Player Matchup

Sobek
Sobek
FINAL_B-O-S-S_
Sobek
Level 139
God Stats
3W - 2L
1,459 SR
Queue Stats
152W - 91L
1,609 Elo+
Party 1
Xing Tian
Xing Tian
dudeyouredead
Xing Tian
Level 22
God Stats
12W - 1L
1,531 SR
Queue Stats
116W - 56L
1,867 Elo+
Party 1
Zeus
Zeus
skullking1316
Zeus
Level 121
God Stats
192W - 81L
1,691 SR
Queue Stats
196W - 101L
1,596 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,691 Elo+

VS

Team Averages
Level 80
1,499 SR
1,541 Elo+
Thor
Thor
MykalGynkars
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
THE HEN123
Agni
Level 154
God Stats
0W - 2L
1,664 SR
Queue Stats
148W - 93L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
repositiontruckn
Heimdallr
Level 84
God Stats
0W - 1L
1,333 SR
Queue Stats
49W - 42L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
8,432
767
5,521
15,025
10,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
dudeyouredead
Xing Tian
11
0 / 1 / 9
8,202
746
4,973
13,531
9,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
10 / 0 / 3
9,757
887
11,082
3,741
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
6,207
564
1,485
8,797
3,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 1 / 0
7,769
706
13,722
9,414
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
8
0 / 5 / 4
6,754
614
3,157
7,172
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
0
8
1
0.06
L
4
1
0
4
W
Xing Tian
dudeyouredead
Xing Tian
0
1
9
4.5
L
Heimdallr
0
5
4
0.4
W
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,576
Damage
18,364
32,297
Taken
25,383
20,868
Mitigated
8,882
8,103
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,521
681
552
3,266
15,025
10,139
192
5,254
9,323
14,462
0
L
1,485
394
0
0
8,797
3,062
0
7,493
854
0
3,558
L
13,722
1,296
0
4,139
9,414
3,234
0
7,176
1,962
38,716
0
W
Xing Tian
dudeyouredead
Xing Tian
4,973
264
0
2,730
13,531
9,415
440
5,484
7,459
23,123
0
L
Heimdallr
3,157
833
0
410
7,172
2,586
0
5,809
991
0
11,532
W
11,082
518
0
1,555
3,741
1,314
1,805
1,806
1,793
45,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
20,730
126
Minions Killed
91
0
Camps Cleared
0
657,171
Distance Traveled
431,914
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,432
767
26
2
0
216,440
0
L
Thor
6,207
564
1
0
0
142,963
2
L
Agni
7,769
706
74
7
0
184,887
1
W
Xing Tian
8,202
746
27
2
0
251,773
1
L
Heimdallr
6,754
614
16
1
0
104,064
2
W
Zeus
9,757
887
73
7
0
188,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role