Player Matchup

Rama
Rama
FuNkYPoG
Rama
Level 149
God Stats
21W - 25L
1,434 SR
Queue Stats
1,290W - 1,329L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Kurrocko
Kuzenbo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScotDOESknow
Ah Muzen Cab
Level 129
God Stats
6W - 8L
1,425 SR
Queue Stats
261W - 273L
1,542 Elo+
Solo
Raijin
Raijin
Selenā
Raijin
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 107L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
Subakna
Guan Yu
Level 160
God Stats
1W - 1L
1,797 SR
Queue Stats
101W - 95L
1,563 Elo+
Party 2
Team Averages
Level 151
1,531 SR
1,566 Elo+

VS

Team Averages
Level 140
1,625 SR
1,616 Elo+
Guan Yu
Guan Yu
AkulaDragonFang
Guan Yu
Level 122
God Stats
5W - 4L
1,674 SR
Queue Stats
362W - 360L
1,579 Elo+
Solo
Hades
Hades
DrippyTipsy
Hades
Level 158
God Stats
4W - 2L
1,661 SR
Queue Stats
259W - 191L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ronagen
Ah Muzen Cab
Level 102
God Stats
4W - 1L
1,620 SR
Queue Stats
138W - 93L
1,640 Elo+
Solo
Thoth
Thoth
Tiny Mandals
Thoth
Level 160
God Stats
1W - 5L
1,477 SR
Queue Stats
445W - 390L
1,628 Elo+
Party 1
Fafnir
Fafnir
stopheslying
Fafnir
Level 160
God Stats
13W - 17L
1,692 SR
Queue Stats
903W - 787L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 5 / 13
12,554
697
18,617
18,850
8,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Kurrocko
Kuzenbo
19
3 / 7 / 13
12,276
682
13,184
27,720
33,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
ScotDOESknow
Ah Muzen Cab
20
5 / 2 / 16
13,261
737
25,895
16,765
7,886
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Selenā
Raijin
20
9 / 2 / 11
14,108
784
27,898
16,852
8,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Subakna
Guan Yu
18
3 / 4 / 15
11,800
656
9,235
21,600
24,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 18
11,054
614
11,427
25,174
33,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 7
12,716
706
14,326
20,145
14,797
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Ronagen
Ah Muzen Cab
20
4 / 5 / 11
12,059
670
34,560
22,039
12,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
2 / 5 / 10
13,192
733
15,356
17,904
7,086
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
20
6 / 5 / 10
14,517
807
11,945
26,643
39,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
76
25
Kills
20
20
Deaths
25
68
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
6
18
1.5
L
8
4
7
2.88
W
Rama
5
5
13
2.3
W
Kuzenbo
Kurrocko
Kuzenbo
3
7
13
1.36
L
Ah Muzen Cab
Ronagen
Ah Muzen Cab
4
5
11
1.9
W
Ah Muzen Cab
ScotDOESknow
Ah Muzen Cab
5
2
16
6.5
W
Raijin
Selenā
Raijin
9
2
11
7.25
W
Guan Yu
Subakna
Guan Yu
3
4
15
2.63
L
2
5
10
1.4
L
Fafnir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,829
Damage
87,614
101,787
Taken
111,905
82,481
Mitigated
106,734
50,380
Healing
45,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,427
882
9,988
7,391
25,174
33,214
830
8,356
16,818
0
18,654
L
14,326
801
4,088
7,183
20,145
14,797
1,425
6,626
13,519
36,446
0
W
Rama
18,617
15,170
107
3,792
18,850
8,150
2,300
9,183
9,554
0
32,409
W
Kuzenbo
Kurrocko
Kuzenbo
13,184
3,630
2,408
1,882
27,720
33,309
200
7,736
19,957
23,250
0
L
Ah Muzen Cab
Ronagen
Ah Muzen Cab
34,560
16,346
2,884
7,303
22,039
12,186
355
10,839
11,200
0
70,430
W
Ah Muzen Cab
ScotDOESknow
Ah Muzen Cab
25,895
8,441
4,695
7,290
16,765
7,886
1,922
8,954
7,572
0
54,397
W
Raijin
Selenā
Raijin
27,898
3,109
1,897
6,091
16,852
8,500
1,095
6,104
10,748
74,192
0
W
Guan Yu
Subakna
Guan Yu
9,235
1,153
13,671
8,547
21,600
24,636
697
8,218
12,329
0
14,168
L
15,356
540
715
1,208
17,904
7,086
834
8,514
9,390
36,597
0
L
Fafnir
11,945
3,325
161
4,110
26,643
39,451
212
6,747
19,896
15,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,999
Gold Earned
63,538
242
Minions Killed
230
0
Camps Cleared
0
1,645,792
Distance Traveled
1,525,621
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,054
614
8
0
0
315,046
5
L
Hades
12,716
706
68
4
0
310,343
0
W
Rama
12,554
697
45
3
0
285,935
1
W
Kuzenbo
12,276
682
14
1
0
324,921
0
L
Ah Muzen Cab
12,059
670
83
5
0
271,176
2
W
Ah Muzen Cab
13,261
737
54
3
0
360,721
6
W
Raijin
14,108
784
119
7
0
307,597
1
W
Guan Yu
11,800
656
10
1
0
366,618
4
L
Thoth
13,192
733
57
3
0
325,168
0
L
Fafnir
14,517
807
14
1
0
303,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role