Player Matchup

Kukulkan
Kukulkan
HOLLOWSQUAD0
Kukulkan
Level 45
God Stats
1W - 4L
1,308 SR
Queue Stats
1W - 8L
933 Elo+
Solo
Izanami
Izanami
ST l Jimmy l
Izanami
Level 109
God Stats
2W - 0L
1,622 SR
Queue Stats
98W - 110L
1,367 Elo+
Party 1
Ares
Ares
ST l Rush l
Ares
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 195L
1,317 Elo+
Party 1
Team Averages
Level 68
1,477 SR
1,205 Elo+

VS

Team Averages
Level 85
1,437 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Cb505
Gilgamesh
Level 89
God Stats
23W - 38L
1,378 SR
Queue Stats
744W - 1,115L
1,344 Elo+
Solo
Chronos
Chronos
Mr_DiabetesType2
Chronos
Level 102
God Stats
15W - 16L
1,496 SR
Queue Stats
189W - 208L
1,526 Elo+
Solo
Cthulhu
Cthulhu
YuukiNiya
Cthulhu
Level 63
God Stats
8W - 9L
1,437 SR
Queue Stats
155W - 188L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HOLLOWSQUAD0
Kukulkan
18
4 / 6 / 10
13,703
653
21,523
15,945
7,844
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ST l Jimmy l
Izanami
19
9 / 6 / 7
14,743
702
34,293
20,201
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 4 / 10
15,514
739
10,095
24,979
37,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cb505
Gilgamesh
19
6 / 4 / 5
14,186
676
13,586
26,254
27,690
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 8 / 7
14,581
694
25,956
25,002
10,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
YuukiNiya
Cthulhu
17
2 / 6 / 8
12,960
617
13,472
33,318
40,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
18
Kills
16
16
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cb505
Gilgamesh
6
4
5
2.13
W
Kukulkan
HOLLOWSQUAD0
Kukulkan
4
6
10
1.5
L
8
8
7
1.44
W
Izanami
ST l Jimmy l
Izanami
9
6
7
2.08
W
5
4
10
2.5
L
Cthulhu
YuukiNiya
Cthulhu
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,911
Damage
53,014
61,125
Taken
84,574
55,627
Mitigated
79,499
12,575
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cb505
Gilgamesh
13,586
3,148
1,372
3,901
26,254
27,690
364
9,075
17,179
0
55,484
W
Kukulkan
HOLLOWSQUAD0
Kukulkan
21,523
1,811
1,485
3,865
15,945
7,844
385
11,571
3,994
54,291
0
L
25,956
5,281
0
4,584
25,002
10,879
977
10,232
14,770
63,768
0
W
Izanami
ST l Jimmy l
Izanami
34,293
24,153
0
3,420
20,201
10,592
2,147
14,177
5,468
0
105,755
W
10,095
1,236
987
2,818
24,979
37,191
540
12,232
12,235
21,648
0
L
Cthulhu
YuukiNiya
Cthulhu
13,472
1,035
1,177
133
33,318
40,930
304
12,311
21,007
47,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
41,727
231
Minions Killed
194
0
Camps Cleared
0
1,028,332
Distance Traveled
1,100,209
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,186
676
56
3
0
387,799
1
W
Kukulkan
13,703
653
87
4
0
346,664
0
L
Chronos
14,581
694
72
3
0
350,078
2
W
Izanami
14,743
702
130
6
0
309,661
0
W
Ares
15,514
739
14
1
0
372,007
0
L
Cthulhu
12,960
617
66
3
0
362,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role