Player Matchup

King Arthur
King Arthur
Rapcat98
King Arthur
Level 123
God Stats
7W - 11L
1,720 SR
Queue Stats
319W - 302L
1,493 Elo+
Party 2
Olorun
Olorun
SIRmoveAlot
Olorun
Level 48
God Stats
0W - 3L
1,228 SR
Queue Stats
249W - 228L
1,551 Elo+
Party 4
Da Ji
Da Ji
Shinryutwister
Da Ji
Level 106
God Stats
1W - 1L
1,277 SR
Queue Stats
168W - 147L
1,501 Elo+
Party 2
Thoth
Thoth
TheEpikMan
Thoth
Level 89
God Stats
2W - 3L
1,578 SR
Queue Stats
413W - 391L
1,501 Elo+
Party 4
Cabrakan
Cabrakan
merp00
Cabrakan
Level 49
God Stats
1W - 4L
1,686 SR
Queue Stats
292W - 284L
1,487 Elo+
Party 2
Team Averages
Level 83
1,498 SR
1,507 Elo+

VS

Team Averages
Level 49
1,575 SR
1,547 Elo+
Chaac
Chaac
DiabolicGhetto
Chaac
Level 98
God Stats
18W - 12L
1,517 SR
Queue Stats
294W - 266L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
Idestroypuxy
Cabrakan
Level 41
God Stats
27W - 12L
1,851 SR
Queue Stats
55W - 26L
1,665 Elo+
Party 1
Pele
Pele
ShadowKiller71
Pele
Level 32
God Stats
42W - 29L
1,545 SR
Queue Stats
188W - 144L
1,490 Elo+
Party 3
Kukulkan
Kukulkan
SliiCkNiiCK312
Kukulkan
Level 27
God Stats
23W - 13L
1,571 SR
Queue Stats
111W - 81L
1,518 Elo+
Party 3
Horus
Horus
airspark1
Horus
Level 46
God Stats
23W - 18L
1,392 SR
Queue Stats
300W - 254L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rapcat98
King Arthur
14
1 / 8 / 4
8,740
874
5,326
15,825
7,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
14
1 / 7 / 2
8,698
870
6,259
17,384
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 4 / 2
8,564
856
4,016
10,729
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
15
1 / 3 / 3
8,972
897
9,233
11,048
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
merp00
Cabrakan
13
0 / 7 / 3
7,961
796
6,458
11,955
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

69

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 17
10,646
1,065
8,510
11,619
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Idestroypuxy
Cabrakan
16
3 / 1 / 15
10,438
1,044
11,420
8,726
8,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
13 / 0 / 11
12,674
1,267
18,045
8,961
4,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
9 / 0 / 14
11,636
1,164
19,497
4,308
1,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
airspark1
Horus
16
1 / 1 / 14
9,359
936
4,599
6,855
6,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
5
Kills
29
29
Deaths
5
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
3
17
3.83
W
Cabrakan
Idestroypuxy
Cabrakan
3
1
15
10.5
L
King Arthur
Rapcat98
King Arthur
1
8
4
0.38
L
Olorun
1
7
2
0.29
W
13
0
11
18.5
L
2
4
2
0.75
W
Kukulkan
9
0
14
16
L
Thoth
1
3
3
0.83
W
Horus
airspark1
Horus
1
1
14
8
L
Cabrakan
merp00
Cabrakan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,292
Damage
62,071
66,941
Taken
40,469
29,084
Mitigated
29,034
2,802
Healing
8,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,510
969
0
3,982
11,619
8,362
0
4,564
3,764
212
17,491
W
Cabrakan
Idestroypuxy
Cabrakan
11,420
1,775
0
424
8,726
8,452
0
4,864
3,600
18,500
0
L
King Arthur
Rapcat98
King Arthur
5,326
284
0
874
15,825
7,178
0
7,616
8,209
0
11,659
L
Olorun
6,259
3,354
364
1,024
17,384
6,446
0
7,098
10,286
21,679
0
W
18,045
4,059
0
222
8,961
4,053
0
5,511
3,142
0
48,657
L
4,016
678
0
91
10,729
4,082
0
5,694
5,035
0
8,187
W
Kukulkan
19,497
1,709
0
0
4,308
1,724
0
2,368
1,902
46,115
0
L
Thoth
9,233
531
0
188
11,048
3,989
0
5,817
5,231
35,068
0
W
Horus
airspark1
Horus
4,599
2,482
2,888
1,411
6,855
6,443
0
3,698
3,024
0
10,914
L
Cabrakan
merp00
Cabrakan
6,458
137
0
261
11,955
7,389
0
4,890
7,065
8,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
54,753
110
Minions Killed
178
3
Camps Cleared
13
708,497
Distance Traveled
948,752
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,646
1,065
19
2
0
173,752
0
W
Cabrakan
10,438
1,044
10
1
0
180,347
0
L
King Arthur
8,740
874
11
1
0
127,890
0
L
Olorun
8,698
870
29
3
1
153,579
0
W
Pele
12,674
1,267
71
7
5
214,401
0
L
Da Ji
8,564
856
11
1
1
121,553
0
W
Kukulkan
11,636
1,164
59
6
6
186,755
0
L
Thoth
8,972
897
59
6
1
182,610
0
W
Horus
9,359
936
19
2
2
193,497
1
L
Cabrakan
7,961
796
0
0
0
122,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role