Player Matchup

Hercules
Hercules
Faededd
Hercules
Level 156
God Stats
4W - 2L
1,589 SR
Queue Stats
289W - 228L
1,545 Elo+
Party 1
Anhur
Anhur
GammaD115
Anhur
Level 129
God Stats
3W - 6L
1,314 SR
Queue Stats
173W - 136L
1,539 Elo+
Party 1
Ra
Ra
R4G3QU173R2
Ra
Level 66
God Stats
13W - 10L
1,242 SR
Queue Stats
94W - 66L
1,508 Elo+
Party 1
Team Averages
Level 117
1,382 SR
1,531 Elo+

VS

Team Averages
Level 110
1,648 SR
1,503 Elo+
Ymir
Ymir
BiggPac
Ymir
Level 158
God Stats
7W - 5L
1,679 SR
Queue Stats
246W - 251L
1,593 Elo+
Party 2
Mulan
Mulan
TTVsagerazu
Mulan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,468 Elo+
Party 2
Zeus
Zeus
the1bop
Zeus
Level 103
God Stats
2W - 3L
1,765 SR
Queue Stats
63W - 74L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faededd
Hercules
15
2 / 1 / 12
11,682
730
9,272
13,729
12,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
GammaD115
Anhur
16
10 / 4 / 4
12,105
757
15,303
10,279
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
5 / 4 / 9
11,501
719
7,686
8,949
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BiggPac
Ymir
13
0 / 7 / 8
9,522
595
5,500
18,114
6,974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 4 / 5
9,817
614
10,118
12,077
8,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
the1bop
Zeus
15
6 / 6 / 2
11,531
721
11,861
10,504
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
17
Kills
9
9
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
BiggPac
Ymir
0
7
8
0.57
W
Hercules
Faededd
Hercules
2
1
12
8
W
Anhur
GammaD115
Anhur
10
4
4
3
W
5
4
9
2.38
L
3
4
5
1.38
L
Zeus
the1bop
Zeus
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
27,479
32,957
Taken
40,695
20,080
Mitigated
17,900
9,269
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BiggPac
Ymir
5,500
898
0
3,776
18,114
6,974
0
2,796
15,318
23,767
0
W
Hercules
Faededd
Hercules
9,272
2,313
0
3,355
13,729
12,686
0
6,504
6,911
0
17,476
W
Anhur
GammaD115
Anhur
15,303
7,836
0
2,052
10,279
4,038
652
4,987
5,082
0
47,157
W
7,686
485
1,800
2,062
8,949
3,356
243
5,432
3,281
55,215
0
L
10,118
2,033
0
648
12,077
8,514
0
2,253
9,757
364
16,924
L
Zeus
the1bop
Zeus
11,861
1,241
0
702
10,504
2,412
72
2,637
7,867
50,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
30,870
163
Minions Killed
156
0
Camps Cleared
0
894,329
Distance Traveled
844,362
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,522
595
34
2
0
278,731
4
W
Hercules
11,682
730
17
1
0
328,744
5
W
Anhur
12,105
757
54
3
0
249,359
2
W
Ra
11,501
719
92
6
0
316,226
2
L
Mulan
9,817
614
30
2
0
288,053
1
L
Zeus
11,531
721
92
6
0
277,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role