Player Matchup

Odin
Odin
Meiiister
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,817 Elo+
Party 2
Susano
Susano
Stellar x Puma
Susano
Level 105
God Stats
5W - 3L
1,502 SR
Queue Stats
122W - 67L
1,687 Elo+
Party 2
Merlin
Merlin
swagoulishous11
Merlin
Level 88
God Stats
3W - 4L
1,341 SR
Queue Stats
93W - 56L
1,608 Elo+
Party 2
Team Averages
Level 74
1,448 SR
1,704 Elo+

VS

Team Averages
Level 42
1,509 SR
1,483 Elo+
Hel
Hel
T4LeDarkfire
Hel
Level 89
God Stats
4W - 5L
1,470 SR
Queue Stats
276W - 242L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
TheOneFreeSkele
Sylvanus
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Hercules
Hercules
Weedlelv999
Hercules
Level 33
God Stats
24W - 17L
1,557 SR
Queue Stats
150W - 108L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 2 / 2
10,518
584
10,543
10,416
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 3 / 3
10,510
584
14,565
11,009
3,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 3
9,835
546
16,213
9,904
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
10,438
580
5,802
12,926
8,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
3 / 2 / 8
11,805
656
6,767
21,655
24,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Weedlelv999
Hercules
15
6 / 0 / 5
11,300
628
10,291
15,058
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
3
2
2
2
L
2
3
3
1.17
W
2
3
5
1.5
W
Sylvanus
3
2
8
3.5
W
Hercules
Weedlelv999
Hercules
6
0
5
8.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
22,860
31,329
Taken
49,639
13,270
Mitigated
50,831
3,210
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,543
1,415
476
2,498
10,416
6,675
0
4,130
6,013
0
23,047
L
14,565
2,764
0
125
11,009
3,709
0
4,805
6,174
0
42,422
W
5,802
687
7,279
6,384
12,926
8,998
306
2,781
10,145
41,380
0
W
Sylvanus
6,767
1,965
2,158
4,633
21,655
24,745
469
8,739
12,916
16,951
0
W
Hercules
Weedlelv999
Hercules
10,291
1,840
1,348
4,653
15,058
17,088
612
4,693
10,365
0
36,066
L
16,213
436
0
111
9,904
2,886
112
3,634
6,000
61,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
33,543
190
Minions Killed
145
0
Camps Cleared
0
1,001,945
Distance Traveled
902,457
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,518
584
30
2
0
350,607
0
L
Susano
10,510
584
48
3
0
358,444
1
W
Hel
10,438
580
60
3
0
316,043
0
W
Sylvanus
11,805
656
24
1
0
280,978
0
W
Hercules
11,300
628
61
3
0
305,436
2
L
Merlin
9,835
546
112
6
0
292,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role