Player Matchup

Loki
Loki
Bmunguia13
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,636 Elo+
Solo
Skadi
Skadi
IamZooted24-7
Skadi
Level 28
God Stats
1W - 1L
1,955 SR
Queue Stats
34W - 27L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
IchigoZero_4
Baba Yaga
Level 30
God Stats
2W - 4L
1,480 SR
Queue Stats
136W - 140L
1,650 Elo+
Solo
Fenrir
Fenrir
jwhitehurst18
Fenrir
Level 24
God Stats
1W - 2L
1,686 SR
Queue Stats
48W - 47L
1,577 Elo+
Solo
Guan Yu
Guan Yu
scalar-sake3
Guan Yu
Level 14
God Stats
6W - 4L
1,500 SR
Queue Stats
161W - 151L
1,581 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,594 Elo+

VS

Team Averages
Level 40
1,630 SR
1,624 Elo+
Khepri
Khepri
AbyssalIvy
Khepri
Level 11
God Stats
10W - 8L
1,940 SR
Queue Stats
156W - 151L
1,691 Elo+
Party 1
He Bo
He Bo
ElPrezGoinIn
He Bo
Level 29
God Stats
2W - 2L
1,538 SR
Queue Stats
183W - 168L
1,609 Elo+
Party 1
Izanami
Izanami
KingLunaris
Izanami
Level 27
God Stats
8W - 6L
1,330 SR
Queue Stats
84W - 84L
1,576 Elo+
Solo
Kukulkan
Kukulkan
TheReverend-COTR
Kukulkan
Level 117
God Stats
27W - 17L
1,675 SR
Queue Stats
185W - 164L
1,617 Elo+
Party 1
Da Ji
Da Ji
Yaelink7
Da Ji
Level 18
God Stats
7W - 3L
1,669 SR
Queue Stats
26W - 17L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,358
398
3,111
14,501
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 2
8,455
403
7,250
13,975
4,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
IchigoZero_4
Baba Yaga
16
4 / 5 / 3
10,818
515
14,996
17,305
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 9 / 3
10,622
506
7,176
24,745
20,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
scalar-sake3
Guan Yu
17
2 / 6 / 3
10,519
501
9,542
18,254
13,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AbyssalIvy
Khepri
15
1 / 2 / 19
9,651
460
5,594
11,123
9,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 3 / 10
11,316
539
11,375
13,304
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KingLunaris
Izanami
19
11 / 1 / 7
12,437
592
14,946
16,950
7,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 10
10,244
488
10,145
9,352
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Yaelink7
Da Ji
20
19 / 2 / 3
13,089
623
22,659
15,047
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
11
Kills
37
37
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Khepri
AbyssalIvy
Khepri
1
2
19
5.25
L
1
10
2
0.2
W
5
3
10
3.33
L
1
7
2
0.29
L
Baba Yaga
IchigoZero_4
Baba Yaga
4
5
3
1.1
W
Izanami
KingLunaris
Izanami
11
1
7
14.5
W
1
3
10
2
W
Da Ji
Yaelink7
Da Ji
19
2
3
10.25
L
3
9
3
0.5
L
Guan Yu
scalar-sake3
Guan Yu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,075
Damage
64,719
88,780
Taken
65,776
51,185
Mitigated
32,974
13,688
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AbyssalIvy
Khepri
5,594
576
753
738
11,123
9,957
380
2,064
8,658
21,344
0
L
3,111
1,326
0
1,958
14,501
4,810
0
4,621
9,808
0
30,730
W
11,375
1,102
0
4,679
13,304
4,514
1,661
2,154
11,030
65,267
0
L
7,250
3,326
0
250
13,975
4,174
899
1,717
12,258
0
50,119
L
Baba Yaga
IchigoZero_4
Baba Yaga
14,996
857
0
3,445
17,305
7,480
359
4,705
12,560
64,632
0
W
Izanami
KingLunaris
Izanami
14,946
11,013
0
7,766
16,950
7,276
6,227
3,943
12,800
0
103,068
W
10,145
643
0
2,074
9,352
4,077
1,479
1,925
7,331
77,927
0
W
Da Ji
Yaelink7
Da Ji
22,659
8,464
0
1,832
15,047
7,150
0
4,555
10,169
0
85,024
L
7,176
1,733
0
3,965
24,745
20,852
0
7,368
17,251
454
36,450
L
Guan Yu
scalar-sake3
Guan Yu
9,542
1,016
530
3,540
18,254
13,869
64
8,041
9,789
0
71,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
56,737
441
Minions Killed
588
0
Camps Cleared
0
1,782,875
Distance Traveled
1,964,889
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,651
460
22
1
0
425,381
6
L
Loki
8,358
398
59
3
0
314,980
0
W
He Bo
11,316
539
122
6
0
384,938
8
L
Skadi
8,455
403
87
4
0
366,621
1
L
Baba Yaga
10,818
515
130
6
0
365,496
5
W
Izanami
12,437
592
181
9
0
362,033
2
W
Kukulkan
10,244
488
127
6
0
345,442
6
W
Da Ji
13,089
623
136
6
0
447,095
3
L
Fenrir
10,622
506
58
3
0
365,534
2
L
Guan Yu
10,519
501
107
5
0
370,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role