Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Junyooop
Ravana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Krishnafro
Hachiman
Level 160
God Stats
3W - 7L
1,406 SR
Queue Stats
167W - 168L
1,447 Elo+
Solo
Freya
Freya
R3DM4NVIVE
Freya
Level 146
God Stats
1W - 4L
1,101 SR
Queue Stats
246W - 253L
1,416 Elo+
Solo
Da Ji
Da Ji
Shayman
Da Ji
Level 155
God Stats
5W - 4L
1,760 SR
Queue Stats
490W - 500L
1,488 Elo+
Solo
Team Averages
Level 132
1,453 SR
1,470 Elo+

VS

Team Averages
Level 109
1,587 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
N1GHTSH4DOWZ1
Ah Muzen Cab
Level 103
God Stats
4W - 2L
1,503 SR
Queue Stats
216W - 212L
1,533 Elo+
Party 1
Arachne
Arachne
StaySlippy
Arachne
Level 107
God Stats
2W - 0L
1,536 SR
Queue Stats
70W - 69L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
Whiipllash
Gilgamesh
Level 125
God Stats
3W - 0L
1,763 SR
Queue Stats
55W - 43L
1,522 Elo+
Party 2
Bellona
Bellona
flying_fish123
Bellona
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,339 Elo+
Party 1
Anhur
Anhur
xBeL_0
Anhur
Level 145
God Stats
2W - 1L
1,633 SR
Queue Stats
111W - 73L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 6 / 8
9,739
749
10,195
12,581
6,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ravana
Junyooop
Ravana
16
0 / 4 / 8
10,122
779
3,299
9,128
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Krishnafro
Hachiman
18
2 / 3 / 7
10,193
784
23,062
12,292
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
16
2 / 4 / 2
9,394
723
11,057
10,208
4,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Shayman
Da Ji
15
4 / 6 / 5
10,812
832
11,441
17,029
20,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
N1GHTSH4DOWZ1
Ah Muzen Cab
20
9 / 1 / 13
11,859
912
15,456
8,622
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
StaySlippy
Arachne
16
7 / 3 / 7
10,049
773
8,334
12,973
9,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Whiipllash
Gilgamesh
17
3 / 2 / 17
10,963
843
13,215
18,969
22,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 1 / 20
10,093
776
9,131
15,650
17,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
xBeL_0
Anhur
16
3 / 3 / 14
9,934
764
8,518
12,708
6,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
10
Kills
23
23
Deaths
10
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
8
1
L
Ravana
Junyooop
Ravana
0
4
8
1
L
Hachiman
Krishnafro
Hachiman
2
3
7
1.83
W
Ah Muzen Cab
N1GHTSH4DOWZ1
Ah Muzen Cab
9
1
13
15.5
L
Freya
2
4
2
0.75
L
Da Ji
Shayman
Da Ji
4
6
5
1.08
W
Arachne
StaySlippy
Arachne
7
3
7
3.5
W
Gilgamesh
Whiipllash
Gilgamesh
3
2
17
5.75
W
1
1
20
11
W
Anhur
xBeL_0
Anhur
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,054
Damage
54,654
61,238
Taken
68,922
44,004
Mitigated
60,474
11,190
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,195
1,874
2,064
1,747
12,581
6,254
937
0
12,581
0
16,499
L
Ravana
Junyooop
Ravana
3,299
1,345
98
484
9,128
5,670
694
0
9,128
0
7,845
L
Hachiman
Krishnafro
Hachiman
23,062
9,242
0
2,314
12,292
6,393
1,517
0
12,292
0
59,675
W
Ah Muzen Cab
N1GHTSH4DOWZ1
Ah Muzen Cab
15,456
7,319
778
3,254
8,622
4,839
2,704
906
7,716
0
40,725
L
Freya
11,057
4,062
1,732
1,842
10,208
4,998
486
0
10,208
24,137
0
L
Da Ji
Shayman
Da Ji
11,441
1,892
350
559
17,029
20,689
448
0
17,029
625
18,397
W
Arachne
StaySlippy
Arachne
8,334
6,024
2,033
3,046
12,973
9,371
803
3,266
9,707
0
10,938
W
Gilgamesh
Whiipllash
Gilgamesh
13,215
2,437
3,659
4,737
18,969
22,064
820
2,716
16,253
0
19,381
W
9,131
2,380
1,907
2,075
15,650
17,677
399
2,812
12,838
0
20,747
W
Anhur
xBeL_0
Anhur
8,518
4,425
186
1,299
12,708
6,523
1,047
1,982
10,726
0
31,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
52,898
185
Minions Killed
156
0
Camps Cleared
0
1,035,470
Distance Traveled
1,219,858
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,739
749
24
2
0
222,915
0
L
Ravana
10,122
779
15
1
0
207,539
1
L
Hachiman
10,193
784
95
7
0
192,849
0
W
Ah Muzen Cab
11,859
912
60
5
0
257,073
2
L
Freya
9,394
723
38
3
0
204,403
2
L
Da Ji
10,812
832
13
1
0
207,764
1
W
Arachne
10,049
773
10
1
0
252,985
4
W
Gilgamesh
10,963
843
10
1
0
236,062
0
W
Bellona
10,093
776
24
2
0
274,087
0
W
Anhur
9,934
764
52
4
0
199,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role