Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Buggins x3
Ymir
Level 5
God Stats
2W - 2L
1,267 SR
Queue Stats
6W - 5L
1,253 Elo+
Party 3
Persephone
Persephone
Venomous-_-gay
Persephone
Level 26
God Stats
10W - 8L
1,419 SR
Queue Stats
29W - 45L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
Z1CH1Z
Sun Wukong
Level 16
God Stats
3W - 2L
1,681 SR
Queue Stats
4W - 3L
1,697 Elo+
Party 4
Neith
Neith
ZombieSenpai9003
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,253 Elo+
Party 3
Team Averages
Level 13
1,474 SR
1,402 Elo+

VS

Team Averages
Level 12
1,307 SR
1,208 Elo+
Cthulhu
Cthulhu
DA BOYZ9054
Cthulhu
Level 15
God Stats
4W - 4L
1,262 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 1
Nemesis
Nemesis
N1xxTr1xx
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
949 Elo+
Party 2
Merlin
Merlin
cowbo_2376
Merlin
Level 8
God Stats
6W - 14L
1,063 SR
Queue Stats
14W - 26L
1,097 Elo+
Party 2
Mulan
Mulan
lavish-form25
Mulan
Level 17
God Stats
0W - 2L
1,207 SR
Queue Stats
6W - 7L
1,277 Elo+
Solo
Danzaburou
Danzaburou
turbosnail476
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 87L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 4 / 24
13,281
949
10,242
18,212
25,036
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 4 / 25
14,210
1,015
15,495
17,643
21,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Venomous-_-gay
Persephone
20
13 / 0 / 16
15,418
1,101
21,197
11,469
6,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Z1CH1Z
Sun Wukong
19
6 / 4 / 16
12,956
925
14,120
16,656
9,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
14 / 1 / 15
15,484
1,106
30,464
10,233
4,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DA BOYZ9054
Cthulhu
19
9 / 4 / 2
14,398
1,028
16,571
22,768
15,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
N1xxTr1xx
Nemesis
19
1 / 15 / 7
12,399
886
8,919
25,280
6,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
cowbo_2376
Merlin
20
2 / 5 / 9
13,253
947
29,234
16,280
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 6 / 4
11,247
803
906
15,820
6,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
turbosnail476
Danzaburou
18
1 / 9 / 8
12,361
883
11,862
19,333
6,084
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
39
Kills
13
13
Deaths
39
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
24
3
W
6
4
25
4.63
L
Cthulhu
DA BOYZ9054
Cthulhu
9
4
2
2.5
L
Nemesis
N1xxTr1xx
Nemesis
1
15
7
0.3
W
Persephone
Venomous-_-gay
Persephone
13
0
16
21
W
Sun Wukong
Z1CH1Z
Sun Wukong
6
4
16
3.5
W
14
1
15
21.5
L
Merlin
cowbo_2376
Merlin
2
5
9
1.3
L
0
6
4
0.33
L
Danzaburou
turbosnail476
Danzaburou
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,518
Damage
67,492
74,213
Taken
99,481
67,488
Mitigated
41,013
7,656
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
10,242
1,425
0
822
18,212
25,036
0
10,484
7,728
24,962
0
W
15,495
1,477
0
0
17,643
21,292
0
11,524
6,119
35,586
0
L
Cthulhu
DA BOYZ9054
Cthulhu
16,571
925
312
3,620
22,768
15,662
0
9,442
13,326
34,552
0
L
Nemesis
N1xxTr1xx
Nemesis
8,919
4,135
0
1,211
25,280
6,838
0
9,865
15,415
0
37,063
W
Persephone
Venomous-_-gay
Persephone
21,197
2,648
0
2,031
11,469
6,989
0
7,259
4,210
36,695
0
W
Sun Wukong
Z1CH1Z
Sun Wukong
14,120
3,853
0
2,928
16,656
9,919
0
9,559
7,097
0
29,436
W
30,464
14,254
0
1,875
10,233
4,252
0
6,979
3,254
0
66,773
L
Merlin
cowbo_2376
Merlin
29,234
1,796
0
234
16,280
5,579
0
9,045
7,235
70,884
0
L
906
435
0
0
15,820
6,850
0
7,645
8,175
0
5,910
L
Danzaburou
turbosnail476
Danzaburou
11,862
5,596
545
848
19,333
6,084
0
10,937
8,396
0
30,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,349
Gold Earned
63,658
246
Minions Killed
273
3
Camps Cleared
6
1,156,064
Distance Traveled
1,136,819
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,281
949
1
0
0
212,760
3
W
Ymir
14,210
1,015
44
3
1
274,303
0
L
Cthulhu
14,398
1,028
53
4
1
263,710
0
L
Nemesis
12,399
886
70
5
1
243,013
0
W
Persephone
15,418
1,101
53
4
0
256,389
0
W
Sun Wukong
12,956
925
34
2
0
183,808
2
W
Neith
15,484
1,106
114
8
2
228,804
0
L
Merlin
13,253
947
93
7
1
231,512
0
L
Mulan
11,247
803
12
1
2
199,972
0
L
Danzaburou
12,361
883
45
3
1
198,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role