Player Matchup

Cupid
Cupid
AdidasPanda94
Cupid
Level 69
God Stats
13W - 6L
1,520 SR
Queue Stats
118W - 134L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Calumbo7
Cthulhu
Level 28
God Stats
5W - 14L
1,220 SR
Queue Stats
37W - 67L
1,203 Elo+
Party 2
Loki
Loki
Cizcoh
Loki
Level 29
God Stats
8W - 16L
1,278 SR
Queue Stats
64W - 89L
1,263 Elo+
Party 2
Neith
Neith
GRAND-POOBA-29
Neith
Level 64
God Stats
77W - 87L
1,426 SR
Queue Stats
127W - 179L
1,229 Elo+
Party 2
Baron Samedi
Baron Samedi
michaeI1003
Baron Samedi
Level 87
God Stats
5W - 11L
1,398 SR
Queue Stats
120W - 139L
1,327 Elo+
Party 2
Team Averages
Level 55
1,369 SR
1,284 Elo+

VS

Team Averages
Level 97
1,407 SR
1,333 Elo+
Heimdallr
Heimdallr
Lock ON88
Heimdallr
Level 88
God Stats
9W - 16L
1,326 SR
Queue Stats
428W - 648L
1,271 Elo+
Party 1
Vulcan
Vulcan
Mbourbeau
Vulcan
Level 107
God Stats
2W - 2L
1,580 SR
Queue Stats
154W - 183L
1,331 Elo+
Solo
Mulan
Mulan
SPAWN OF REAPER
Mulan
Level 116
God Stats
17W - 15L
1,486 SR
Queue Stats
1,222W - 1,618L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
Shadowmere1991
Kuzenbo
Level 107
God Stats
5W - 4L
1,596 SR
Queue Stats
112W - 118L
1,369 Elo+
Solo
Fenrir
Fenrir
SithLordScorpion
Fenrir
Level 66
God Stats
1W - 6L
1,050 SR
Queue Stats
190W - 219L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 3
11,586
552
11,072
14,715
8,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Calumbo7
Cthulhu
14
1 / 3 / 3
8,637
411
7,950
13,759
8,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Loki
Cizcoh
Loki
17
8 / 3 / 3
11,318
539
11,780
16,133
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 6
10,490
500
11,825
16,226
6,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
michaeI1003
Baron Samedi
17
5 / 4 / 5
10,798
514
13,752
16,995
10,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lock ON88
Heimdallr
16
1 / 5 / 5
9,702
462
8,949
14,134
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Mbourbeau
Vulcan
17
5 / 5 / 2
10,812
515
12,371
13,936
5,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 2
10,071
480
8,975
17,795
16,471
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 1
7,737
368
7,726
20,234
17,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 3 / 4
10,234
487
12,712
14,301
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
21
Kills
17
18
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Cthulhu
Calumbo7
Cthulhu
1
3
3
0.83
W
Loki
Cizcoh
Loki
8
3
3
3.17
W
5
4
6
2
L
Heimdallr
Lock ON88
Heimdallr
1
5
5
0.7
L
Vulcan
Mbourbeau
Vulcan
5
5
2
1.2
L
2
4
2
0.75
L
2
4
1
0.63
L
7
3
4
3
W
Baron Samedi
michaeI1003
Baron Samedi
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
50,733
77,828
Taken
80,400
40,687
Mitigated
52,159
27,945
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,072
7,525
0
5,970
14,715
8,861
2,452
1,551
12,958
0
72,775
W
Cthulhu
Calumbo7
Cthulhu
7,950
200
738
1,563
13,759
8,413
230
3,402
10,357
40,006
0
W
Loki
Cizcoh
Loki
11,780
3,328
0
2,336
16,133
5,749
0
6,021
10,112
0
73,797
W
11,825
5,286
0
7,007
16,226
6,706
552
4,194
12,032
0
59,751
L
Heimdallr
Lock ON88
Heimdallr
8,949
3,330
429
3,262
14,134
5,524
166
4,655
9,479
0
67,583
L
Vulcan
Mbourbeau
Vulcan
12,371
3,836
474
4,238
13,936
5,758
572
3,885
10,051
63,913
0
L
8,975
2,468
0
5,786
17,795
16,471
656
2,863
14,932
0
55,676
L
7,726
3,360
696
4,638
20,234
17,996
352
6,920
13,314
34,410
0
L
12,712
3,972
0
3,381
14,301
6,410
0
3,379
10,922
0
54,086
W
Baron Samedi
michaeI1003
Baron Samedi
13,752
1,449
1,366
8,965
16,995
10,958
1,473
4,929
12,066
63,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
48,556
519
Minions Killed
465
0
Camps Cleared
0
1,906,511
Distance Traveled
1,931,317
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,586
552
156
7
0
330,250
7
W
Cthulhu
8,637
411
58
3
0
446,589
2
W
Loki
11,318
539
104
5
0
391,615
5
W
Neith
10,490
500
103
5
0
400,560
6
L
Heimdallr
9,702
462
108
5
0
384,641
2
L
Vulcan
10,812
515
100
5
0
378,926
3
L
Mulan
10,071
480
136
6
0
365,839
1
L
Kuzenbo
7,737
368
49
2
0
388,359
1
L
Fenrir
10,234
487
72
3
0
413,552
0
W
Baron Samedi
10,798
514
98
5
0
337,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role