Player Matchup

Ymir
Ymir
Scorpionx1728
Ymir
Level 17
God Stats
0W - 1L
1,159 SR
Queue Stats
2W - 2L
1,591 Elo+
Party 2
Hou Yi
Hou Yi
abigael_123
Hou Yi
Level 153
God Stats
4W - 2L
1,687 SR
Queue Stats
209W - 149L
1,495 Elo+
Party 2
Poseidon
Poseidon
dragon_slander
Poseidon
Level 25
God Stats
10W - 7L
1,499 SR
Queue Stats
11W - 7L
1,447 Elo+
Party 2
Team Averages
Level 65
1,449 SR
1,511 Elo+

VS

Team Averages
Level 100
1,508 SR
1,525 Elo+
Hera
Hera
 
Hera
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
WaywardArrow
Medusa
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 239L
1,551 Elo+
Party 1
Cerberus
Cerberus
xGarthxMaulx
Cerberus
Level 107
God Stats
83W - 73L
1,525 SR
Queue Stats
182W - 205L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,794
679
3,514
9,652
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
10
1 / 2 / 1
6,451
645
5,717
7,592
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
9
1 / 4 / 1
6,180
618
4,667
4,941
1,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 8
7,198
720
6,125
3,451
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
7 / 0 / 3
8,766
877
7,494
5,265
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
xGarthxMaulx
Cerberus
10
1 / 2 / 8
7,398
740
4,753
11,979
7,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
8
6
L
0
4
2
0.25
W
Medusa
7
0
3
8.5
L
Hou Yi
1
2
1
0.75
L
Poseidon
1
4
1
0.38
W
Cerberus
xGarthxMaulx
Cerberus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
18,372
22,185
Taken
20,695
10,638
Mitigated
11,063
3,212
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,125
429
0
809
3,451
1,495
254
936
2,515
19,302
0
L
3,514
406
342
1,418
9,652
6,749
0
5,627
3,758
12,924
0
W
Medusa
7,494
2,478
1,022
2,980
5,265
1,942
1,242
1,408
3,857
0
39,998
L
Hou Yi
5,717
2,600
0
815
7,592
2,394
0
2,818
4,548
0
25,129
L
Poseidon
4,667
504
0
637
4,941
1,495
0
1,787
3,001
22,164
0
W
Cerberus
xGarthxMaulx
Cerberus
4,753
0
605
3,852
11,979
7,626
21
5,837
6,142
12,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,425
Gold Earned
23,362
102
Minions Killed
137
0
Camps Cleared
0
510,048
Distance Traveled
500,477
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,198
720
48
5
0
175,414
2
L
Ymir
6,794
679
17
2
0
150,777
3
W
Medusa
8,766
877
68
7
0
159,055
3
L
Hou Yi
6,451
645
48
5
0
174,040
3
L
Poseidon
6,180
618
37
4
0
185,231
3
W
Cerberus
7,398
740
21
2
0
166,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role