Player Matchup

Cabrakan
Cabrakan
Clamsnake
Cabrakan
Level 102
God Stats
2W - 2L
1,496 SR
Queue Stats
12W - 22L
1,446 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NC Rebel 18
Tsukuyomi
Level 105
God Stats
15W - 18L
1,594 SR
Queue Stats
303W - 263L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Senator896
Guan Yu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 25L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Smoke Method
Danzaburou
Level 103
God Stats
4W - 7L
1,490 SR
Queue Stats
239W - 228L
1,488 Elo+
Party 1
Olorun
Olorun
TAnakin28
Olorun
Level 68
God Stats
8W - 7L
1,312 SR
Queue Stats
119W - 89L
1,493 Elo+
Party 1
Team Averages
Level 81
1,479 SR
1,480 Elo+

VS

Team Averages
Level 57
1,394 SR
1,409 Elo+
Amaterasu
Amaterasu
Dre 360 Avila
Amaterasu
Level 89
God Stats
2W - 5L
1,309 SR
Queue Stats
202W - 191L
1,397 Elo+
Party 2
Hel
Hel
KILL DYL VOL 1
Hel
Level 49
God Stats
1W - 5L
1,047 SR
Queue Stats
67W - 76L
1,392 Elo+
Party 2
Cabrakan
Cabrakan
ZyanWitcher
Cabrakan
Level 45
God Stats
0W - 1L
1,857 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
edgar000178
Skadi
Level 47
God Stats
3W - 6L
1,379 SR
Queue Stats
4W - 13L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
the cool sword2
Baron Samedi
Level 55
God Stats
18W - 25L
1,378 SR
Queue Stats
39W - 63L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Clamsnake
Cabrakan
12
0 / 3 / 5
8,325
416
2,285
15,158
16,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
NC Rebel 18
Tsukuyomi
18
8 / 2 / 8
11,287
564
15,764
16,528
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Senator896
Guan Yu
14
0 / 2 / 3
9,297
465
1,295
9,049
4,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Smoke Method
Danzaburou
18
8 / 3 / 7
11,520
576
12,443
16,162
6,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
TAnakin28
Olorun
16
4 / 4 / 7
10,299
515
11,406
14,301
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dre 360 Avila
Amaterasu
16
4 / 2 / 3
10,135
507
13,764
16,612
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 2
7,557
378
5,481
9,166
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ZyanWitcher
Cabrakan
13
3 / 5 / 4
8,925
446
8,995
15,604
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 2
8,274
414
9,449
10,482
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
the cool sword2
Baron Samedi
15
4 / 3 / 3
9,727
486
11,956
12,489
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
20
Kills
14
14
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Clamsnake
Cabrakan
0
3
5
0.83
L
Amaterasu
Dre 360 Avila
Amaterasu
4
2
3
2.75
L
1
6
2
0.33
W
Tsukuyomi
NC Rebel 18
Tsukuyomi
8
2
8
6
W
Guan Yu
Senator896
Guan Yu
0
2
3
0.75
W
Danzaburou
Smoke Method
Danzaburou
8
3
7
3.83
W
Olorun
TAnakin28
Olorun
4
4
7
1.88
L
Cabrakan
ZyanWitcher
Cabrakan
3
5
4
1
L
2
4
2
0.75
L
Baron Samedi
the cool sword2
Baron Samedi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
49,645
71,198
Taken
64,353
38,708
Mitigated
36,414
18,695
Healing
21,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Clamsnake
Cabrakan
2,285
201
492
1,833
15,158
16,150
434
6,341
8,587
13,690
0
L
Amaterasu
Dre 360 Avila
Amaterasu
13,764
4,355
0
6,957
16,612
13,300
692
773
15,839
0
66,741
L
5,481
797
1,669
2,390
9,166
5,130
132
2,130
7,036
24,177
0
W
Tsukuyomi
NC Rebel 18
Tsukuyomi
15,764
3,684
0
4,024
16,528
6,419
0
4,052
12,013
0
78,098
W
Guan Yu
Senator896
Guan Yu
1,295
392
50
2,957
9,049
4,140
108
722
7,907
0
24,840
W
Danzaburou
Smoke Method
Danzaburou
12,443
3,794
0
2,571
16,162
6,233
606
5,834
10,080
0
97,102
W
Olorun
TAnakin28
Olorun
11,406
7,379
419
6,349
14,301
5,766
2,088
8,820
5,311
62,823
0
L
Cabrakan
ZyanWitcher
Cabrakan
8,995
1,072
100
4,105
15,604
8,810
318
2,769
12,835
35,723
0
L
9,449
5,440
0
1,161
10,482
2,839
916
1,689
8,793
0
41,031
L
Baron Samedi
the cool sword2
Baron Samedi
11,956
141
849
4,549
12,489
6,335
96
6,330
6,159
51,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
44,618
457
Minions Killed
370
0
Camps Cleared
0
1,799,796
Distance Traveled
1,799,173
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,325
416
22
1
0
354,716
0
L
Amaterasu
10,135
507
112
6
0
405,506
2
L
Hel
7,557
378
47
2
0
355,856
3
W
Tsukuyomi
11,287
564
128
6
0
401,526
1
W
Guan Yu
9,297
465
44
2
0
334,659
1
W
Danzaburou
11,520
576
142
7
0
378,383
3
W
Olorun
10,299
515
121
6
0
330,512
3
L
Cabrakan
8,925
446
58
3
0
354,908
3
L
Skadi
8,274
414
67
3
0
330,246
4
L
Baron Samedi
9,727
486
86
4
0
352,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role