Player Matchup

Yemoja
Yemoja
SofávVoador
Yemoja
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 37L
1,402 Elo+
Party 2
Ra
Ra
SokomuKudemasho
Ra
Level 6
God Stats
0W - 1L
1,675 SR
Queue Stats
5W - 9L
1,044 Elo+
Solo
Izanami
Izanami
Tofk4
Izanami
Level 16
God Stats
5W - 8L
1,410 SR
Queue Stats
23W - 35L
1,296 Elo+
Solo
Olorun
Olorun
TuWacho
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,426 Elo+
Solo
Tyr
Tyr
nizugug
Tyr
Level 17
God Stats
2W - 2L
1,528 SR
Queue Stats
23W - 29L
1,380 Elo+
Party 2
Team Averages
Level 17
1,523 SR
1,309 Elo+

VS

Team Averages
Level 21
1,429 SR
1,343 Elo+
Scylla
Scylla
Heitorrola
Scylla
Level 23
God Stats
31W - 29L
1,492 SR
Queue Stats
162W - 202L
1,366 Elo+
Party 1
Thanatos
Thanatos
KamiKazyx
Thanatos
Level 28
God Stats
8W - 7L
1,529 SR
Queue Stats
69W - 83L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
Koinflip
Gilgamesh
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 1
Ullr
Ullr
gadoardo
Ullr
Level 26
God Stats
3W - 8L
1,343 SR
Queue Stats
54W - 69L
1,358 Elo+
Party 1
Fenrir
Fenrir
scolt2002
Fenrir
Level 26
God Stats
3W - 6L
1,281 SR
Queue Stats
123W - 154L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
3 / 2 / 3
7,111
547
2,890
6,020
2,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 6 / 0
5,509
424
1,528
5,827
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tofk4
Izanami
10
2 / 4 / 3
6,343
488
6,350
9,053
2,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
TuWacho
Olorun
9
1 / 4 / 1
5,934
456
1,880
7,547
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
10
0 / 3 / 0
6,168
474
2,223
6,265
3,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heitorrola
Scylla
14
3 / 0 / 2
8,051
619
5,096
4,932
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KamiKazyx
Thanatos
14
9 / 0 / 2
8,302
639
8,327
7,202
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Koinflip
Gilgamesh
12
4 / 0 / 0
7,928
610
3,958
6,310
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
10
2 / 3 / 4
6,187
476
3,755
6,054
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
scolt2002
Fenrir
9
1 / 4 / 6
5,781
445
5,301
9,553
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
19
19
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Heitorrola
Scylla
3
0
2
4
W
Thanatos
KamiKazyx
Thanatos
9
0
2
10
W
Gilgamesh
Koinflip
Gilgamesh
4
0
0
4
L
Yemoja
3
2
3
2.25
L
1
6
0
0.17
L
Izanami
Tofk4
Izanami
2
4
3
0.88
L
Olorun
TuWacho
Olorun
1
4
1
0.38
W
Ullr
2
3
4
1.33
L
Tyr
0
3
0
0
W
Fenrir
scolt2002
Fenrir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
26,437
34,712
Taken
34,051
12,098
Mitigated
11,666
6,302
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Heitorrola
Scylla
5,096
592
0
1,317
4,932
1,621
228
1,665
3,267
56,840
0
W
Thanatos
KamiKazyx
Thanatos
8,327
3,031
0
9,155
7,202
2,497
0
883
6,319
0
56,370
W
Gilgamesh
Koinflip
Gilgamesh
3,958
1,022
0
1,170
6,310
2,801
1,154
0
6,310
0
32,083
L
Yemoja
2,890
548
543
626
6,020
2,965
245
0
6,020
18,298
0
L
1,528
449
54
761
5,827
1,242
170
1,622
4,089
19,027
0
L
Izanami
Tofk4
Izanami
6,350
4,577
0
2,449
9,053
2,234
259
546
8,477
0
36,996
L
Olorun
TuWacho
Olorun
1,880
1,314
4
1,260
7,547
1,886
192
2,630
4,765
21,100
0
W
Ullr
3,755
1,159
0
500
6,054
1,697
0
2,078
3,976
0
24,223
L
Tyr
2,223
927
0
605
6,265
3,771
650
0
6,265
0
25,138
W
Fenrir
scolt2002
Fenrir
5,301
1,641
0
2,348
9,553
3,050
0
1,672
7,881
0
17,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
36,249
254
Minions Killed
355
0
Camps Cleared
0
1,160,704
Distance Traveled
1,270,038
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,051
619
120
9
0
251,577
2
W
Thanatos
8,302
639
104
8
0
266,405
1
W
Gilgamesh
7,928
610
73
6
0
264,850
1
L
Yemoja
7,111
547
52
4
0
232,277
1
L
Ra
5,509
424
37
3
0
239,048
0
L
Izanami
6,343
488
60
5
0
216,561
3
L
Olorun
5,934
456
49
4
0
214,613
3
W
Ullr
6,187
476
36
3
0
224,112
0
L
Tyr
6,168
474
56
4
0
258,205
0
W
Fenrir
5,781
445
22
2
0
263,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role