Player Matchup

Hercules
Hercules
DOOM-INPROGRESS
Hercules
Level 127
God Stats
0W - 2L
1,204 SR
Queue Stats
48W - 81L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GhostKing108
Ah Muzen Cab
Level 39
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Mercury
Mercury
Scitrice
Mercury
Level 82
God Stats
2W - 7L
1,536 SR
Queue Stats
42W - 70L
1,123 Elo+
Solo
Eset
Eset
Starfrost4000
Eset
Level 130
God Stats
0W - 3L
1,437 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo
Team Averages
Level 95
1,348 SR
1,237 Elo+

VS

Team Averages
Level 93
1,583 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Helquet
Chernobog
Level 28
God Stats
2W - 1L
1,635 SR
Queue Stats
23W - 48L
1,293 Elo+
Solo
Khepri
Khepri
TheFuKhan
Khepri
Level 156
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 7 / 1
9,622
740
13,866
17,995
13,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
GhostKing108
Ah Muzen Cab
16
2 / 5 / 1
9,569
736
5,283
9,640
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Scitrice
Mercury
14
1 / 4 / 3
8,871
682
4,316
11,030
3,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 2
9,598
738
8,248
9,692
3,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
15 / 0 / 4
12,602
969
15,784
13,019
16,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
 
Discordia
16
3 / 5 / 4
10,001
769
9,585
8,304
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Helquet
Chernobog
16
0 / 3 / 11
10,198
784
6,631
10,585
4,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
TheFuKhan
Khepri
16
3 / 1 / 12
10,604
816
8,710
11,420
13,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
21
21
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
15
0
4
17
W
Discordia
 
Discordia
3
5
4
1
L
Hercules
5
7
1
0.79
L
Ah Muzen Cab
GhostKing108
Ah Muzen Cab
2
5
1
0.5
W
Chernobog
Helquet
Chernobog
0
3
11
1.83
L
Mercury
Scitrice
Mercury
1
4
3
0.63
L
1
5
2
0.4
W
Khepri
TheFuKhan
Khepri
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
40,710
48,357
Taken
43,328
23,278
Mitigated
37,757
10,217
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,784
4,868
0
5,760
13,019
16,293
1,558
1,817
11,202
0
43,318
W
Discordia
 
Discordia
9,585
578
0
635
8,304
2,954
885
1,365
6,939
30,394
0
L
Hercules
13,866
5,396
0
3,782
17,995
13,027
1,078
6,986
10,689
194
30,952
L
Ah Muzen Cab
GhostKing108
Ah Muzen Cab
5,283
2,056
0
818
9,640
3,217
0
3,112
6,376
0
28,894
W
Chernobog
Helquet
Chernobog
6,631
3,944
0
822
10,585
4,885
1,982
2,718
7,867
0
38,172
L
Mercury
Scitrice
Mercury
4,316
1,565
0
2,809
11,030
3,753
0
5,330
5,534
0
21,532
L
8,248
340
1,068
1,740
9,692
3,281
668
2,739
6,823
46,253
0
W
Khepri
TheFuKhan
Khepri
8,710
755
0
710
11,420
13,625
52
2,800
8,620
25,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
43,405
228
Minions Killed
246
8
Camps Cleared
7
907,046
Distance Traveled
1,020,703
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,602
969
60
5
3
292,700
0
W
Discordia
10,001
769
46
4
1
210,651
1
L
Hercules
9,622
740
42
3
1
202,372
1
L
Ah Muzen Cab
9,569
736
67
5
1
202,996
0
W
Chernobog
10,198
784
82
6
3
234,173
2
L
Mercury
8,871
682
33
3
4
279,848
4
L
Eset
9,598
738
86
7
2
221,830
2
W
Khepri
10,604
816
58
4
0
283,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role