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
34
Kills
16
16
Deaths
34
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
5
14
3.2
L
Anubis
DSM SHARP
Anubis
4
9
6
0.78
W
Baron Samedi
Il_Yurio
Baron Samedi
8
3
12
4.67
L
2
4
3
0.88
W
Neith
TK614
Neith
2
5
4
0.8
W
Ah Muzen Cab
ThePervySage507
Ah Muzen Cab
6
0
7
9.5
L
Athena
Vonas-_-
Athena
3
5
6
1.2
L
Merlin
XcelSwag
Merlin
5
9
2
0.67
W
9
3
7
4.17
L
Bakasura
tj coms22
Bakasura
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,189
Damage
46,042
65,351
Taken
76,424
30,178
Mitigated
37,544
23,143
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,633
3,173
0
555
10,223
3,696
764
5,015
5,080
0
50,619
L
Anubis
DSM SHARP
Anubis
14,521
738
0
3,707
15,169
7,502
862
5,192
9,789
51,694
0
W
Baron Samedi
Il_Yurio
Baron Samedi
18,857
2,088
344
8,573
17,385
7,472
185
9,960
6,927
64,651
0
L
7,647
3,622
35
6,844
13,470
5,995
0
1,439
11,941
0
78,408
W
Neith
TK614
Neith
7,189
2,507
219
3,456
12,069
3,901
3,035
6,668
5,162
0
49,968
W
Ah Muzen Cab
ThePervySage507
Ah Muzen Cab
13,922
6,770
0
7,399
9,889
3,755
4,041
1,344
8,505
0
94,421
L
Athena
Vonas-_-
Athena
5,020
1,000
0
1,180
17,613
12,247
0
7,095
10,258
19,957
0
L
Merlin
XcelSwag
Merlin
13,478
1,385
0
1,791
12,508
4,276
0
6,157
5,977
43,054
0
W
7,588
1,887
0
2,597
15,785
11,354
0
9,051
6,385
22,155
0
L
Bakasura
tj coms22
Bakasura
5,376
3,785
422
3,954
17,664
7,524
0
5,705
11,840
0
43,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,705
Gold Earned
44,362
485
Minions Killed
413
0
Camps Cleared
0
1,714,907
Distance Traveled
1,589,078
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,662
592
72
4
0
383,264
4
L
Anubis
8,892
494
90
5
0
235,328
2
W
Baron Samedi
10,891
605
103
6
0
345,989
1
L
Chiron
9,954
553
145
8
0
320,993
0
W
Neith
9,456
525
104
6
0
310,477
2
W
Ah Muzen Cab
11,590
644
178
10
0
351,590
5
L
Athena
8,067
448
31
2
0
357,126
3
L
Merlin
8,937
497
51
3
0
298,573
1
W
Ymir
10,106
561
28
2
0
323,587
3
L
Bakasura
8,512
473
96
5
0
377,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role