Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Broskiii13
Fafnir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 175L
1,623 Elo+
Solo
Nox
Nox
Hakson03
Nox
Level 84
God Stats
4W - 3L
1,435 SR
Queue Stats
185W - 180L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Lil Naniii
Gilgamesh
Level 67
God Stats
5W - 0L
1,500 SR
Queue Stats
85W - 75L
1,438 Elo+
Party 3
Loki
Loki
RHYAN THE GREAT
Loki
Level 87
God Stats
4W - 4L
1,654 SR
Queue Stats
138W - 146L
1,408 Elo+
Party 3
Team Averages
Level 81
1,518 SR
1,489 Elo+

VS

Team Averages
Level 76
1,517 SR
1,488 Elo+
Chronos
Chronos
OGG Rolling Pin
Chronos
Level 108
God Stats
37W - 42L
1,465 SR
Queue Stats
334W - 376L
1,383 Elo+
Party 1
Mulan
Mulan
Somar16
Mulan
Level 49
God Stats
5W - 3L
1,726 SR
Queue Stats
219W - 151L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
TheDonutLad
Cthulhu
Level 86
God Stats
0W - 3L
1,221 SR
Queue Stats
256W - 323L
1,382 Elo+
Party 1
Neith
Neith
TrialToaster565
Neith
Level 57
God Stats
44W - 68L
1,434 SR
Queue Stats
340W - 385L
1,392 Elo+
Party 1
Mercury
Mercury
buren05
Mercury
Level 81
God Stats
4W - 4L
1,741 SR
Queue Stats
286W - 212L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
11 / 2 / 4
9,904
707
13,649
11,902
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Broskiii13
Fafnir
11
3 / 1 / 10
8,338
596
3,131
7,730
8,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 0 / 6
8,120
580
5,125
2,920
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lil Naniii
Gilgamesh
13
3 / 4 / 3
7,544
539
10,377
13,681
7,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
8 / 2 / 7
8,722
623
7,200
9,818
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,574
470
3,639
9,504
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Somar16
Mulan
14
4 / 3 / 2
8,688
621
9,640
10,658
7,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TheDonutLad
Cthulhu
10
0 / 7 / 3
6,263
447
5,017
14,075
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 7 / 0
6,593
471
3,295
7,992
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
buren05
Mercury
12
3 / 7 / 1
7,464
533
4,717
11,939
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
28
Kills
9
9
Deaths
28
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
2
4
6.5
W
Fafnir
Broskiii13
Fafnir
3
1
10
8
W
3
0
6
6
W
Gilgamesh
Lil Naniii
Gilgamesh
3
4
3
1.13
L
0
4
1
0.13
W
8
2
7
5.75
L
Mulan
Somar16
Mulan
4
3
2
1.67
L
Cthulhu
TheDonutLad
Cthulhu
0
7
3
0.21
L
2
7
0
0.29
L
Mercury
buren05
Mercury
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
26,308
46,051
Taken
54,168
25,442
Mitigated
24,829
12,259
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,649
10,503
0
4,052
11,902
4,876
2,073
2,864
9,038
0
82,696
W
Fafnir
Broskiii13
Fafnir
3,131
657
0
406
7,730
8,508
0
1,859
5,871
12,735
0
W
5,125
132
0
683
2,920
1,138
138
1,371
1,549
44,916
0
W
Gilgamesh
Lil Naniii
Gilgamesh
10,377
3,051
0
2,919
13,681
7,521
0
508
13,173
0
40,642
L
3,639
840
0
1,616
9,504
3,210
0
3,044
6,250
41,429
0
W
7,200
2,441
0
4,199
9,818
3,399
633
2,054
7,764
0
39,805
L
Mulan
Somar16
Mulan
9,640
1,618
0
3,358
10,658
7,787
212
0
10,658
0
46,045
L
Cthulhu
TheDonutLad
Cthulhu
5,017
441
0
1,391
14,075
7,916
0
3,122
10,795
24,731
0
L
3,295
1,469
0
180
7,992
2,308
912
628
7,364
0
27,941
L
Mercury
buren05
Mercury
4,717
3,376
0
2,564
11,939
3,608
0
972
10,845
0
31,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,628
Gold Earned
35,582
411
Minions Killed
326
0
Camps Cleared
0
1,329,049
Distance Traveled
1,313,760
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,904
707
153
11
0
241,373
2
W
Fafnir
8,338
596
17
1
0
262,424
4
W
Nox
8,120
580
103
7
0
286,671
7
W
Gilgamesh
7,544
539
66
5
0
263,346
0
L
Chronos
6,574
470
76
5
0
250,789
2
W
Loki
8,722
623
72
5
0
275,235
1
L
Mulan
8,688
621
101
7
0
260,291
1
L
Cthulhu
6,263
447
23
2
0
273,364
4
L
Neith
6,593
471
57
4
0
230,228
3
L
Mercury
7,464
533
69
5
0
299,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role