Player Matchup

Guan Yu
Guan Yu
Alm1ghtyMeech
Guan Yu
Level 94
God Stats
2W - 1L
1,386 SR
Queue Stats
63W - 55L
1,532 Elo+
Party 1
Sol
Sol
Big_Cricket777
Sol
Level 109
God Stats
0W - 3L
1,657 SR
Queue Stats
58W - 54L
1,549 Elo+
Party 1
Cerberus
Cerberus
Q_Shuttlesworth
Cerberus
Level 26
God Stats
19W - 12L
1,515 SR
Queue Stats
45W - 36L
1,540 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,540 Elo+

VS

Team Averages
Level 11
1,575 SR
1,427 Elo+
Ao Kuang
Ao Kuang
Loudpacs
Ao Kuang
Level 8
God Stats
1W - 0L
1,553 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Traiforos
Chaac
Level 5
God Stats
1W - 1L
1,910 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
shanefeezy
Artemis
Level 21
God Stats
3W - 1L
1,262 SR
Queue Stats
60W - 73L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
3 / 4 / 2
7,175
718
2,078
7,611
6,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 6 / 5
6,809
681
7,146
8,994
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
10
2 / 4 / 4
7,652
765
3,902
12,330
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Loudpacs
Ao Kuang
11
3 / 2 / 10
7,544
754
7,807
8,671
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Traiforos
Chaac
11
5 / 3 / 8
8,359
836
8,294
9,673
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
shanefeezy
Artemis
11
6 / 2 / 6
7,980
798
8,299
6,467
3,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
14
14
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
4
2
1
L
2
6
5
0.75
W
Ao Kuang
Loudpacs
Ao Kuang
3
2
10
4
L
Cerberus
2
4
4
1
W
Chaac
Traiforos
Chaac
5
3
8
3
W
Artemis
shanefeezy
Artemis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
24,400
28,935
Taken
24,811
18,249
Mitigated
12,842
7,476
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,078
784
686
1,132
7,611
6,072
257
2,072
5,369
0
14,637
L
7,146
2,322
0
1,425
8,994
3,214
634
1,866
6,984
19,438
966
W
Ao Kuang
Loudpacs
Ao Kuang
7,807
2,340
702
3,630
8,671
2,967
340
3,760
4,911
15,248
0
L
Cerberus
3,902
453
695
3,538
12,330
8,963
244
3,305
8,775
13,656
0
W
Chaac
Traiforos
Chaac
8,294
1,824
0
2,969
9,673
6,688
193
3,995
5,678
0
24,642
W
Artemis
shanefeezy
Artemis
8,299
4,328
0
0
6,467
3,187
2,264
2,943
3,524
0
20,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
23,883
89
Minions Killed
85
0
Camps Cleared
0
456,713
Distance Traveled
512,387
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,175
718
34
3
0
162,308
2
L
Sol
6,809
681
30
3
0
145,357
0
W
Ao Kuang
7,544
754
22
2
0
184,620
0
L
Cerberus
7,652
765
25
3
0
149,048
2
W
Chaac
8,359
836
25
3
0
176,288
0
W
Artemis
7,980
798
38
4
0
151,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role