Player Matchup

Gilgamesh
Gilgamesh
KSIRainChaos
Gilgamesh
Level 120
God Stats
11W - 4L
1,658 SR
Queue Stats
222W - 241L
1,500 Elo+
Party 1
Scylla
Scylla
ScaryCreap
Scylla
Level 127
God Stats
4W - 1L
1,585 SR
Queue Stats
134W - 79L
1,540 Elo+
Party 1
Ratatoskr
Ratatoskr
jacob13303
Ratatoskr
Level 29
God Stats
2W - 0L
1,850 SR
Queue Stats
21W - 4L
2,048 Elo+
Party 1
Team Averages
Level 92
1,698 SR
1,696 Elo+

VS

Team Averages
Level 91
1,674 SR
1,517 Elo+
Freya
Freya
LucidAuroras
Freya
Level 27
God Stats
13W - 9L
1,587 SR
Queue Stats
38W - 30L
1,456 Elo+
Party 2
Bacchus
Bacchus
MrKill3rHorn3t
Bacchus
Level 123
God Stats
0W - 1L
1,905 SR
Queue Stats
98W - 84L
1,469 Elo+
Party 2
Medusa
Medusa
kdogg114
Medusa
Level 124
God Stats
10W - 4L
1,531 SR
Queue Stats
94W - 66L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KSIRainChaos
Gilgamesh
14
2 / 4 / 10
11,484
766
7,082
15,279
11,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ScaryCreap
Scylla
16
6 / 1 / 7
11,172
745
11,796
6,358
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
jacob13303
Ratatoskr
15
5 / 4 / 8
10,549
703
6,780
9,987
8,486
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,920
595
5,498
6,993
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 7
9,787
652
5,794
13,184
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
kdogg114
Medusa
15
6 / 4 / 1
10,560
704
11,728
9,882
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
9
9
Deaths
13
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KSIRainChaos
Gilgamesh
2
4
10
1.75
L
2
3
3
1.17
L
1
6
7
0.75
W
Scylla
ScaryCreap
Scylla
6
1
7
9.5
W
Ratatoskr
jacob13303
Ratatoskr
5
4
8
2.25
L
Medusa
kdogg114
Medusa
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
23,020
31,624
Taken
30,059
21,469
Mitigated
17,620
1,531
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KSIRainChaos
Gilgamesh
7,082
2,379
0
213
15,279
11,004
823
4,473
10,806
0
35,105
L
5,498
1,747
0
1,112
6,993
2,258
0
3,495
3,394
11,774
953
L
5,794
645
0
1,068
13,184
11,963
201
4,795
8,033
25,111
0
W
Scylla
ScaryCreap
Scylla
11,796
868
111
591
6,358
1,979
1,100
1,772
4,586
48,008
0
W
Ratatoskr
jacob13303
Ratatoskr
6,780
2,021
0
616
9,987
8,486
523
4,772
5,215
0
20,826
L
Medusa
kdogg114
Medusa
11,728
4,185
0
1,122
9,882
3,399
763
2,918
6,836
0
56,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
29,267
161
Minions Killed
151
0
Camps Cleared
0
747,397
Distance Traveled
806,629
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,484
766
49
3
0
276,131
2
L
Freya
8,920
595
21
1
0
282,610
0
L
Bacchus
9,787
652
35
2
0
260,639
2
W
Scylla
11,172
745
86
6
0
241,372
2
W
Ratatoskr
10,549
703
26
2
0
229,894
2
L
Medusa
10,560
704
95
6
0
263,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role