Player Matchup

Rama
Rama
ChunkNadeZ
Rama
Level 26
God Stats
31W - 18L
1,708 SR
Queue Stats
146W - 103L
1,672 Elo+
Party 2
Kukulkan
Kukulkan
EggieWeggie
Kukulkan
Level 3
God Stats
3W - 8L
1,474 SR
Queue Stats
19W - 33L
1,482 Elo+
Party 1
Chaac
Chaac
NewDiggins
Chaac
Level 25
God Stats
14W - 9L
1,605 SR
Queue Stats
415W - 327L
1,540 Elo+
Party 2
Sol
Sol
RamenxGirl
Sol
Level 5
God Stats
4W - 1L
1,748 SR
Queue Stats
11W - 10L
1,518 Elo+
Solo
Medusa
Medusa
levifire
Medusa
Level 54
God Stats
9W - 9L
1,441 SR
Queue Stats
18W - 34L
1,342 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,511 Elo+

VS

Team Averages
Level 16
1,455 SR
1,550 Elo+
Bastet
Bastet
FDGOD100
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,658 Elo+
Solo
Kukulkan
Kukulkan
Fujitana
Kukulkan
Level 26
God Stats
61W - 41L
1,617 SR
Queue Stats
196W - 180L
1,517 Elo+
Party 3
Odin
Odin
LexLuuger
Odin
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 56L
1,473 Elo+
Solo
Discordia
Discordia
Noctiphany
Discordia
Level 27
God Stats
26W - 29L
1,382 SR
Queue Stats
218W - 223L
1,459 Elo+
Party 3
Medusa
Medusa
QcStunfisk
Medusa
Level 8
God Stats
2W - 1L
1,279 SR
Queue Stats
28W - 18L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 4
10,781
898
7,377
22,823
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
EggieWeggie
Kukulkan
18
2 / 16 / 4
11,931
994
11,471
22,574
9,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
19
6 / 4 / 3
13,075
1,090
12,363
26,113
31,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 12 / 3
10,169
847
3,991
21,929
7,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
levifire
Medusa
18
1 / 10 / 5
11,429
952
10,816
20,611
11,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FDGOD100
Bastet
20
29 / 2 / 12
16,252
1,354
40,140
16,494
8,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Fujitana
Kukulkan
20
8 / 3 / 17
13,537
1,128
21,296
10,810
5,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
15
0 / 2 / 6
9,927
827
3,522
4,105
2,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Noctiphany
Discordia
20
4 / 1 / 17
12,552
1,046
12,299
7,709
3,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
QcStunfisk
Medusa
20
11 / 2 / 22
14,934
1,245
33,011
13,246
7,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
126
10
Kills
52
52
Deaths
10
19
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
Kukulkan
EggieWeggie
Kukulkan
2
16
4
0.25
W
Bastet
FDGOD100
Bastet
29
2
12
17.5
W
Kukulkan
Fujitana
Kukulkan
8
3
17
5.5
W
Odin
0
2
6
1.5
L
Chaac
6
4
3
1.88
W
Discordia
Noctiphany
Discordia
4
1
17
12.5
W
Medusa
QcStunfisk
Medusa
11
2
22
11
L
0
12
3
0.13
L
Medusa
levifire
Medusa
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,018
Damage
110,268
114,050
Taken
52,364
68,434
Mitigated
26,685
7,968
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,377
6,595
0
940
22,823
9,087
0
6,683
16,140
0
39,365
L
Kukulkan
EggieWeggie
Kukulkan
11,471
1,041
0
110
22,574
9,205
0
6,806
15,768
34,837
0
W
Bastet
FDGOD100
Bastet
40,140
10,589
0
4,162
16,494
8,389
0
4,991
10,263
0
59,577
W
Kukulkan
Fujitana
Kukulkan
21,296
1,214
0
341
10,810
5,208
0
4,899
5,911
45,697
0
W
Odin
3,522
784
0
0
4,105
2,689
0
1,161
2,944
0
5,064
L
Chaac
12,363
1,720
0
5,036
26,113
31,235
0
8,311
17,802
0
28,191
W
Discordia
Noctiphany
Discordia
12,299
134
200
1,030
7,709
3,051
0
1,590
6,119
34,409
0
W
Medusa
QcStunfisk
Medusa
33,011
16,437
0
2,412
13,246
7,348
0
2,821
10,425
0
64,657
L
3,991
1,369
0
1,317
21,929
7,599
0
8,098
13,831
18,896
0
L
Medusa
levifire
Medusa
10,816
4,003
0
565
20,611
11,308
0
3,697
16,914
0
38,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,385
Gold Earned
67,202
242
Minions Killed
238
4
Camps Cleared
13
1,075,904
Distance Traveled
1,107,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,781
898
47
4
0
214,308
0
L
Kukulkan
11,931
994
62
5
1
217,795
1
W
Bastet
16,252
1,354
41
3
6
292,146
1
W
Kukulkan
13,537
1,128
66
6
0
243,042
1
W
Odin
9,927
827
8
1
0
67,971
0
L
Chaac
13,075
1,090
35
3
0
263,441
1
W
Discordia
12,552
1,046
64
5
0
241,696
1
W
Medusa
14,934
1,245
59
5
7
262,267
0
L
Sol
10,169
847
41
3
3
180,004
0
L
Medusa
11,429
952
57
5
0
200,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role