Player Matchup

Neith
Neith
BloodshedBen
Neith
Level 25
God Stats
21W - 24L
1,475 SR
Queue Stats
91W - 131L
1,381 Elo+
Party 1
Bacchus
Bacchus
DJCrispyChicken
Bacchus
Level 14
God Stats
2W - 1L
1,392 SR
Queue Stats
7W - 10L
1,309 Elo+
Party 4
Vamana
Vamana
ItzJaeger
Vamana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 112L
1,323 Elo+
Party 1
Artemis
Artemis
Jak4lif
Artemis
Level 16
God Stats
3W - 3L
1,183 SR
Queue Stats
27W - 33L
1,241 Elo+
Party 4
Ra
Ra
TruebornAlloy65
Ra
Level 67
God Stats
3W - 0L
1,579 SR
Queue Stats
85W - 136L
1,382 Elo+
Party 1
Team Averages
Level 26
1,426 SR
1,327 Elo+

VS

Team Averages
Level 12
1,382 SR
1,257 Elo+
Anubis
Anubis
Darkarmondo
Anubis
Level 6
God Stats
4W - 12L
1,177 SR
Queue Stats
10W - 23L
1,177 Elo+
Party 2
Jing Wei
Jing Wei
GEARMING
Jing Wei
Level 7
God Stats
1W - 2L
1,387 SR
Queue Stats
4W - 13L
1,166 Elo+
Party 2
Erlang Shen
Erlang Shen
HatBlack
Erlang Shen
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 2
Tiamat
Tiamat
Spikenws
Tiamat
Level 28
God Stats
83W - 58L
1,381 SR
Queue Stats
186W - 154L
1,392 Elo+
Party 3
Gilgamesh
Gilgamesh
tictacwiener
Gilgamesh
Level 12
God Stats
25W - 12L
1,467 SR
Queue Stats
168W - 152L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 16
14,924
1,066
21,564
15,316
5,951
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 7 / 19
14,215
1,015
23,239
25,482
39,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
ItzJaeger
Vamana
20
3 / 3 / 15
13,543
967
8,746
19,367
16,076
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Jak4lif
Artemis
20
6 / 7 / 15
14,114
1,008
21,066
20,000
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
12 / 4 / 16
15,859
1,133
27,145
18,798
6,805
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
2 / 13 / 17
13,465
962
20,162
25,836
13,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
GEARMING
Jing Wei
20
3 / 7 / 13
13,973
998
13,766
18,051
7,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
HatBlack
Erlang Shen
20
4 / 4 / 16
14,577
1,041
11,653
21,948
14,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Spikenws
Tiamat
20
9 / 5 / 11
15,503
1,107
29,427
18,851
15,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
tictacwiener
Gilgamesh
20
7 / 4 / 10
15,710
1,122
17,422
22,580
18,697
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
92
33
Kills
25
25
Deaths
33
81
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
W
4
7
19
1.93
L
Anubis
2
13
17
0.81
L
Jing Wei
GEARMING
Jing Wei
3
7
13
1.36
L
Erlang Shen
HatBlack
Erlang Shen
4
4
16
3
W
Vamana
ItzJaeger
Vamana
3
3
15
3.5
W
Artemis
Jak4lif
Artemis
6
7
15
1.93
L
Tiamat
Spikenws
Tiamat
9
5
11
2.9
W
12
4
16
5
L
Gilgamesh
tictacwiener
Gilgamesh
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,760
Damage
92,430
98,963
Taken
107,266
74,767
Mitigated
69,730
13,922
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,564
13,000
0
1,878
15,316
5,951
0
7,335
7,751
0
58,693
W
23,239
2,395
422
813
25,482
39,351
0
7,722
17,449
34,028
0
L
Anubis
20,162
952
0
6,690
25,836
13,410
0
12,888
12,765
42,641
0
L
Jing Wei
GEARMING
Jing Wei
13,766
8,317
0
56
18,051
7,433
0
9,327
8,724
0
54,195
L
Erlang Shen
HatBlack
Erlang Shen
11,653
5,431
0
2,265
21,948
14,763
0
10,055
11,893
0
32,473
W
Vamana
ItzJaeger
Vamana
8,746
2,550
0
4,634
19,367
16,076
0
7,152
12,053
0
24,803
W
Artemis
Jak4lif
Artemis
21,066
15,986
0
2,061
20,000
6,584
0
12,883
6,762
0
37,511
L
Tiamat
Spikenws
Tiamat
29,427
1,518
410
2,361
18,851
15,427
0
6,064
12,787
51,326
0
W
27,145
2,294
1,884
2,230
18,798
6,805
0
13,127
5,359
62,844
0
L
Gilgamesh
tictacwiener
Gilgamesh
17,422
9,231
0
322
22,580
18,697
0
12,050
10,530
0
29,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,655
Gold Earned
73,228
274
Minions Killed
261
4
Camps Cleared
9
1,243,921
Distance Traveled
1,371,893
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,924
1,066
99
7
0
235,460
1
W
Bacchus
14,215
1,015
17
1
1
256,283
0
L
Anubis
13,465
962
52
4
0
206,239
0
L
Jing Wei
13,973
998
85
6
0
275,143
1
L
Erlang Shen
14,577
1,041
39
3
6
318,220
3
W
Vamana
13,543
967
35
3
0
282,000
0
W
Artemis
14,114
1,008
29
2
0
220,683
0
L
Tiamat
15,503
1,107
64
5
3
274,274
0
W
Ra
15,859
1,133
94
7
3
249,495
0
L
Gilgamesh
15,710
1,122
21
2
0
298,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role