Player Matchup

Ymir
Ymir
FinnySmile
Ymir
Level 44
God Stats
34W - 18L
1,677 SR
Queue Stats
218W - 222L
1,471 Elo+
Solo
Ra
Ra
JakeBigMan
Ra
Level 125
God Stats
6W - 5L
1,529 SR
Queue Stats
244W - 212L
1,603 Elo+
Party 1
Nemesis
Nemesis
LukeHuzzyWillz
Nemesis
Level 18
God Stats
8W - 6L
1,835 SR
Queue Stats
59W - 41L
1,639 Elo+
Party 1
Achilles
Achilles
ThatNashhGuy
Achilles
Level 10
God Stats
2W - 2L
1,629 SR
Queue Stats
42W - 29L
1,567 Elo+
Party 1
Chiron
Chiron
TheBigDaddyMoJo
Chiron
Level 115
God Stats
2W - 2L
1,715 SR
Queue Stats
307W - 276L
1,602 Elo+
Party 1
Team Averages
Level 62
1,677 SR
1,577 Elo+

VS

Team Averages
Level 100
1,410 SR
1,412 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Athereum
Baba Yaga
Level 27
God Stats
0W - 2L
1,122 SR
Queue Stats
0W - 8L
1,210 Elo+
Party 3
Izanami
Izanami
Atthereum
Izanami
Level 36
God Stats
0W - 2L
1,162 SR
Queue Stats
8W - 23L
1,311 Elo+
Party 3
Serqet
Serqet
Borrill
Serqet
Level 159
God Stats
3W - 6L
1,560 SR
Queue Stats
212W - 229L
1,566 Elo+
Party 2
Anhur
Anhur
Lorthonor
Anhur
Level 148
God Stats
1W - 3L
1,706 SR
Queue Stats
68W - 74L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,421
542
1,530
3,208
1,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
8 / 1 / 3
6,738
674
7,347
3,849
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 3
5,561
556
3,694
6,170
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
ThatNashhGuy
Achilles
10
0 / 0 / 0
4,569
457
1,104
2,734
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 1
6,186
619
4,878
3,652
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 0 / 0
6,012
601
1,260
3,787
1,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
Athereum
Baba Yaga
8
0 / 4 / 2
4,608
461
3,336
5,414
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Atthereum
Izanami
6
0 / 5 / 0
4,273
427
872
4,607
853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Borrill
Serqet
7
1 / 4 / 1
4,772
477
2,389
6,615
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Lorthonor
Anhur
8
1 / 3 / 0
5,258
526
1,896
8,794
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
16
Kills
2
2
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
L
Baba Yaga
Athereum
Baba Yaga
0
4
2
0.25
L
Izanami
Atthereum
Izanami
0
5
0
0
L
Serqet
Borrill
Serqet
1
4
1
0.38
W
1
0
6
4
W
8
1
3
9.5
L
Anhur
Lorthonor
Anhur
1
3
0
0.33
W
3
1
3
4.5
W
Achilles
ThatNashhGuy
Achilles
0
0
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
9,753
19,613
Taken
29,217
6,612
Mitigated
7,393
5,452
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,260
42
0
1,750
3,787
1,184
0
243
3,290
0
39,555
L
Baba Yaga
Athereum
Baba Yaga
3,336
68
99
2,060
5,414
1,691
0
2,669
2,537
24,242
0
L
Izanami
Atthereum
Izanami
872
527
0
126
4,607
853
0
368
4,179
0
11,397
L
Serqet
Borrill
Serqet
2,389
524
0
1,724
6,615
1,607
20
1,832
4,643
0
14,781
W
1,530
490
0
158
3,208
1,161
0
1,090
1,944
10,664
0
W
7,347
914
215
1,459
3,849
1,206
0
1,744
2,105
37,448
0
L
Anhur
Lorthonor
Anhur
1,896
409
0
3,565
8,794
2,058
0
3,229
5,481
0
19,176
W
3,694
1,179
0
733
6,170
1,670
0
502
5,668
0
29,469
W
Achilles
ThatNashhGuy
Achilles
1,104
158
0
1,005
2,734
1,788
0
0
2,734
0
15,819
W
4,878
1,863
98
1,784
3,652
787
1,085
0
3,652
0
38,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
24,923
268
Minions Killed
195
0
Camps Cleared
0
942,569
Distance Traveled
876,346
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,012
601
69
7
0
194,593
4
L
Baba Yaga
4,608
461
25
3
0
177,012
3
L
Izanami
4,273
427
24
2
0
147,038
0
L
Serqet
4,772
477
39
4
0
197,643
2
W
Ymir
5,421
542
17
2
0
189,417
4
W
Ra
6,738
674
77
8
0
193,328
0
L
Anhur
5,258
526
38
4
0
160,060
1
W
Nemesis
5,561
556
53
5
0
190,919
1
W
Achilles
4,569
457
46
5
0
185,694
0
W
Chiron
6,186
619
75
8
0
183,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role