Player Matchup

Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MarbleChicken
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,437 Elo+
Party 2
Fafnir
Fafnir
Sidbag
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,479 Elo+
Solo
Amaterasu
Amaterasu
TwelfthTitan007
Amaterasu
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 32L
1,337 Elo+
Party 2
Bacchus
Bacchus
th3m3xicanpanda
Bacchus
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
75W - 74L
1,454 Elo+
Party 2
Team Averages
Level 42
1,545 SR
1,442 Elo+

VS

Team Averages
Level 84
1,568 SR
1,524 Elo+
Skadi
Skadi
AlphaAngel01174
Skadi
Level 19
God Stats
1W - 0L
1,120 SR
Queue Stats
8W - 8L
1,437 Elo+
Solo
Ymir
Ymir
DyIlo
Ymir
Level 115
God Stats
4W - 0L
1,905 SR
Queue Stats
183W - 134L
1,643 Elo+
Party 1
Artemis
Artemis
NOMERCYDIESEL
Artemis
Level 154
God Stats
4W - 5L
1,477 SR
Queue Stats
553W - 632L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OleLou
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,804 SR
Queue Stats
53W - 29L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
tikey12
Zhong Kui
Level 103
God Stats
4W - 2L
1,531 SR
Queue Stats
119W - 115L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 5 / 5
10,288
735
16,843
12,723
4,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 9 / 5
8,632
617
8,889
14,702
6,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Sidbag
Fafnir
15
2 / 5 / 5
9,315
665
4,347
16,618
17,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
TwelfthTitan007
Amaterasu
15
1 / 13 / 4
8,870
634
3,598
18,562
10,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 6 / 6
10,316
737
10,195
21,859
23,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 17
10,356
740
9,150
10,556
4,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
DyIlo
Ymir
18
7 / 1 / 27
12,623
902
11,394
16,555
14,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
19
8 / 2 / 20
11,781
842
18,782
6,801
2,642
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
OleLou
Ah Muzen Cab
18
4 / 2 / 20
10,814
772
13,737
12,771
5,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
tikey12
Zhong Kui
19
15 / 3 / 19
12,088
863
21,071
14,077
9,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
141
13
Kills
38
38
Deaths
13
25
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
5
1.3
W
4
5
17
2.5
W
Ymir
DyIlo
Ymir
7
1
27
20.5
L
0
9
5
0.28
W
Artemis
8
2
20
9
W
Ah Muzen Cab
OleLou
Ah Muzen Cab
4
2
20
7
L
Fafnir
Sidbag
Fafnir
2
5
5
0.9
L
Amaterasu
TwelfthTitan007
Amaterasu
1
13
4
0.23
L
6
6
6
1.5
W
Zhong Kui
tikey12
Zhong Kui
15
3
19
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
74,134
84,464
Taken
60,760
62,396
Mitigated
36,447
19,115
Healing
27,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,843
98
25
3,243
12,723
4,981
0
3,665
9,058
36,412
0
W
9,150
3,545
1,614
1,103
10,556
4,225
269
6,825
3,731
754
20,241
W
Ymir
DyIlo
Ymir
11,394
1,761
4,058
6,538
16,555
14,259
368
6,141
10,414
23,342
0
L
8,889
1,756
1,787
1,275
14,702
6,196
0
5,112
9,590
0
29,365
W
Artemis
18,782
7,887
703
521
6,801
2,642
2,037
3,264
3,537
0
33,802
W
Ah Muzen Cab
OleLou
Ah Muzen Cab
13,737
7,385
891
4,606
12,771
5,421
1,708
8,076
4,695
0
27,607
L
Fafnir
Sidbag
Fafnir
4,347
781
0
3,945
16,618
17,649
0
5,025
11,593
10,768
0
L
Amaterasu
TwelfthTitan007
Amaterasu
3,598
1,644
1,002
660
18,562
10,201
0
11,232
7,330
0
9,753
L
10,195
274
1,440
5,738
21,859
23,369
0
8,059
13,800
16,625
0
W
Zhong Kui
tikey12
Zhong Kui
21,071
2,925
1,617
5,413
14,077
9,900
1,218
7,079
6,998
41,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
57,662
127
Minions Killed
147
0
Camps Cleared
0
1,173,216
Distance Traveled
1,207,164
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,288
735
37
3
0
227,341
0
W
Skadi
10,356
740
16
1
0
204,708
2
W
Ymir
12,623
902
23
2
0
270,583
5
L
Set
8,632
617
44
3
0
220,955
1
W
Artemis
11,781
842
37
3
0
230,658
0
W
Ah Muzen Cab
10,814
772
23
2
0
258,867
0
L
Fafnir
9,315
665
10
1
0
275,884
0
L
Amaterasu
8,870
634
17
1
0
193,451
2
L
Bacchus
10,316
737
19
1
0
255,585
0
W
Zhong Kui
12,088
863
48
3
0
242,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role