Player Matchup

Ymir
Ymir
BlanksIV
Ymir
Level 16
God Stats
4W - 1L
1,963 SR
Queue Stats
21W - 10L
1,707 Elo+
Party 1
Anhur
Anhur
Homelessbaby
Anhur
Level 25
God Stats
0W - 1L
1,882 SR
Queue Stats
1W - 2L
1,616 Elo+
Party 1
Nemesis
Nemesis
NrrmRightByYa
Nemesis
Level 4
God Stats
1W - 1L
1,667 SR
Queue Stats
5W - 3L
1,647 Elo+
Party 2
Merlin
Merlin
SenseiCodeine
Merlin
Level 104
God Stats
56W - 30L
1,737 SR
Queue Stats
351W - 290L
1,647 Elo+
Party 1
Susano
Susano
SneakyRocks
Susano
Level 4
God Stats
1W - 2L
1,667 SR
Queue Stats
7W - 7L
1,647 Elo+
Party 2
Team Averages
Level 31
1,783 SR
1,653 Elo+

VS

Team Averages
Level 47
1,507 SR
1,600 Elo+
Scylla
Scylla
Hristoalex
Scylla
Level 151
God Stats
18W - 15L
1,668 SR
Queue Stats
550W - 482L
1,620 Elo+
Party 3
Pele
Pele
ProjektxLucifer
Pele
Level 25
God Stats
10W - 10L
1,553 SR
Queue Stats
70W - 79L
1,485 Elo+
Solo
Ymir
Ymir
ZlverX
Ymir
Level 15
God Stats
24W - 20L
1,483 SR
Queue Stats
34W - 27L
1,638 Elo+
Party 3
Heimdallr
Heimdallr
elneposmurf
Heimdallr
Level 27
God Stats
3W - 2L
1,475 SR
Queue Stats
30W - 16L
1,595 Elo+
Party 3
Bakasura
Bakasura
killerpup2479
Bakasura
Level 15
God Stats
3W - 1L
1,355 SR
Queue Stats
3W - 1L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 6 / 6
9,562
455
6,622
21,164
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 3
7,552
360
7,573
14,312
4,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
14
10 / 11 / 3
10,608
505
13,388
16,816
7,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 7 / 3
10,510
500
15,805
15,670
6,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
14
3 / 9 / 5
8,906
424
6,129
14,608
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hristoalex
Scylla
19
15 / 3 / 5
12,427
592
17,708
10,121
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
11 / 3 / 7
11,675
556
15,660
18,074
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
ZlverX
Ymir
14
1 / 5 / 11
9,479
451
4,874
17,474
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
elneposmurf
Heimdallr
18
9 / 3 / 9
11,545
550
23,227
16,941
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
killerpup2479
Bakasura
16
3 / 8 / 3
11,259
536
5,300
16,771
5,746
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
22
Kills
39
39
Deaths
22
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
6
0.83
L
1
6
3
0.42
W
Scylla
Hristoalex
Scylla
15
3
5
5.83
L
Nemesis
10
11
3
1.05
W
11
3
7
4.83
L
6
7
3
1.07
L
Susano
3
9
5
0.61
W
Ymir
ZlverX
Ymir
1
5
11
1.3
W
Heimdallr
elneposmurf
Heimdallr
9
3
9
4.5
W
Bakasura
killerpup2479
Bakasura
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,517
Damage
66,769
82,570
Taken
79,381
40,863
Mitigated
37,094
11,251
Healing
26,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,622
1,394
0
4,842
21,164
18,085
0
5,206
15,891
33,402
0
L
7,573
3,526
0
375
14,312
4,239
0
3,380
10,850
0
31,746
W
Scylla
Hristoalex
Scylla
17,708
2,135
0
2,474
10,121
3,716
790
3,850
6,013
79,743
0
L
Nemesis
13,388
7,139
0
2,145
16,816
7,064
535
4,186
12,394
0
31,145
W
15,660
2,568
0
6,989
18,074
7,683
0
3,556
14,388
0
77,109
L
15,805
881
0
1,040
15,670
6,600
0
4,903
10,420
62,344
0
L
Susano
6,129
1,635
0
2,849
14,608
4,875
0
4,222
10,035
0
37,965
W
Ymir
ZlverX
Ymir
4,874
853
0
3,724
17,474
13,967
105
7,400
9,928
14,133
0
W
Heimdallr
elneposmurf
Heimdallr
23,227
11,702
0
8,908
16,941
5,982
4,032
6,006
10,761
0
92,943
W
Bakasura
killerpup2479
Bakasura
5,300
4,149
0
4,075
16,771
5,746
472
875
15,864
0
48,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
56,385
309
Minions Killed
506
0
Camps Cleared
0
1,928,629
Distance Traveled
1,866,511
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,562
455
37
2
0
372,104
3
L
Anhur
7,552
360
57
3
0
355,873
2
W
Scylla
12,427
592
129
6
0
380,875
6
L
Nemesis
10,608
505
40
2
0
417,956
3
W
Pele
11,675
556
102
5
0
408,398
8
L
Merlin
10,510
500
107
5
0
375,297
0
L
Susano
8,906
424
68
3
0
407,399
1
W
Ymir
9,479
451
25
1
0
378,212
3
W
Heimdallr
11,545
550
129
6
0
304,602
3
W
Bakasura
11,259
536
121
6
0
394,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role