Player Matchup

Cthulhu
Cthulhu
JTGreat4ever
Cthulhu
Level 6
God Stats
3W - 0L
1,735 SR
Queue Stats
30W - 33L
1,540 Elo+
Solo
Aphrodite
Aphrodite
KDA_EveIynn
Aphrodite
Level 89
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 5L
1,532 Elo+
Party 2
Medusa
Medusa
Kaspier
Medusa
Level 107
God Stats
31W - 32L
1,397 SR
Queue Stats
90W - 82L
1,455 Elo+
Party 3
Ymir
Ymir
KillerMom9883
Ymir
Level 7
God Stats
6W - 2L
1,722 SR
Queue Stats
16W - 12L
1,492 Elo+
Party 3
Mulan
Mulan
ThatOneBunny5
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 2
Team Averages
Level 43
1,622 SR
1,507 Elo+

VS

Team Averages
Level 26
1,480 SR
1,401 Elo+
Anubis
Anubis
B4LL3R
Anubis
Level 11
God Stats
0W - 1L
1,555 SR
Queue Stats
45W - 47L
1,089 Elo+
Solo
Cernunnos
Cernunnos
Bradjamine
Cernunnos
Level 21
God Stats
5W - 8L
1,435 SR
Queue Stats
107W - 114L
1,420 Elo+
Solo
Ymir
Ymir
SkullxxCrusher9
Ymir
Level 12
God Stats
10W - 8L
1,315 SR
Queue Stats
142W - 146L
1,531 Elo+
Party 1
Neith
Neith
THEPATRIOT1911
Neith
Level 61
God Stats
36W - 36L
1,595 SR
Queue Stats
393W - 392L
1,505 Elo+
Party 1
King Arthur
King Arthur
lancer0667
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JTGreat4ever
Cthulhu
12
4 / 4 / 2
7,244
483
4,613
10,345
5,608
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
KDA_EveIynn
Aphrodite
13
3 / 1 / 9
7,809
521
7,066
6,434
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kaspier
Medusa
13
2 / 1 / 2
7,659
511
4,785
6,746
2,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
4 / 2 / 4
7,491
499
5,682
10,824
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 2 / 5
9,214
614
8,610
10,890
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B4LL3R
Anubis
13
2 / 5 / 2
7,895
526
4,962
7,922
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Bradjamine
Cernunnos
10
0 / 6 / 3
6,474
432
4,336
9,909
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 3
6,947
463
2,909
8,915
5,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 4
7,876
525
8,885
8,871
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
lancer0667
King Arthur
8
2 / 6 / 0
6,177
412
4,869
8,830
3,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
22
Kills
10
10
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
B4LL3R
Anubis
2
5
2
0.6
L
Cernunnos
Bradjamine
Cernunnos
0
6
3
0.25
W
Cthulhu
JTGreat4ever
Cthulhu
4
4
2
1.25
W
Aphrodite
KDA_EveIynn
Aphrodite
3
1
9
7.5
W
Medusa
Kaspier
Medusa
2
1
2
3
W
4
2
4
3
L
2
2
3
1.75
L
4
3
4
2
W
9
2
5
5.75
L
King Arthur
lancer0667
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
25,961
45,239
Taken
44,447
24,711
Mitigated
18,458
15,393
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
B4LL3R
Anubis
4,962
237
28
942
7,922
3,441
0
4,839
2,835
39,297
0
L
Cernunnos
Bradjamine
Cernunnos
4,336
1,804
0
2,748
9,909
2,965
16
4,454
5,209
0
29,781
W
Cthulhu
JTGreat4ever
Cthulhu
4,613
328
189
980
10,345
5,608
0
1,060
9,285
27,593
0
W
Aphrodite
KDA_EveIynn
Aphrodite
7,066
1,279
1,664
4,268
6,434
2,263
572
2,462
3,972
35,266
0
W
Medusa
Kaspier
Medusa
4,785
1,910
0
2,593
6,746
2,088
0
830
5,916
0
43,267
W
5,682
1,553
0
3,288
10,824
4,164
0
2,725
8,099
39,649
0
L
2,909
757
0
1,038
8,915
5,045
0
4,081
4,696
11,707
0
L
8,885
5,149
0
3,155
8,871
3,053
0
2,799
6,020
0
54,362
W
8,610
1,790
0
2,411
10,890
10,588
1,054
794
10,096
438
45,810
L
King Arthur
lancer0667
King Arthur
4,869
1,545
0
1,718
8,830
3,954
0
853
7,613
0
21,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,417
Gold Earned
35,369
370
Minions Killed
298
0
Camps Cleared
0
1,379,604
Distance Traveled
1,185,027
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,895
526
83
6
0
255,814
1
L
Cernunnos
6,474
432
65
4
0
258,700
1
W
Cthulhu
7,244
483
41
3
0
272,734
1
W
Aphrodite
7,809
521
73
5
0
298,267
3
W
Medusa
7,659
511
82
5
0
263,875
0
W
Ymir
7,491
499
73
5
0
275,566
1
L
Ymir
6,947
463
20
1
0
262,050
1
L
Neith
7,876
525
89
6
0
248,770
4
W
Mulan
9,214
614
101
7
0
269,162
1
L
King Arthur
6,177
412
41
3
0
159,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role