Player Matchup

Chronos
Chronos
DoctorKrieger44
Chronos
Level 128
God Stats
3W - 6L
1,338 SR
Queue Stats
1,011W - 1,001L
1,475 Elo+
Solo
Cernunnos
Cernunnos
MojonSenpai
Cernunnos
Level 158
God Stats
0W - 1L
1,185 SR
Queue Stats
113W - 111L
1,540 Elo+
Solo
Ah Puch
Ah Puch
OutrightYeti373
Ah Puch
Level 127
God Stats
0W - 1L
1,296 SR
Queue Stats
85W - 92L
1,510 Elo+
Party 1
Nike
Nike
SilverXdeath
Nike
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,516 Elo+
Solo
Persephone
Persephone
unbirkable
Persephone
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,487 Elo+
Party 1
Team Averages
Level 127
1,364 SR
1,506 Elo+

VS

Team Averages
Level 97
1,557 SR
1,624 Elo+
Morgan Le Fay
Morgan Le Fay
GrimReaper121803
Morgan Le Fay
Level 142
God Stats
2W - 1L
1,623 SR
Queue Stats
35W - 28L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
HaynBuddah
Jormungandr
Level 130
God Stats
4W - 3L
1,583 SR
Queue Stats
158W - 165L
1,522 Elo+
Solo
Ymir
Ymir
JamieTEGmosley17
Ymir
Level 125
God Stats
1W - 0L
1,591 SR
Queue Stats
27W - 26L
1,445 Elo+
Party 2
Hou Yi
Hou Yi
Tzenick
Hou Yi
Level 63
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 0L
1,765 Elo+
Party 2
Sol
Sol
firulais159
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 13
9,722
694
13,523
14,745
5,493
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
MojonSenpai
Cernunnos
17
6 / 5 / 9
10,275
734
13,772
12,154
4,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 5 / 14
10,078
720
21,312
12,642
4,699
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 5 / 11
9,841
703
9,587
16,397
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
unbirkable
Persephone
17
5 / 5 / 13
10,894
778
17,661
9,590
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrimReaper121803
Morgan Le Fay
20
13 / 3 / 8
12,705
908
17,414
17,161
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HaynBuddah
Jormungandr
19
7 / 4 / 12
11,946
853
13,791
25,262
24,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 7 / 11
10,464
747
5,892
21,267
22,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Tzenick
Hou Yi
15
1 / 6 / 13
9,821
702
6,743
12,213
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 4 / 10
10,578
756
16,608
16,008
6,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
81
24
Kills
27
27
Deaths
24
60
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
7
13
1.21
W
Morgan Le Fay
GrimReaper121803
Morgan Le Fay
13
3
8
5.67
W
Jormungandr
HaynBuddah
Jormungandr
7
4
12
3.25
W
2
7
11
1.07
L
Cernunnos
MojonSenpai
Cernunnos
6
5
9
2.1
L
5
5
14
2.4
L
6
5
11
2.3
W
Hou Yi
Tzenick
Hou Yi
1
6
13
1.25
W
4
4
10
2.25
L
Persephone
unbirkable
Persephone
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,855
Damage
60,448
65,528
Taken
91,911
34,949
Mitigated
65,545
18,756
Healing
34,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,523
5,758
1,814
1,317
14,745
5,493
0
12,547
1,938
22,526
0
W
Morgan Le Fay
GrimReaper121803
Morgan Le Fay
17,414
475
2,007
5,709
17,161
7,762
789
10,077
6,994
35,659
0
W
Jormungandr
HaynBuddah
Jormungandr
13,791
2,046
2,512
7,313
25,262
24,377
490
13,244
11,808
33,952
0
W
5,892
547
2,614
3,186
21,267
22,142
137
12,166
8,928
11,570
0
L
Cernunnos
MojonSenpai
Cernunnos
13,772
5,385
3,591
3,164
12,154
4,551
698
10,852
1,106
0
26,923
L
21,312
785
1,119
3,003
12,642
4,699
51
10,105
2,399
34,639
0
L
9,587
1,700
1,712
2,569
16,397
16,565
400
11,401
4,650
0
14,945
W
Hou Yi
Tzenick
Hou Yi
6,743
2,155
1,016
1,055
12,213
5,022
1,324
6,971
4,971
0
13,551
W
16,608
2,821
1,888
7,682
16,008
6,242
3,253
9,857
5,941
35,089
0
L
Persephone
unbirkable
Persephone
17,661
661
0
467
9,590
3,641
193
7,741
1,730
32,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
55,514
138
Minions Killed
169
0
Camps Cleared
0
1,144,579
Distance Traveled
1,164,665
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,722
694
27
2
0
207,663
4
W
Morgan Le Fay
12,705
908
44
3
0
286,118
3
W
Jormungandr
11,946
853
45
3
0
229,045
0
W
Ymir
10,464
747
20
1
0
212,094
0
L
Cernunnos
10,275
734
31
2
0
217,195
0
L
Ah Puch
10,078
720
24
2
0
208,501
2
L
Nike
9,841
703
13
1
0
239,624
0
W
Hou Yi
9,821
702
16
1
0
223,397
0
W
Sol
10,578
756
44
3
0
214,011
0
L
Persephone
10,894
778
43
3
0
271,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role