Player Matchup

Cthulhu
Cthulhu
CCSONICON
Cthulhu
Level 16
God Stats
9W - 6L
1,659 SR
Queue Stats
97W - 89L
1,615 Elo+
Solo
Ymir
Ymir
DaddysPunchinBag
Ymir
Level 3
God Stats
3W - 1L
1,750 SR
Queue Stats
13W - 6L
1,927 Elo+
Party 1
Chernobog
Chernobog
FirstBloodMeIDc
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,824 Elo+
Party 1
Jormungandr
Jormungandr
GenericUsername4
Jormungandr
Level 5
God Stats
1W - 1L
1,369 SR
Queue Stats
7W - 5L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
Guasimodo2482
Ao Kuang
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,804 Elo+
Solo
Team Averages
Level 8
1,556 SR
1,747 Elo+

VS

Team Averages
Level 23
1,568 SR
1,627 Elo+
Scylla
Scylla
AquaticLanePush
Scylla
Level 27
God Stats
12W - 6L
1,637 SR
Queue Stats
112W - 83L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cryptationn
Tsukuyomi
Level 29
God Stats
15W - 10L
1,538 SR
Queue Stats
214W - 202L
1,553 Elo+
Solo
Janus
Janus
Jug2162
Janus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 103L
1,694 Elo+
Solo
Cu Chulainn
Cu Chulainn
NachoDame
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,739 Elo+
Solo
Anhur
Anhur
Neeeeshko
Anhur
Level 22
God Stats
21W - 16L
1,663 SR
Queue Stats
45W - 32L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CCSONICON
Cthulhu
15
2 / 0 / 0
7,968
569
5,526
12,468
8,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
4 / 1 / 3
6,726
480
3,963
8,751
3,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
FirstBloodMeIDc
Chernobog
13
4 / 0 / 5
7,848
561
5,130
8,159
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
GenericUsername4
Jormungandr
15
6 / 2 / 1
9,163
655
7,267
6,502
2,886
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Guasimodo2482
Ao Kuang
12
5 / 3 / 5
7,901
564
8,023
10,945
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,679
406
4,173
5,749
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Cryptationn
Tsukuyomi
13
2 / 6 / 3
7,882
563
6,517
11,744
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Jug2162
Janus
14
3 / 6 / 2
8,721
623
3,177
9,359
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
NachoDame
Cu Chulainn
12
0 / 2 / 2
7,395
528
8,493
9,821
5,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Neeeeshko
Anhur
12
1 / 2 / 0
6,935
495
6,808
6,986
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
6
6
Deaths
21
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cthulhu
CCSONICON
Cthulhu
2
0
0
2
L
Tsukuyomi
Cryptationn
Tsukuyomi
2
6
3
0.58
W
4
1
3
5.5
W
Chernobog
FirstBloodMeIDc
Chernobog
4
0
5
6.5
W
Jormungandr
GenericUsername4
Jormungandr
6
2
1
3.25
W
Ao Kuang
Guasimodo2482
Ao Kuang
5
3
5
2.5
L
Janus
Jug2162
Janus
3
6
2
0.67
L
Cu Chulainn
NachoDame
Cu Chulainn
0
2
2
0.5
L
Anhur
Neeeeshko
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
29,168
46,825
Taken
43,659
21,223
Mitigated
15,774
19,226
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,173
312
268
1,030
5,749
1,199
203
2,702
3,047
18,158
0
W
Cthulhu
CCSONICON
Cthulhu
5,526
1,166
0
6,271
12,468
8,780
0
0
12,468
48,813
0
L
Tsukuyomi
Cryptationn
Tsukuyomi
6,517
1,778
0
3,315
11,744
4,078
0
6,900
4,820
0
46,042
W
3,963
683
541
1,863
8,751
3,989
0
1,677
6,794
20,588
0
W
Chernobog
FirstBloodMeIDc
Chernobog
5,130
4,033
0
4,041
8,159
2,083
0
1,920
6,035
0
51,979
W
Jormungandr
GenericUsername4
Jormungandr
7,267
2,046
0
2,010
6,502
2,886
792
1,986
4,424
64,806
0
W
Ao Kuang
Guasimodo2482
Ao Kuang
8,023
1,252
0
4,500
10,945
3,485
0
1,099
9,754
42,790
0
L
Janus
Jug2162
Janus
3,177
1,249
119
1,339
9,359
2,931
0
7,380
1,979
50,851
0
L
Cu Chulainn
NachoDame
Cu Chulainn
8,493
2,331
0
2,754
9,821
5,644
0
5,295
3,776
0
47,383
L
Anhur
Neeeeshko
Anhur
6,808
3,403
0
2,324
6,986
1,922
0
1,728
5,258
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
36,612
478
Minions Killed
422
0
Camps Cleared
0
1,348,374
Distance Traveled
1,299,658
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,679
406
34
2
0
200,901
2
W
Cthulhu
7,968
569
120
9
0
250,031
1
L
Tsukuyomi
7,882
563
89
6
0
290,208
7
W
Ymir
6,726
480
29
2
0
275,596
4
W
Chernobog
7,848
561
115
8
0
274,638
5
W
Jormungandr
9,163
655
142
10
0
264,331
3
W
Ao Kuang
7,901
564
72
5
0
283,778
1
L
Janus
8,721
623
124
9
0
275,433
3
L
Cu Chulainn
7,395
528
90
6
0
286,769
3
L
Anhur
6,935
495
85
6
0
246,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role