Player Matchup

Gilgamesh
Gilgamesh
ArkWright_25
Gilgamesh
Level 45
God Stats
6W - 3L
1,795 SR
Queue Stats
195W - 305L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
RedCyanide16
Cthulhu
Level 60
God Stats
28W - 35L
1,429 SR
Queue Stats
294W - 476L
1,376 Elo+
Party 1
Poseidon
Poseidon
Stitches_2
Poseidon
Level 47
God Stats
35W - 39L
1,512 SR
Queue Stats
196W - 337L
1,345 Elo+
Party 1
Set
Set
The_Big_Bonanza
Set
Level 99
God Stats
30W - 38L
1,506 SR
Queue Stats
436W - 390L
1,489 Elo+
Solo
Chernobog
Chernobog
stinkfinger135
Chernobog
Level 76
God Stats
14W - 18L
1,284 SR
Queue Stats
379W - 542L
1,354 Elo+
Party 1
Team Averages
Level 65
1,505 SR
1,392 Elo+

VS

Team Averages
Level 53
1,511 SR
1,346 Elo+
Nemesis
Nemesis
Mrs Deadly Sin
Nemesis
Level 29
God Stats
22W - 38L
1,156 SR
Queue Stats
105W - 123L
1,256 Elo+
Party 3
Sol
Sol
Serving_fishh
Sol
Level 39
God Stats
46W - 29L
1,588 SR
Queue Stats
289W - 323L
1,450 Elo+
Solo
Bellona
Bellona
TMAN8626
Bellona
Level 120
God Stats
2W - 2L
1,557 SR
Queue Stats
51W - 64L
1,411 Elo+
Party 2
Hel
Hel
TmD6708
Hel
Level 26
God Stats
2W - 2L
1,754 SR
Queue Stats
37W - 50L
1,345 Elo+
Party 2
Neith
Neith
Totalitys
Neith
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 119L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArkWright_25
Gilgamesh
15
1 / 3 / 8
9,197
541
7,818
12,776
9,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
RedCyanide16
Cthulhu
14
4 / 3 / 10
10,203
600
7,018
17,408
7,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Stitches_2
Poseidon
15
3 / 3 / 4
9,647
567
7,160
9,434
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 4
9,998
588
9,032
14,765
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
stinkfinger135
Chernobog
16
7 / 0 / 3
10,739
632
10,149
6,922
2,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,971
469
5,483
15,758
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 1
10,086
593
13,669
13,091
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
TMAN8626
Bellona
16
3 / 2 / 1
9,889
582
8,255
13,194
8,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
12
2 / 4 / 0
7,415
436
2,119
11,146
3,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Totalitys
Neith
3
0 / 11 / 0
5,282
311
0
6,941
1,060

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
22
Kills
11
11
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArkWright_25
Gilgamesh
1
3
8
1.67
L
1
4
3
0.63
W
Cthulhu
RedCyanide16
Cthulhu
4
3
10
3
L
5
3
1
1.83
W
Poseidon
Stitches_2
Poseidon
3
3
4
1.67
L
Bellona
TMAN8626
Bellona
3
2
1
1.75
W
7
2
4
4.5
L
Hel
2
4
0
0.5
L
Neith
Totalitys
Neith
0
11
0
0
W
Chernobog
stinkfinger135
Chernobog
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
29,526
61,305
Taken
60,130
28,947
Mitigated
23,672
22,496
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArkWright_25
Gilgamesh
7,818
2,164
0
2,814
12,776
9,552
989
983
11,793
0
41,669
L
5,483
3,025
0
5,608
15,758
5,248
0
3,104
12,568
0
35,000
W
Cthulhu
RedCyanide16
Cthulhu
7,018
475
2,201
5,986
17,408
7,029
557
3,168
14,240
46,070
0
L
13,669
2,696
0
4,186
13,091
4,484
2,368
4,367
8,556
64,496
0
W
Poseidon
Stitches_2
Poseidon
7,160
633
0
2,847
9,434
2,611
661
5,412
4,022
53,957
0
L
Bellona
TMAN8626
Bellona
8,255
3,816
0
4,296
13,194
8,983
1,548
2,454
10,592
0
65,491
W
9,032
4,730
0
4,289
14,765
6,875
1,090
4,775
9,990
93
51,056
L
Hel
2,119
323
2,060
4,845
11,146
3,897
308
2,442
8,652
25,196
0
L
Neith
Totalitys
Neith
0
0
0
0
6,941
1,060
0
1,450
5,491
0
0
W
Chernobog
stinkfinger135
Chernobog
10,149
6,168
0
4,359
6,922
2,880
5,110
1,450
5,472
0
66,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
40,643
450
Minions Killed
402
0
Camps Cleared
0
1,669,430
Distance Traveled
1,531,612
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,197
541
94
6
0
365,351
3
L
Nemesis
7,971
469
72
4
0
338,448
1
W
Cthulhu
10,203
600
65
4
0
287,786
6
L
Sol
10,086
593
124
7
0
282,724
0
W
Poseidon
9,647
567
107
6
0
317,813
4
L
Bellona
9,889
582
158
9
0
337,604
2
W
Set
9,998
588
79
5
0
382,334
3
L
Hel
7,415
436
48
3
0
288,030
3
L
Neith
5,282
311
0
0
0
284,806
0
W
Chernobog
10,739
632
105
6
0
316,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role