Player Matchup

Cerberus
Cerberus
AngelBoy
Cerberus
Level 78
God Stats
2W - 0L
1,766 SR
Queue Stats
46W - 63L
1,422 Elo+
Solo
Neith
Neith
Camzipantz3
Neith
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
5W - 10L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
OneJDark
Gilgamesh
Level 51
God Stats
145W - 181L
1,483 SR
Queue Stats
161W - 208L
1,455 Elo+
Solo
Team Averages
Level 45
1,518 SR
1,471 Elo+

VS

Team Averages
Level 8
1,416 SR
1,144 Elo+
Tsukuyomi
Tsukuyomi
CruUzet
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,144 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KlibbigaKarin
Kumbhakarna
Level 8
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 15L
1,144 Elo+
Party 1
The Morrigan
The Morrigan
Opp4
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngelBoy
Cerberus
18
5 / 7 / 22
14,160
708
16,052
25,748
28,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 7 / 18
14,257
713
17,985
21,188
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
OneJDark
Gilgamesh
20
21 / 4 / 5
16,568
828
21,216
19,502
16,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CruUzet
Tsukuyomi
16
4 / 14 / 9
13,074
654
16,266
22,288
10,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
KlibbigaKarin
Kumbhakarna
18
5 / 7 / 9
13,660
683
11,157
25,748
29,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
Opp4
The Morrigan
17
8 / 12 / 4
14,421
721
19,908
16,960
7,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
33
Kills
17
18
Deaths
33
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AngelBoy
Cerberus
5
7
22
2.29
W
7
7
18
2.29
L
Tsukuyomi
CruUzet
Tsukuyomi
4
14
9
0.61
L
Kumbhakarna
KlibbigaKarin
Kumbhakarna
5
7
9
1.36
W
Gilgamesh
OneJDark
Gilgamesh
21
4
5
5.88
L
The Morrigan
Opp4
The Morrigan
8
12
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,253
Damage
47,331
66,438
Taken
64,996
52,801
Mitigated
47,507
15,082
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AngelBoy
Cerberus
16,052
945
1,170
5,020
25,748
28,252
430
10,817
14,931
52,307
0
W
17,985
11,727
213
6,921
21,188
8,240
855
12,322
8,866
0
53,510
L
Tsukuyomi
CruUzet
Tsukuyomi
16,266
4,847
0
1,588
22,288
10,482
0
4,253
18,035
0
35,741
L
Kumbhakarna
KlibbigaKarin
Kumbhakarna
11,157
2,038
0
707
25,748
29,989
0
7,221
18,527
23,910
0
W
Gilgamesh
OneJDark
Gilgamesh
21,216
6,002
0
1,758
19,502
16,309
1,885
7,926
11,576
0
99,860
L
The Morrigan
Opp4
The Morrigan
19,908
4,443
0
1,454
16,960
7,036
0
4,578
12,367
48,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
41,155
278
Minions Killed
125
0
Camps Cleared
0
956,205
Distance Traveled
797,880
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,160
708
99
5
0
322,687
2
W
Neith
14,257
713
71
4
0
273,575
0
L
Tsukuyomi
13,074
654
38
2
0
258,726
1
L
Kumbhakarna
13,660
683
17
1
0
286,678
5
W
Gilgamesh
16,568
828
108
5
0
359,943
1
L
The Morrigan
14,421
721
70
4
0
252,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role