Player Matchup

Ah Puch
Ah Puch
ItsSaulsWorld
Ah Puch
Level 122
God Stats
8W - 11L
1,627 SR
Queue Stats
107W - 132L
1,570 Elo+
Solo
Medusa
Medusa
Lucidindarkness
Medusa
Level 77
God Stats
5W - 2L
1,696 SR
Queue Stats
13W - 19L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
Rocketeer99
Sun Wukong
Level 122
God Stats
4W - 4L
1,486 SR
Queue Stats
131W - 120L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
judoguy13
Ah Muzen Cab
Level 104
God Stats
69W - 44L
1,599 SR
Queue Stats
381W - 397L
1,505 Elo+
Solo
Cthulhu
Cthulhu
ll eh DD ll
Cthulhu
Level 94
God Stats
88W - 87L
1,461 SR
Queue Stats
805W - 796L
1,473 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,498 Elo+

VS

Team Averages
Level 97
1,586 SR
1,512 Elo+
Cerberus
Cerberus
CAPER84
Cerberus
Level 77
God Stats
197W - 158L
1,565 SR
Queue Stats
411W - 413L
1,557 Elo+
Party 1
Zeus
Zeus
Harleyman12345
Zeus
Level 107
God Stats
19W - 16L
1,503 SR
Queue Stats
762W - 770L
1,448 Elo+
Party 1
Anubis
Anubis
I She W0lf I
Anubis
Level 116
God Stats
3W - 3L
1,606 SR
Queue Stats
518W - 526L
1,443 Elo+
Solo
Scylla
Scylla
JusT_OB1
Scylla
Level 58
God Stats
0W - 1L
1,783 SR
Queue Stats
12W - 13L
1,612 Elo+
Solo
Rama
Rama
NotMightyOwl
Rama
Level 129
God Stats
56W - 61L
1,476 SR
Queue Stats
415W - 443L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
9 / 4 / 19
15,265
1,090
28,987
17,297
5,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 4 / 16
14,803
1,057
24,573
12,330
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Rocketeer99
Sun Wukong
20
6 / 4 / 15
13,836
988
11,849
18,586
21,541
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
judoguy13
Ah Muzen Cab
20
4 / 3 / 22
14,556
1,040
35,584
15,739
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ll eh DD ll
Cthulhu
20
8 / 12 / 18
15,519
1,109
27,026
37,780
22,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CAPER84
Cerberus
20
3 / 6 / 19
13,512
965
13,905
42,217
49,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 8 / 14
14,495
1,035
29,650
20,620
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
6 / 6 / 14
14,082
1,006
14,835
19,710
9,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
JusT_OB1
Scylla
20
2 / 7 / 16
13,180
941
14,362
23,297
8,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 7 / 14
14,867
1,062
21,931
28,828
11,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
104
34
Kills
27
27
Deaths
34
90
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CAPER84
Cerberus
3
6
19
2.08
L
8
8
14
1.88
L
Anubis
6
6
14
2.17
W
Ah Puch
9
4
19
4.63
L
Scylla
JusT_OB1
Scylla
2
7
16
1.43
W
7
4
16
3.75
L
8
7
14
2.14
W
Sun Wukong
Rocketeer99
Sun Wukong
6
4
15
3.38
W
Ah Muzen Cab
judoguy13
Ah Muzen Cab
4
3
22
5
W
Cthulhu
ll eh DD ll
Cthulhu
8
12
18
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,019
Damage
94,683
101,732
Taken
134,672
58,379
Mitigated
87,969
12,516
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CAPER84
Cerberus
13,905
168
0
1,943
42,217
49,776
0
12,048
30,169
22,985
0
L
29,650
1,982
408
561
20,620
7,534
0
13,243
7,377
48,535
0
L
Anubis
14,835
121
0
2,998
19,710
9,960
0
9,612
10,098
36,976
0
W
Ah Puch
28,987
582
0
1,833
17,297
5,389
0
12,959
4,029
53,536
0
L
Scylla
JusT_OB1
Scylla
14,362
1,153
0
2,190
23,297
8,976
0
8,563
14,734
43,322
0
W
24,573
14,270
0
1,488
12,330
3,118
0
8,533
3,731
0
47,107
L
21,931
17,685
0
1,442
28,828
11,723
0
12,547
16,281
0
60,032
W
Sun Wukong
Rocketeer99
Sun Wukong
11,849
2,123
0
1,190
18,586
21,541
0
12,633
5,615
0
34,183
W
Ah Muzen Cab
judoguy13
Ah Muzen Cab
35,584
13,708
410
3,852
15,739
5,381
0
9,525
5,890
0
71,877
W
Cthulhu
ll eh DD ll
Cthulhu
27,026
2,841
1,266
2,477
37,780
22,950
0
27,564
9,715
40,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,979
Gold Earned
70,136
259
Minions Killed
320
6
Camps Cleared
6
1,383,477
Distance Traveled
1,224,116
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,512
965
29
2
1
292,644
0
L
Zeus
14,495
1,035
57
4
1
253,302
0
L
Anubis
14,082
1,006
81
6
1
224,107
0
W
Ah Puch
15,265
1,090
52
4
0
265,802
1
L
Scylla
13,180
941
74
5
1
239,193
0
W
Medusa
14,803
1,057
52
4
3
284,094
1
L
Rama
14,867
1,062
79
6
2
214,870
0
W
Sun Wukong
13,836
988
44
3
1
291,683
0
W
Ah Muzen Cab
14,556
1,040
82
6
2
280,342
1
W
Cthulhu
15,519
1,109
29
2
0
261,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role