Player Matchup

Izanami
Izanami
Bryceeeee
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,571 Elo+
Party 2
Zhong Kui
Zhong Kui
CryHavok93
Zhong Kui
Level 90
God Stats
17W - 20L
1,529 SR
Queue Stats
462W - 468L
1,557 Elo+
Solo
Nu Wa
Nu Wa
alice_kevin_
Nu Wa
Level 99
God Stats
19W - 25L
1,475 SR
Queue Stats
343W - 370L
1,529 Elo+
Solo
Hera
Hera
dior bifocals
Hera
Level 98
God Stats
20W - 6L
1,712 SR
Queue Stats
287W - 233L
1,591 Elo+
Party 2
Fenrir
Fenrir
zamirlv
Fenrir
Level 160
God Stats
1W - 3L
1,553 SR
Queue Stats
152W - 160L
1,538 Elo+
Solo
Team Averages
Level 115
1,554 SR
1,557 Elo+

VS

Team Averages
Level 116
1,554 SR
1,563 Elo+
Pele
Pele
Helkyreed
Pele
Level 132
God Stats
8W - 8L
1,538 SR
Queue Stats
185W - 198L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
HosyKamikaze
Cthulhu
Level 131
God Stats
5W - 2L
1,720 SR
Queue Stats
262W - 266L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
LayloDarkwood
Aphrodite
Level 152
God Stats
15W - 12L
1,658 SR
Queue Stats
605W - 607L
1,561 Elo+
Party 1
Scylla
Scylla
lennoxx0
Scylla
Level 88
God Stats
6W - 5L
1,452 SR
Queue Stats
243W - 263L
1,557 Elo+
Party 1
Neith
Neith
xVonLlamax
Neith
Level 76
God Stats
8W - 17L
1,400 SR
Queue Stats
165W - 175L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bryceeeee
Izanami
17
4 / 3 / 6
10,884
989
19,369
12,998
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
CryHavok93
Zhong Kui
16
2 / 2 / 6
11,094
1,009
7,713
8,659
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 7
10,892
990
15,173
6,884
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 6
9,799
891
11,237
9,838
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
zamirlv
Fenrir
16
3 / 6 / 3
11,423
1,038
8,272
16,516
9,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

173

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 1 / 10
12,296
1,118
10,569
13,347
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
HosyKamikaze
Cthulhu
18
4 / 3 / 13
11,997
1,091
15,664
18,262
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
LayloDarkwood
Aphrodite
18
8 / 2 / 9
12,078
1,098
7,453
12,493
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
lennoxx0
Scylla
17
2 / 4 / 8
10,512
956
11,965
11,435
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
17
1 / 2 / 9
10,492
954
6,252
10,008
2,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
12
Kills
20
20
Deaths
12
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bryceeeee
Izanami
4
3
6
2.33
L
Zhong Kui
CryHavok93
Zhong Kui
2
2
6
2.5
W
Pele
5
1
10
10
W
Cthulhu
HosyKamikaze
Cthulhu
4
3
13
3.5
W
Aphrodite
LayloDarkwood
Aphrodite
8
2
9
6.25
L
3
2
7
3.25
L
0
7
6
0.43
W
Scylla
lennoxx0
Scylla
2
4
8
1.5
W
Neith
1
2
9
2.75
L
Fenrir
zamirlv
Fenrir
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,764
Damage
51,903
54,895
Taken
65,545
28,016
Mitigated
34,468
6,036
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bryceeeee
Izanami
19,369
15,111
0
1,977
12,998
4,884
0
10,291
2,519
0
49,613
L
Zhong Kui
CryHavok93
Zhong Kui
7,713
227
0
2,129
8,659
7,156
0
5,253
3,322
24,812
0
W
Pele
10,569
2,254
0
272
13,347
6,162
0
6,126
6,977
0
27,523
W
Cthulhu
HosyKamikaze
Cthulhu
15,664
437
552
863
18,262
15,925
0
9,743
8,238
38,507
0
W
Aphrodite
LayloDarkwood
Aphrodite
7,453
615
10,558
6,559
12,493
7,162
0
6,745
5,576
23,103
0
L
15,173
3,582
0
89
6,884
2,546
0
4,275
2,529
33,027
0
L
11,237
1,409
0
160
9,838
4,099
0
5,695
3,971
23,167
0
W
Scylla
lennoxx0
Scylla
11,965
218
0
0
11,435
2,866
0
4,794
6,391
22,263
0
W
Neith
6,252
2,207
0
1,218
10,008
2,353
0
5,490
4,240
0
47,647
L
Fenrir
zamirlv
Fenrir
8,272
1,948
0
1,681
16,516
9,331
0
8,828
7,472
0
20,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
57,375
200
Minions Killed
235
11
Camps Cleared
7
1,047,190
Distance Traveled
1,166,162
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,884
989
65
6
0
195,646
2
L
Zhong Kui
11,094
1,009
45
4
2
203,171
0
W
Pele
12,296
1,118
18
2
4
257,094
0
W
Cthulhu
11,997
1,091
47
4
0
255,850
3
W
Aphrodite
12,078
1,098
35
3
0
224,949
1
L
Nu Wa
10,892
990
46
4
1
213,220
0
L
Hera
9,799
891
30
3
2
211,769
1
W
Scylla
10,512
956
33
3
0
229,996
2
W
Neith
10,492
954
102
9
3
198,273
0
L
Fenrir
11,423
1,038
14
1
6
223,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role