Player Matchup

Hera
Hera
Diamond V
Andriux 117
Hera
Diamond V
Level 128
God Stats
6W - 6L
1,574 SR
Queue Stats
81W - 93L
1,955 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Guy12345678
Cu Chulainn
Platinum V
Level 146
God Stats
15W - 6L
1,838 SR
Queue Stats
36W - 25L
1,993 MMR
Solo
Chang'e
Chang'e
Platinum IV
ObeyTheMadness
Chang'e
Platinum IV
Level 135
God Stats
31W - 19L
1,764 SR
Queue Stats
96W - 120L
1,948 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,725 SR
1,965 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,641 SR
1,953 MMR
Heimdallr
Heimdallr
Diamond V
Marsman08
Heimdallr
Diamond V
Level 160
God Stats
4W - 2L
1,714 SR
Queue Stats
65W - 28L
2,180 MMR
Solo
Scylla
Scylla
Platinum III
TIMNAR
Scylla
Platinum III
Level 147
God Stats
0W - 1L
1,684 SR
Queue Stats
301W - 230L
1,780 MMR
Solo
Chaac
Chaac
Diamond V
lPlR-REAPER
Chaac
Diamond V
Level 141
God Stats
98W - 126L
1,524 SR
Queue Stats
978W - 860L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
13,855
630
14,246
11,470
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Guy12345678
Cu Chulainn
20
7 / 2 / 5
16,547
752
18,858
26,709
35,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 2 / 5
15,534
706
17,040
18,478
16,242
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditePersephoneTiamatGilgameshCabrakan

VS

Bans
AthenaHelKhepriRaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Marsman08
Heimdallr
18
3 / 5 / 5
13,577
617
20,043
18,299
7,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
TIMNAR
Scylla
16
0 / 7 / 4
11,818
537
6,313
14,394
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 2
13,806
628
16,145
25,621
36,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
8
8
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Cu Chulainn
Guy12345678
Cu Chulainn
7
2
5
4.75
L
Heimdallr
Marsman08
Heimdallr
3
5
5
1.1
W
4
2
5
3.25
L
Scylla
TIMNAR
Scylla
0
7
4
0.29
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
42,501
56,657
Taken
58,314
56,585
Mitigated
49,315
18,161
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,246
4,294
0
1,448
11,470
4,834
1,006
810
10,450
69,181
0
W
Cu Chulainn
Guy12345678
Cu Chulainn
18,858
3,571
0
4,344
26,709
35,509
860
3,690
22,659
10,376
57,397
L
Heimdallr
Marsman08
Heimdallr
20,043
10,729
0
3,891
18,299
7,517
0
10,749
7,550
0
90,978
W
17,040
753
3,722
8,647
18,478
16,242
784
1,813
16,125
51,571
0
L
Scylla
TIMNAR
Scylla
6,313
187
0
1,749
14,394
5,140
0
7,673
6,721
44,486
0
L
16,145
2,186
0
9,976
25,621
36,658
0
15,727
9,894
0
67,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
39,201
259
Minions Killed
253
0
Camps Cleared
0
1,309,817
Distance Traveled
1,291,724
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,855
630
121
6
0
381,604
2
W
Cu Chulainn
16,547
752
91
4
0
454,979
3
L
Heimdallr
13,577
617
122
6
0
422,562
7
W
Chang'e
15,534
706
47
2
0
473,234
3
L
Scylla
11,818
537
78
4
0
408,700
2
L
Chaac
13,806
628
53
2
0
460,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role