Player Matchup

Anhur
Anhur
Bailewy
Anhur
Level 129
God Stats
1W - 1L
1,495 SR
Queue Stats
116W - 167L
1,360 Elo+
Party 1
Ymir
Ymir
DonBoricua92
Ymir
Level 89
God Stats
5W - 10L
1,449 SR
Queue Stats
91W - 125L
1,378 Elo+
Party 1
Pele
Pele
ItsOmii
Pele
Level 97
God Stats
3W - 4L
1,420 SR
Queue Stats
114W - 154L
1,337 Elo+
Party 1
Anubis
Anubis
Lyner-The-Demon
Anubis
Level 29
God Stats
2W - 3L
1,522 SR
Queue Stats
3W - 5L
1,183 Elo+
Solo
Guan Yu
Guan Yu
xCursedShinobix
Guan Yu
Level 122
God Stats
1W - 4L
1,502 SR
Queue Stats
64W - 90L
1,419 Elo+
Party 1
Team Averages
Level 93
1,478 SR
1,335 Elo+

VS

Team Averages
Level 56
1,581 SR
1,380 Elo+
Tiamat
Tiamat
Nova_MapleINV2
Tiamat
Level 36
God Stats
1W - 2L
1,618 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
TexasBOY93SL
Gilgamesh
Level 108
God Stats
1W - 2L
1,574 SR
Queue Stats
16W - 24L
1,329 Elo+
Party 2
Ra
Ra
ThanxAlot
Ra
Level 21
God Stats
0W - 1L
1,460 SR
Queue Stats
13W - 16L
1,482 Elo+
Solo
Sol
Sol
akasha91
Sol
Level 23
God Stats
1W - 2L
1,550 SR
Queue Stats
5W - 10L
1,420 Elo+
Solo
Hercules
Hercules
x-rex4real
Hercules
Level 93
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 16L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bailewy
Anhur
18
3 / 6 / 7
12,025
707
9,426
17,889
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 13
12,627
743
7,488
20,921
21,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
ItsOmii
Pele
20
14 / 5 / 7
15,925
937
29,151
18,479
7,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 7
13,472
792
15,140
11,571
6,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 1 / 13
13,011
765
12,982
17,230
14,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 8
9,301
547
9,375
13,582
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TexasBOY93SL
Gilgamesh
18
3 / 6 / 4
11,353
668
13,010
17,499
11,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 8 / 6
11,923
701
14,598
20,254
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 4
11,758
692
19,217
14,267
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
x-rex4real
Hercules
18
6 / 6 / 4
11,828
696
9,418
22,215
9,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
45
31
Kills
19
19
Deaths
31
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bailewy
Anhur
3
6
7
1.08
W
2
3
13
2.83
W
Pele
ItsOmii
Pele
14
5
7
3.5
W
7
4
7
2.63
L
0
7
8
0.57
L
Gilgamesh
TexasBOY93SL
Gilgamesh
3
6
4
0.83
L
5
8
6
1
L
5
4
4
1.75
L
Hercules
x-rex4real
Hercules
6
6
4
1.33
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,187
Damage
65,618
86,090
Taken
87,817
57,026
Mitigated
35,115
35,256
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bailewy
Anhur
9,426
5,320
0
3,545
17,889
6,967
5,786
9,692
8,173
0
40,851
W
7,488
727
1,545
7,192
20,921
21,734
70
9,931
10,096
20,362
0
W
Pele
ItsOmii
Pele
29,151
8,112
0
5,257
18,479
7,729
1,868
8,209
10,125
0
57,702
W
15,140
199
0
5,372
11,571
6,362
1,400
5,362
6,123
57,676
0
L
9,375
345
0
1,056
13,582
4,707
0
3,763
9,685
20,564
0
L
Gilgamesh
TexasBOY93SL
Gilgamesh
13,010
3,375
450
1,458
17,499
11,663
24
4,528
12,826
214
49,788
L
14,598
266
1,686
4,188
20,254
4,603
1
6,510
13,332
46,904
0
L
19,217
4,989
0
4,923
14,267
4,769
620
3,092
11,009
38,608
0
L
Hercules
x-rex4real
Hercules
9,418
3,228
342
4,276
22,215
9,373
0
4,768
17,037
0
29,923
W
12,982
1,339
3,498
8,847
17,230
14,234
393
10,411
6,577
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,060
Gold Earned
56,163
336
Minions Killed
304
6
Camps Cleared
6
1,585,269
Distance Traveled
1,309,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,025
707
82
5
3
278,020
1
W
Ymir
12,627
743
26
2
0
308,845
1
W
Pele
15,925
937
67
4
1
343,847
0
W
Anubis
13,472
792
104
6
2
286,619
0
L
Tiamat
9,301
547
24
1
0
212,749
0
L
Gilgamesh
11,353
668
75
4
1
270,467
2
L
Ra
11,923
701
105
6
2
259,800
0
L
Sol
11,758
692
45
3
1
307,612
0
L
Hercules
11,828
696
55
3
2
259,350
0
W
Guan Yu
13,011
765
57
3
0
367,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role