Player Matchup

Ra
Ra
BirdSigns
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,447 Elo+
Solo
Xing Tian
Xing Tian
LegendairyRoast
Xing Tian
Level 114
God Stats
5W - 6L
1,452 SR
Queue Stats
509W - 494L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
Roast Champion
Gilgamesh
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 1
Chaac
Chaac
camp-and-run
Chaac
Level 153
God Stats
8W - 9L
1,479 SR
Queue Stats
833W - 858L
1,400 Elo+
Solo
He Bo
He Bo
yessthekiller
He Bo
Level 136
God Stats
3W - 1L
1,787 SR
Queue Stats
65W - 67L
1,424 Elo+
Solo
Team Averages
Level 112
1,544 SR
1,466 Elo+

VS

Team Averages
Level 97
1,526 SR
1,466 Elo+
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
M0J0 REL0ADED
Bastet
Level 121
God Stats
9W - 15L
1,541 SR
Queue Stats
453W - 508L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Notorious__virk
Guan Yu
Level 87
God Stats
4W - 1L
1,767 SR
Queue Stats
194W - 212L
1,491 Elo+
Solo
Anhur
Anhur
WilliePhantomDC8
Anhur
Level 118
God Stats
2W - 6L
1,320 SR
Queue Stats
184W - 198L
1,468 Elo+
Solo
Thoth
Thoth
lucastaliban
Thoth
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 80L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 13
10,000
833
8,515
12,126
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
LegendairyRoast
Xing Tian
16
3 / 2 / 25
10,445
870
9,684
22,946
30,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Roast Champion
Gilgamesh
17
5 / 2 / 17
10,156
846
12,570
19,566
12,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

19
11 / 1 / 14
11,282
940
19,854
15,850
12,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 3 / 16
10,411
868
11,402
10,445
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 9 / 1
8,483
707
6,793
13,975
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 6 / 6
8,870
739
17,631
12,148
5,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 5
9,250
771
13,473
18,919
18,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 6
7,868
656
12,165
14,157
5,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 0
8,117
676
13,037
10,477
3,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
29
30
Kills
11
11
Deaths
30
85
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
9
1
0.28
W
4
3
13
3.5
W
Xing Tian
LegendairyRoast
Xing Tian
3
2
25
7.75
L
3
6
6
1
L
3
4
5
1.38
W
Gilgamesh
Roast Champion
Gilgamesh
5
2
17
6.75
L
1
6
6
0.67
W
11
1
14
18
L
2
5
0
0.4
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,025
Damage
63,099
80,933
Taken
69,676
64,644
Mitigated
39,092
37,843
Healing
24,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,793
1,421
2,439
1,763
13,975
5,825
0
7,824
6,151
0
17,617
W
8,515
332
10,870
4,009
12,126
5,362
792
1,141
10,985
28,046
0
W
Xing Tian
LegendairyRoast
Xing Tian
9,684
884
909
2,083
22,946
30,343
533
3,444
19,502
16,508
0
L
17,631
2,764
1,500
1,001
12,148
5,040
0
7,038
5,110
0
25,799
L
13,473
648
5,450
7,910
18,919
18,688
0
6,827
12,092
0
31,680
W
Gilgamesh
Roast Champion
Gilgamesh
12,570
2,507
1,102
6,488
19,566
12,433
252
3,898
15,668
8,107
18,720
L
12,165
6,817
838
2,877
14,157
5,648
0
6,488
7,669
0
18,080
W
19,854
2,836
2,791
7,697
15,850
12,705
1,984
3,055
12,795
0
35,694
L
13,037
321
86
352
10,477
3,891
0
4,142
6,335
22,510
0
W
11,402
427
1,050
844
10,445
3,801
1,203
1,499
8,946
20,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
42,588
148
Minions Killed
108
0
Camps Cleared
0
1,239,921
Distance Traveled
1,099,377
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,483
707
24
2
0
245,962
0
W
Ra
10,000
833
40
3
0
248,150
6
W
Xing Tian
10,445
870
15
1
0
240,405
0
L
Bastet
8,870
739
18
2
0
240,651
2
L
Guan Yu
9,250
771
26
2
0
250,677
1
W
Gilgamesh
10,156
846
36
3
0
262,470
0
L
Anhur
7,868
656
16
1
0
159,934
0
W
Chaac
11,282
940
37
3
0
275,774
0
L
Thoth
8,117
676
24
2
0
202,153
0
W
He Bo
10,411
868
20
2
0
213,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role