Player Matchup

Arachne
Arachne
Boots444
Arachne
Level 27
God Stats
17W - 8L
1,243 SR
Queue Stats
89W - 96L
1,343 Elo+
Solo
Nike
Nike
Keriyaki
Nike
Level 25
God Stats
19W - 14L
1,759 SR
Queue Stats
56W - 34L
1,304 Elo+
Solo
Danzaburou
Danzaburou
NotegustaR6
Danzaburou
Level 15
God Stats
6W - 7L
1,641 SR
Queue Stats
96W - 123L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
OMBE Issac52
Kukulkan
Level 14
God Stats
9W - 6L
1,419 SR
Queue Stats
40W - 49L
1,119 Elo+
Solo
Baba Yaga
Baba Yaga
guiguicord
Baba Yaga
Level 29
God Stats
4W - 2L
1,641 SR
Queue Stats
52W - 57L
1,304 Elo+
Party 1
Team Averages
Level 22
1,540 SR
1,268 Elo+

VS

Team Averages
Level 20
1,440 SR
1,266 Elo+
Bellona
Bellona
Clurce
Bellona
Level 20
God Stats
1W - 1L
1,655 SR
Queue Stats
34W - 39L
1,292 Elo+
Party 2
Pele
Pele
Soberbicho
Pele
Level 29
God Stats
5W - 10L
1,349 SR
Queue Stats
71W - 125L
1,229 Elo+
Solo
Ymir
Ymir
TrustChop
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,229 Elo+
Party 2
Neith
Neith
TutsiPop32
Neith
Level 8
God Stats
2W - 2L
1,194 SR
Queue Stats
12W - 9L
1,029 Elo+
Solo
Fenrir
Fenrir
gangsta900
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Boots444
Arachne
8
1 / 1 / 1
4,854
539
1,348
5,144
1,879
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
9
2 / 0 / 0
5,596
622
2,424
4,567
2,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
NotegustaR6
Danzaburou
6
1 / 1 / 2
4,557
506
751
2,904
795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
OMBE Issac52
Kukulkan
9
1 / 1 / 1
4,960
551
2,541
2,847
928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
guiguicord
Baba Yaga
10
7 / 1 / 1
6,151
683
4,639
3,576
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clurce
Bellona
8
3 / 1 / 0
5,068
563
4,023
5,260
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 5 / 0
4,721
525
2,867
5,819
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
4
0 / 3 / 0
3,434
382
531
2,591
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
1
0 / 0 / 0
1,638
182
0
0
0
Fenrir
gangsta900
Fenrir
8
0 / 3 / 0
4,407
490
1,686
6,429
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
4
4
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Boots444
Arachne
1
1
1
1.5
L
Bellona
Clurce
Bellona
3
1
0
3
W
Nike
2
0
0
2
W
Danzaburou
NotegustaR6
Danzaburou
1
1
2
2
W
Kukulkan
OMBE Issac52
Kukulkan
1
1
1
1.5
L
1
5
0
0.2
L
Ymir
0
3
0
0
L
Neith
0
0
0
0
L
Fenrir
gangsta900
Fenrir
0
3
0
0
W
Baba Yaga
guiguicord
Baba Yaga
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,703
Damage
9,107
19,038
Taken
20,099
6,865
Mitigated
7,096
4,161
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Boots444
Arachne
1,348
772
171
2,669
5,144
1,879
113
0
5,144
0
18,235
L
Bellona
Clurce
Bellona
4,023
1,680
0
752
5,260
2,813
0
1,847
3,413
0
21,061
W
Nike
2,424
77
0
0
4,567
2,091
706
0
4,567
0
18,145
W
Danzaburou
NotegustaR6
Danzaburou
751
168
0
65
2,904
795
392
39
2,865
0
8,886
W
Kukulkan
OMBE Issac52
Kukulkan
2,541
757
0
0
2,847
928
527
0
2,847
15,827
0
L
2,867
857
0
897
5,819
1,608
0
2,466
3,353
0
12,245
L
Ymir
531
153
0
0
2,591
809
0
1,996
595
2,930
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
gangsta900
Fenrir
1,686
357
0
1,526
6,429
1,866
0
871
5,558
0
15,268
W
Baba Yaga
guiguicord
Baba Yaga
4,639
349
0
1,256
3,576
1,172
601
390
3,084
23,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
19,268
178
Minions Killed
112
0
Camps Cleared
0
711,028
Distance Traveled
592,324
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,854
539
42
5
0
110,260
0
L
Bellona
5,068
563
46
5
0
168,529
0
W
Nike
5,596
622
33
4
0
148,296
2
W
Danzaburou
4,557
506
21
2
0
158,273
0
W
Kukulkan
4,960
551
36
4
0
133,084
4
L
Pele
4,721
525
29
3
0
166,819
0
L
Ymir
3,434
382
4
0
0
79,738
0
L
Neith
1,638
182
0
0
0
0
0
L
Fenrir
4,407
490
33
4
0
177,238
1
W
Baba Yaga
6,151
683
46
5
0
161,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role