Player Matchup

Neith
Neith
Nickyan888
Neith
Level 24
God Stats
15W - 6L
1,503 SR
Queue Stats
87W - 48L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
albeelzebub
Gilgamesh
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 100L
1,485 Elo+
Party 1
Agni
Agni
xXCOBRA_VENONXx
Agni
Level 109
God Stats
3W - 0L
1,844 SR
Queue Stats
111W - 95L
1,494 Elo+
Party 1
Team Averages
Level 83
1,616 SR
1,524 Elo+

VS

Team Averages
Level 59
1,450 SR
1,342 Elo+
Sol
Sol
Guts shinei
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 381L
1,385 Elo+
Solo
Neith
Neith
Jackaroony
Neith
Level 85
God Stats
12W - 7L
1,642 SR
Queue Stats
39W - 44L
1,434 Elo+
Party 2
Chaac
Chaac
K00L K34L4N
Chaac
Level 62
God Stats
5W - 8L
1,209 SR
Queue Stats
8W - 14L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
8 / 1 / 9
10,092
841
11,864
6,336
2,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
albeelzebub
Gilgamesh
12
2 / 4 / 13
9,213
768
5,265
12,888
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
8 / 4 / 9
9,666
806
8,713
6,592
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 3
8,211
684
4,982
9,837
2,277
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
14
6 / 4 / 2
9,013
751
6,646
8,793
2,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 7 / 7
7,538
628
3,520
10,537
4,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
8
9
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Neith
6
4
2
1.75
L
0
7
7
0.5
W
Neith
8
1
9
12.5
W
Gilgamesh
albeelzebub
Gilgamesh
2
4
13
2.13
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,842
Damage
15,148
25,816
Taken
29,167
14,153
Mitigated
10,091
5,434
Healing
6,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,982
217
0
1,322
9,837
2,277
0
2,956
6,645
19,546
0
L
Neith
6,646
1,619
0
2,469
8,793
2,844
0
1,899
6,718
0
38,694
L
3,520
273
0
2,654
10,537
4,970
0
3,143
7,091
0
13,432
W
Neith
11,864
5,882
0
2,173
6,336
2,425
1,982
1,711
4,625
0
43,291
W
Gilgamesh
albeelzebub
Gilgamesh
5,265
1,105
0
2,854
12,888
9,384
324
1,355
11,533
0
20,336
W
8,713
537
0
407
6,592
2,344
84
1,916
4,676
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
24,762
139
Minions Killed
123
0
Camps Cleared
0
587,790
Distance Traveled
543,631
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,211
684
26
2
0
168,926
2
L
Neith
9,013
751
72
6
0
185,669
3
L
Chaac
7,538
628
25
2
0
189,036
0
W
Neith
10,092
841
81
7
0
188,350
1
W
Gilgamesh
9,213
768
24
2
0
206,746
4
W
Agni
9,666
806
34
3
0
192,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role