Player Matchup

Neith
Neith
OffsetLingo
Neith
Level 23
God Stats
9W - 1L
1,870 SR
Queue Stats
96W - 77L
1,436 Elo+
Solo
Ymir
Ymir
Outlaw67406248
Ymir
Level 25
God Stats
22W - 23L
1,488 SR
Queue Stats
89W - 116L
1,404 Elo+
Solo
Arachne
Arachne
Xasbus
Arachne
Level 18
God Stats
10W - 12L
1,535 SR
Queue Stats
29W - 38L
1,485 Elo+
Solo
Thor
Thor
osgemeosrd
Thor
Level 3
God Stats
0W - 3L
1,330 SR
Queue Stats
1W - 3L
1,493 Elo+
Solo
Janus
Janus
satansfireysack
Janus
Level 23
God Stats
3W - 2L
1,630 SR
Queue Stats
6W - 10L
1,438 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,451 Elo+

VS

Team Averages
Level 34
1,581 SR
1,633 Elo+
Raijin
Raijin
Charmander035
Raijin
Level 22
God Stats
1W - 0L
1,128 SR
Queue Stats
108W - 111L
1,436 Elo+
Solo
Cerberus
Cerberus
DopeDarkrai
Cerberus
Level 24
God Stats
12W - 1L
1,912 SR
Queue Stats
37W - 12L
1,872 Elo+
Party 1
Osiris
Osiris
LeanEquation965
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,698 Elo+
Party 1
Cernunnos
Cernunnos
NordicfoxGaming
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Solo
Thor
Thor
QKZMKZ
Thor
Level 6
God Stats
3W - 1L
1,865 SR
Queue Stats
28W - 5L
1,865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,402
356
4,439
9,809
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 7 / 6
7,417
412
5,574
15,721
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Xasbus
Arachne
13
6 / 8 / 2
8,537
474
6,983
15,081
6,133
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 14 / 4
6,244
347
1,158
13,039
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 8 / 3
8,114
451
7,866
11,145
3,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 10
10,149
564
13,361
11,449
5,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
DopeDarkrai
Cerberus
12
1 / 1 / 15
9,183
510
4,833
10,696
7,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 4
10,666
593
6,519
7,335
6,605
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
NordicfoxGaming
Cernunnos
8
2 / 10 / 7
6,879
382
4,616
10,542
3,311
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
QKZMKZ
Thor
17
23 / 1 / 6
11,428
635
19,543
10,749
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
42
43
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
W
Cerberus
DopeDarkrai
Cerberus
1
1
15
8.5
W
4
0
4
6
W
Cernunnos
NordicfoxGaming
Cernunnos
2
10
7
0.55
L
1
6
1
0.25
L
2
7
6
0.71
W
Thor
QKZMKZ
Thor
23
1
6
26
L
Arachne
Xasbus
Arachne
6
8
2
0.88
L
1
14
4
0.21
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
48,872
64,795
Taken
50,771
27,215
Mitigated
29,181
7,585
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,361
1,849
0
3,483
11,449
5,290
2,579
2,635
8,814
64,579
0
W
Cerberus
DopeDarkrai
Cerberus
4,833
270
0
3,132
10,696
7,106
0
2,530
8,166
20,016
0
W
6,519
713
0
1,450
7,335
6,605
193
3,894
3,441
0
36,694
W
Cernunnos
NordicfoxGaming
Cernunnos
4,616
2,171
0
272
10,542
3,311
425
1,811
8,731
0
18,057
L
4,439
1,196
0
2,152
9,809
3,063
162
2,792
7,017
0
31,353
L
5,574
562
960
1,809
15,721
10,705
92
6,807
8,914
22,280
0
W
Thor
QKZMKZ
Thor
19,543
7,499
0
2,094
10,749
6,869
2,627
2,570
8,179
0
68,125
L
Arachne
Xasbus
Arachne
6,983
5,405
0
1,000
15,081
6,133
60
3,680
11,401
0
39,892
L
1,158
728
0
0
13,039
3,985
0
4,131
8,908
0
9,569
L
7,866
892
0
1,664
11,145
3,329
912
784
10,361
42,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
48,305
252
Minions Killed
349
0
Camps Cleared
0
1,381,977
Distance Traveled
1,565,328
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,149
564
129
7
0
268,360
1
W
Cerberus
9,183
510
47
3
0
324,265
0
W
Osiris
10,666
593
58
3
0
321,192
1
W
Cernunnos
6,879
382
19
1
0
296,007
0
L
Neith
6,402
356
51
3
0
206,121
2
L
Ymir
7,417
412
34
2
0
267,202
3
W
Thor
11,428
635
96
5
0
355,504
5
L
Arachne
8,537
474
70
4
0
270,601
2
L
Thor
6,244
347
12
1
0
329,443
5
L
Janus
8,114
451
85
5
0
308,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role