Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Goodie2shoe
Danzaburou
Level 121
God Stats
8W - 12L
1,583 SR
Queue Stats
90W - 91L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
dirty2shoe
Cthulhu
Level 102
God Stats
79W - 91L
1,586 SR
Queue Stats
84W - 98L
1,531 Elo+
Party 1
Fenrir
Fenrir
iSebc-
Fenrir
Level 124
God Stats
2W - 2L
1,863 SR
Queue Stats
50W - 59L
1,507 Elo+
Solo
Team Averages
Level 127
1,633 SR
1,526 Elo+

VS

Team Averages
Level 110
1,642 SR
1,578 Elo+
Hercules
Hercules
DrAmerica_MD
Hercules
Level 160
God Stats
5W - 4L
1,575 SR
Queue Stats
121W - 166L
1,439 Elo+
Solo
Izanami
Izanami
ELITE 0022
Izanami
Level 108
God Stats
1W - 1L
1,590 SR
Queue Stats
3W - 4L
1,679 Elo+
Solo
Yemoja
Yemoja
Fogovoltaaomundo
Yemoja
Level 16
God Stats
1W - 1L
1,851 SR
Queue Stats
2W - 2L
1,634 Elo+
Solo
Merlin
Merlin
Shibäsäki
Merlin
Level 156
God Stats
5W - 5L
1,551 SR
Queue Stats
109W - 113L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 4 / 7
9,409
941
8,662
9,488
4,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Goodie2shoe
Danzaburou
15
5 / 4 / 3
9,370
937
6,925
8,521
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
dirty2shoe
Cthulhu
15
3 / 0 / 7
9,390
939
6,053
7,747
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
iSebc-
Fenrir
15
6 / 3 / 3
9,045
905
7,381
8,138
3,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrAmerica_MD
Hercules
15
5 / 3 / 2
8,815
882
6,565
11,328
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ELITE 0022
Izanami
13
0 / 7 / 4
7,787
779
4,657
9,485
2,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 3
7,024
702
2,096
8,492
6,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
15
6 / 4 / 3
8,839
884
8,626
7,347
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
18
Kills
11
11
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
7
1.88
L
Hercules
DrAmerica_MD
Hercules
5
3
2
2
L
Izanami
ELITE 0022
Izanami
0
7
4
0.29
L
0
5
3
0.3
W
Danzaburou
Goodie2shoe
Danzaburou
5
4
3
1.63
L
Merlin
6
4
3
1.88
W
Cthulhu
dirty2shoe
Cthulhu
3
0
7
6.5
W
Fenrir
iSebc-
Fenrir
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,021
Damage
21,944
33,894
Taken
36,652
17,435
Mitigated
17,130
8,163
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,662
512
0
3,755
9,488
4,483
1,094
3,398
5,942
34,771
0
L
Hercules
DrAmerica_MD
Hercules
6,565
1,434
0
3,885
11,328
5,890
66
3,319
8,009
208
27,031
L
Izanami
ELITE 0022
Izanami
4,657
2,813
0
543
9,485
2,614
1,201
4,670
4,815
0
20,733
L
2,096
112
119
65
8,492
6,082
0
3,795
4,697
11,935
0
W
Danzaburou
Goodie2shoe
Danzaburou
6,925
1,909
0
868
8,521
2,841
976
3,325
4,994
0
36,047
L
Merlin
8,626
609
0
473
7,347
2,544
0
3,313
4,034
24,150
0
W
Cthulhu
dirty2shoe
Cthulhu
6,053
44
463
1,557
7,747
6,674
128
1,442
6,147
21,692
0
W
Fenrir
iSebc-
Fenrir
7,381
1,166
0
1,520
8,138
3,437
456
2,669
5,435
0
19,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
32,465
201
Minions Killed
152
13
Camps Cleared
8
755,428
Distance Traveled
728,506
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,409
941
65
7
4
157,607
2
L
Hercules
8,815
882
51
5
1
218,944
1
L
Izanami
7,787
779
37
4
4
158,151
2
L
Yemoja
7,024
702
24
2
1
156,165
0
W
Danzaburou
9,370
937
63
6
5
172,527
2
L
Merlin
8,839
884
40
4
2
195,246
3
W
Cthulhu
9,390
939
44
4
1
207,343
2
W
Fenrir
9,045
905
29
3
3
217,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role