Player Matchup

Fenrir
Fenrir
METROHEDRON
Fenrir
Level 88
God Stats
66W - 48L
1,575 SR
Queue Stats
190W - 213L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Nekovita
Nu Wa
Level 29
God Stats
8W - 6L
1,751 SR
Queue Stats
62W - 43L
1,677 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Phegazo
Kumbhakarna
Level 14
God Stats
9W - 10L
1,572 SR
Queue Stats
70W - 72L
1,531 Elo+
Solo
Neith
Neith
SlimShayby
Neith
Level 4
God Stats
143W - 180L
1,674 SR
Queue Stats
184W - 276L
1,647 Elo+
Party 2
Izanami
Izanami
YouCanCallMeGabe
Izanami
Level 17
God Stats
20W - 11L
1,848 SR
Queue Stats
52W - 30L
1,698 Elo+
Party 1
Team Averages
Level 30
1,684 SR
1,603 Elo+

VS

Team Averages
Level 18
1,500 SR
1,566 Elo+
Tiamat
Tiamat
C0loss
Tiamat
Level 17
God Stats
23W - 36L
1,458 SR
Queue Stats
188W - 191L
1,529 Elo+
Solo
Merlin
Merlin
MelKorFiRe
Merlin
Level 29
God Stats
343W - 346L
1,556 SR
Queue Stats
344W - 352L
1,511 Elo+
Solo
Bellona
Bellona
PainFL
Bellona
Level 14
God Stats
2W - 2L
1,345 SR
Queue Stats
24W - 25L
1,526 Elo+
Solo
Heimdallr
Heimdallr
TookimusPrime
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tsubiia
Morgan Le Fay
Level 8
God Stats
5W - 2L
1,640 SR
Queue Stats
5W - 2L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 7 / 16
15,062
1,076
13,266
18,598
8,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Nekovita
Nu Wa
20
7 / 2 / 23
15,748
1,125
26,590
10,437
4,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Phegazo
Kumbhakarna
20
4 / 2 / 27
14,523
1,037
8,673
24,290
24,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
19
0 / 9 / 11
12,051
861
5,154
17,572
6,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
24 / 9 / 13
19,584
1,399
52,493
30,996
12,230
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C0loss
Tiamat
20
3 / 5 / 9
13,298
950
15,952
17,807
9,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
MelKorFiRe
Merlin
20
3 / 6 / 17
14,326
1,023
22,327
17,255
12,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PainFL
Bellona
20
4 / 14 / 10
13,549
968
17,753
37,800
27,896
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TookimusPrime
Heimdallr
20
9 / 10 / 8
14,645
1,046
15,882
20,068
8,128
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Tsubiia
Morgan Le Fay
20
10 / 9 / 14
15,825
1,130
26,180
21,336
12,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
87
44
Kills
29
29
Deaths
44
90
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
C0loss
Tiamat
3
5
9
1.5
W
Fenrir
9
7
16
2.43
L
Merlin
MelKorFiRe
Merlin
3
6
17
1.92
W
Nu Wa
Nekovita
Nu Wa
7
2
23
9.25
L
Bellona
PainFL
Bellona
4
14
10
0.64
W
Kumbhakarna
Phegazo
Kumbhakarna
4
2
27
8.75
W
Neith
0
9
11
0.61
L
Heimdallr
TookimusPrime
Heimdallr
9
10
8
1.3
L
Morgan Le Fay
Tsubiia
Morgan Le Fay
10
9
14
1.89
W
24
9
13
3.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,176
Damage
98,094
101,893
Taken
114,266
55,800
Mitigated
70,518
18,566
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
C0loss
Tiamat
15,952
825
0
2,540
17,807
9,303
0
5,488
12,319
52,962
0
W
Fenrir
13,266
4,706
168
1,472
18,598
8,319
0
9,177
9,279
0
18,910
L
Merlin
MelKorFiRe
Merlin
22,327
1,166
226
1,048
17,255
12,290
0
4,055
13,200
66,798
0
W
Nu Wa
Nekovita
Nu Wa
26,590
7,420
1,443
959
10,437
4,142
0
6,294
4,027
65,501
0
L
Bellona
PainFL
Bellona
17,753
5,286
0
2,414
37,800
27,896
0
10,161
26,818
0
36,774
W
Kumbhakarna
Phegazo
Kumbhakarna
8,673
375
0
4,426
24,290
24,397
0
14,853
8,921
16,648
0
W
Neith
5,154
3,782
0
0
17,572
6,712
0
12,538
4,996
0
16,240
L
Heimdallr
TookimusPrime
Heimdallr
15,882
10,507
0
1,253
20,068
8,128
0
8,208
11,860
0
38,262
L
Morgan Le Fay
Tsubiia
Morgan Le Fay
26,180
2,784
0
2,713
21,336
12,901
0
7,351
13,985
50,735
0
W
52,493
44,006
630
9,468
30,996
12,230
0
20,682
10,211
0
99,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,968
Gold Earned
71,643
270
Minions Killed
303
8
Camps Cleared
12
1,202,150
Distance Traveled
1,253,734
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,298
950
91
7
3
282,600
2
W
Fenrir
15,062
1,076
12
1
1
250,097
0
L
Merlin
14,326
1,023
93
7
0
244,972
1
W
Nu Wa
15,748
1,125
97
7
1
271,037
0
L
Bellona
13,549
968
30
2
6
261,458
0
W
Kumbhakarna
14,523
1,037
17
1
1
304,640
0
W
Neith
12,051
861
29
2
1
150,804
0
L
Heimdallr
14,645
1,046
36
3
1
223,235
0
L
Morgan Le Fay
15,825
1,130
53
4
2
241,469
0
W
Izanami
19,584
1,399
115
8
4
225,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role