Player Matchup

Arachne
Arachne
IBC Blade
Arachne
Level 79
God Stats
155W - 87L
1,667 SR
Queue Stats
316W - 277L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ISKIRTT
Kumbhakarna
Level 119
God Stats
12W - 8L
1,628 SR
Queue Stats
401W - 346L
1,575 Elo+
Party 2
Skadi
Skadi
Oreo_girl10
Skadi
Level 29
God Stats
55W - 45L
1,537 SR
Queue Stats
75W - 80L
1,405 Elo+
Party 2
Chaac
Chaac
ZortThe3rd
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 143L
1,555 Elo+
Party 2
Anubis
Anubis
jwde
Anubis
Level 103
God Stats
9W - 1L
1,723 SR
Queue Stats
377W - 318L
1,597 Elo+
Party 2
Team Averages
Level 83
1,611 SR
1,528 Elo+

VS

Team Averages
Level 87
1,504 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Incxrpxrated
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,821 Elo+
Party 1
Athena
Athena
KronusThePurger
Athena
Level 124
God Stats
17W - 13L
1,506 SR
Queue Stats
302W - 287L
1,480 Elo+
Party 1
Bakasura
Bakasura
WarmachineJD
Bakasura
Level 132
God Stats
4W - 3L
1,541 SR
Queue Stats
289W - 302L
1,462 Elo+
Party 1
Hades
Hades
YallNeedTherapy
Hades
Level 48
God Stats
12W - 15L
1,475 SR
Queue Stats
290W - 288L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IBC Blade
Arachne
10
8 / 1 / 2
6,235
624
4,364
4,920
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
ISKIRTT
Kumbhakarna
8
1 / 0 / 7
5,244
524
1,791
4,824
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 1
4,943
494
3,704
2,879
488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
11
2 / 1 / 4
5,803
580
5,135
7,847
4,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
jwde
Anubis
11
2 / 0 / 6
6,025
603
9,313
6,286
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
1 / 4 / 0
5,533
553
5,004
9,679
4,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 3 / 0
4,218
422
1,889
3,894
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
5,032
503
2,072
6,737
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
WarmachineJD
Bakasura
8
0 / 4 / 1
4,807
481
2,257
5,926
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
5,001
500
2,564
8,003
4,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
4
0
0.25
W
Arachne
IBC Blade
Arachne
8
1
2
9
W
Kumbhakarna
ISKIRTT
Kumbhakarna
1
0
7
4.5
L
0
3
0
0
L
1
2
0
0.5
W
3
0
1
3.5
L
Bakasura
WarmachineJD
Bakasura
0
4
1
0.13
L
0
3
1
0.17
W
Chaac
2
1
4
4
W
Anubis
jwde
Anubis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
13,786
26,756
Taken
34,239
11,676
Mitigated
13,526
13,645
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,004
1,416
0
1,966
9,679
4,037
38
1,526
8,153
0
30,668
W
Arachne
IBC Blade
Arachne
4,364
3,256
0
1,933
4,920
1,905
0
959
3,951
0
24,067
W
Kumbhakarna
ISKIRTT
Kumbhakarna
1,791
306
0
1,720
4,824
1,844
65
957
3,812
10,645
0
L
1,889
1,124
0
189
3,894
876
288
615
3,279
0
11,335
L
2,072
598
0
2,022
6,737
2,912
0
2,797
3,940
13,204
0
W
3,704
1,778
0
1,585
2,879
488
164
154
2,725
0
19,767
L
Bakasura
WarmachineJD
Bakasura
2,257
1,408
0
544
5,926
1,538
0
869
5,057
0
18,780
L
2,564
59
31
3,702
8,003
4,163
0
5,297
2,706
21,943
0
W
Chaac
5,135
1,456
0
4,681
7,847
4,645
0
187
7,485
0
31,297
W
Anubis
jwde
Anubis
9,313
767
0
3,726
6,286
2,794
307
2,379
3,812
39,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
24,591
239
Minions Killed
225
0
Camps Cleared
0
942,646
Distance Traveled
924,211
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,533
553
66
7
0
180,109
4
W
Arachne
6,235
624
52
5
0
219,175
4
W
Kumbhakarna
5,244
524
15
2
0
188,364
3
L
Neith
4,218
422
27
3
0
172,017
0
L
Athena
5,032
503
21
2
0
202,073
1
W
Skadi
4,943
494
29
3
0
162,424
1
L
Bakasura
4,807
481
53
5
0
199,242
0
L
Hades
5,001
500
58
6
0
170,770
3
W
Chaac
5,803
580
74
7
0
191,728
0
W
Anubis
6,025
603
69
7
0
180,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role