Player Matchup

The Morrigan
The Morrigan
Bioli
The Morrigan
Level 11
God Stats
6W - 2L
1,858 SR
Queue Stats
184W - 165L
1,645 Elo+
Party 1
Ne Zha
Ne Zha
Chibistorm
Ne Zha
Level 27
God Stats
5W - 8L
1,778 SR
Queue Stats
233W - 180L
1,650 Elo+
Solo
Ra
Ra
DelSarena
Ra
Level 18
God Stats
1W - 1L
1,571 SR
Queue Stats
7W - 4L
1,748 Elo+
Solo
Ares
Ares
Kimosabu
Ares
Level 128
God Stats
3W - 6L
1,526 SR
Queue Stats
473W - 402L
1,629 Elo+
Party 1
Sol
Sol
Zion2734
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 101L
1,614 Elo+
Solo
Team Averages
Level 41
1,647 SR
1,657 Elo+

VS

Team Averages
Level 23
1,549 SR
1,573 Elo+
Neith
Neith
Animentia
Neith
Level 29
God Stats
6W - 3L
1,386 SR
Queue Stats
9W - 11L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Cardnila
Kukulkan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
Juice Bawx1860
Sun Wukong
Level 23
God Stats
1W - 0L
1,702 SR
Queue Stats
70W - 35L
1,563 Elo+
Solo
Mercury
Mercury
SilentWolveX
Mercury
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
163W - 111L
1,689 Elo+
Solo
Sylvanus
Sylvanus
itzcoppeltjmx
Sylvanus
Level 26
God Stats
20W - 10L
1,655 SR
Queue Stats
41W - 22L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bioli
The Morrigan
6
0 / 3 / 0
4,202
420
697
3,788
785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
Chibistorm
Ne Zha
7
1 / 3 / 0
4,743
474
2,319
6,640
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 0
4,582
458
1,732
5,786
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
0 / 2 / 0
4,490
449
1,469
5,557
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,379
438
540
1,707
286
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Animentia
Neith
10
3 / 0 / 1
5,850
585
3,418
3,264
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Cardnila
Kukulkan
10
2 / 1 / 2
6,018
602
1,381
2,294
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Juice Bawx1860
Sun Wukong
11
3 / 0 / 0
6,440
644
3,221
5,037
2,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
SilentWolveX
Mercury
12
5 / 1 / 2
6,591
659
4,928
5,351
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
itzcoppeltjmx
Sylvanus
10
1 / 0 / 3
5,761
576
2,535
3,898
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
14
14
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Animentia
Neith
3
0
1
3.5
L
The Morrigan
Bioli
The Morrigan
0
3
0
0
W
Kukulkan
Cardnila
Kukulkan
2
1
2
3
L
Ne Zha
Chibistorm
Ne Zha
1
3
0
0.33
L
1
5
0
0.2
W
Sun Wukong
Juice Bawx1860
Sun Wukong
3
0
0
3
L
Ares
0
2
0
0
W
Mercury
SilentWolveX
Mercury
5
1
2
6
L
0
1
0
0
W
Sylvanus
itzcoppeltjmx
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,757
Damage
15,483
23,478
Taken
19,844
7,341
Mitigated
6,909
5,943
Healing
7,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Animentia
Neith
3,418
1,505
0
1,861
3,264
940
0
1,386
1,878
0
23,725
L
The Morrigan
Bioli
The Morrigan
697
297
0
883
3,788
785
0
933
2,855
17,612
0
W
Kukulkan
Cardnila
Kukulkan
1,381
326
0
423
2,294
635
301
822
1,472
27,275
0
L
Ne Zha
Chibistorm
Ne Zha
2,319
489
0
1,842
6,640
1,929
0
918
5,598
0
20,193
L
1,732
402
144
1,578
5,786
1,802
0
544
5,206
22,592
0
W
Sun Wukong
Juice Bawx1860
Sun Wukong
3,221
621
0
1,872
5,037
2,024
0
883
4,154
0
31,346
L
Ares
1,469
31
0
937
5,557
2,539
0
1,149
4,408
11,373
0
W
Mercury
SilentWolveX
Mercury
4,928
1,694
0
963
5,351
1,576
0
527
4,824
0
44,178
L
540
352
0
559
1,707
286
0
0
1,707
3,360
0
W
Sylvanus
itzcoppeltjmx
Sylvanus
2,535
931
554
2,122
3,898
1,734
0
820
3,078
26,249
8,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
30,660
138
Minions Killed
359
0
Camps Cleared
0
831,423
Distance Traveled
1,001,279
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,850
585
56
6
0
179,270
1
L
The Morrigan
4,202
420
29
3
0
141,590
1
W
Kukulkan
6,018
602
70
7
0
190,413
4
L
Ne Zha
4,743
474
52
5
0
186,431
1
L
Ra
4,582
458
36
4
0
190,794
1
W
Sun Wukong
6,440
644
72
7
0
209,774
1
L
Ares
4,490
449
18
2
0
188,947
2
W
Mercury
6,591
659
81
8
0
237,238
1
L
Sol
4,379
438
3
0
0
123,661
0
W
Sylvanus
5,761
576
80
8
0
184,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role