Player Matchup

Mercury
Mercury
Dr_Kap420
Mercury
Level 69
God Stats
118W - 135L
1,478 SR
Queue Stats
284W - 327L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
Dr_neptune365
The Morrigan
Level 79
God Stats
144W - 148L
1,478 SR
Queue Stats
455W - 493L
1,396 Elo+
Party 2
Neith
Neith
Mammita929
Neith
Level 125
God Stats
143W - 124L
1,524 SR
Queue Stats
493W - 582L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
PrisonBrake87
Cthulhu
Level 128
God Stats
35W - 25L
1,503 SR
Queue Stats
760W - 895L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VeteranCard6934
Morgan Le Fay
Level 160
God Stats
17W - 23L
1,321 SR
Queue Stats
698W - 718L
1,419 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,403 Elo+

VS

Team Averages
Level 88
1,456 SR
1,363 Elo+
Merlin
Merlin
AndyReveler
Merlin
Level 120
God Stats
18W - 19L
1,470 SR
Queue Stats
135W - 167L
1,381 Elo+
Solo
Cabrakan
Cabrakan
Bacon McMuffin6
Cabrakan
Level 117
God Stats
0W - 1L
1,260 SR
Queue Stats
393W - 454L
1,361 Elo+
Solo
Thanatos
Thanatos
G2mingming
Thanatos
Level 62
God Stats
48W - 62L
1,456 SR
Queue Stats
161W - 227L
1,316 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Obamabnladn8314
Cu Chulainn
Level 105
God Stats
135W - 120L
1,520 SR
Queue Stats
776W - 824L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
RisingVoidYt
Danzaburou
Level 35
God Stats
12W - 10L
1,573 SR
Queue Stats
75W - 83L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dr_Kap420
Mercury
18
6 / 0 / 3
10,940
608
6,249
5,247
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Dr_neptune365
The Morrigan
16
2 / 5 / 2
9,702
539
4,702
7,966
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
14
4 / 4 / 5
8,854
492
5,692
9,967
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
16
3 / 3 / 2
9,966
554
7,371
12,621
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
VeteranCard6934
Morgan Le Fay
14
4 / 6 / 4
8,491
472
7,717
13,031
5,319
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 4 / 1
9,408
523
6,522
8,149
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
0 / 5 / 5
7,606
423
2,953
10,871
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
G2mingming
Thanatos
16
5 / 2 / 1
9,213
512
3,902
10,823
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Obamabnladn8314
Cu Chulainn
15
3 / 3 / 2
9,091
505
9,037
12,330
8,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
RisingVoidYt
Danzaburou
13
4 / 5 / 2
8,000
444
6,126
11,135
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
19
Kills
18
18
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
4
1
1.63
L
Cabrakan
0
5
5
0.5
W
Mercury
Dr_Kap420
Mercury
6
0
3
7.5
W
The Morrigan
Dr_neptune365
The Morrigan
2
5
2
0.6
L
Thanatos
G2mingming
Thanatos
5
2
1
2.75
W
Neith
4
4
5
1.63
L
Cu Chulainn
Obamabnladn8314
Cu Chulainn
3
3
2
1.33
W
Cthulhu
3
3
2
1.33
L
Danzaburou
RisingVoidYt
Danzaburou
4
5
2
1
W
Morgan Le Fay
VeteranCard6934
Morgan Le Fay
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
28,540
48,832
Taken
53,308
28,454
Mitigated
24,689
7,740
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
6,522
648
0
889
8,149
2,732
0
3,756
4,393
52,204
0
L
Cabrakan
2,953
97
465
1,521
10,871
5,328
0
4,245
6,626
35,685
0
W
Mercury
Dr_Kap420
Mercury
6,249
2,239
0
0
5,247
2,061
1,760
222
5,025
0
79,096
W
The Morrigan
Dr_neptune365
The Morrigan
4,702
426
0
0
7,966
2,743
800
3,920
4,046
54,374
1,158
L
Thanatos
G2mingming
Thanatos
3,902
473
0
11,283
10,823
4,270
0
1,235
9,588
0
58,915
W
Neith
5,692
2,707
382
3,163
9,967
4,339
3,431
1,904
7,959
0
40,774
L
Cu Chulainn
Obamabnladn8314
Cu Chulainn
9,037
1,853
0
608
12,330
8,332
0
5,127
7,203
0
58,194
W
Cthulhu
7,371
118
0
539
12,621
13,992
0
672
11,904
56,314
0
L
Danzaburou
RisingVoidYt
Danzaburou
6,126
1,707
0
732
11,135
4,027
0
4,635
6,500
0
36,593
W
Morgan Le Fay
VeteranCard6934
Morgan Le Fay
7,717
1,140
318
3,338
13,031
5,319
1,794
2,518
10,423
35,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
43,318
504
Minions Killed
438
0
Camps Cleared
0
1,690,825
Distance Traveled
1,632,349
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,408
523
101
6
0
270,656
3
L
Cabrakan
7,606
423
66
4
0
324,707
0
W
Mercury
10,940
608
148
8
0
430,574
0
W
The Morrigan
9,702
539
106
6
0
331,835
0
L
Thanatos
9,213
512
111
6
0
350,972
0
W
Neith
8,854
492
88
5
0
306,514
1
L
Cu Chulainn
9,091
505
99
6
0
354,467
3
W
Cthulhu
9,966
554
116
6
0
363,065
1
L
Danzaburou
8,000
444
61
3
0
331,547
1
W
Morgan Le Fay
8,491
472
46
3
0
258,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role