Player Matchup

Fenrir
Fenrir
Carbonites Cold
Fenrir
Level 16
God Stats
5W - 4L
1,623 SR
Queue Stats
36W - 31L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
FurtiveCoyote40
Aphrodite
Level 15
God Stats
28W - 19L
1,511 SR
Queue Stats
49W - 43L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
ItsAPumpkin09
Cthulhu
Level 16
God Stats
10W - 8L
1,401 SR
Queue Stats
31W - 41L
1,331 Elo+
Party 1
Sol
Sol
PlasticUFO
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,459 Elo+
Solo
Bakasura
Bakasura
SpanScorpion970
Bakasura
Level 8
God Stats
4W - 2L
1,435 SR
Queue Stats
15W - 11L
1,345 Elo+
Party 1
Team Averages
Level 12
1,494 SR
1,396 Elo+

VS

Team Averages
Level 11
1,546 SR
1,342 Elo+
The Morrigan
The Morrigan
JD69thegreat
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,242 Elo+
Solo
Ymir
Ymir
Salsa 518
Ymir
Level 12
God Stats
0W - 1L
1,697 SR
Queue Stats
21W - 12L
1,504 Elo+
Solo
Fenrir
Fenrir
ZappyKoala52628
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Solo
Ra
Ra
Zer0Care
Ra
Level 13
God Stats
10W - 7L
1,564 SR
Queue Stats
53W - 33L
1,494 Elo+
Solo
Neith
Neith
jeniferroto
Neith
Level 18
God Stats
10W - 12L
1,472 SR
Queue Stats
75W - 73L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 15
16,557
1,183
20,393
32,909
25,043
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
FurtiveCoyote40
Aphrodite
20
12 / 3 / 17
16,385
1,170
19,708
22,956
21,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
6 / 2 / 27
15,781
1,127
24,066
26,076
26,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 6 / 20
14,195
1,014
25,426
22,476
9,429
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
19
4 / 12 / 18
13,506
965
9,218
25,128
12,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JD69thegreat
The Morrigan
19
1 / 14 / 14
12,855
918
14,621
19,618
8,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
8 / 4 / 14
14,823
1,059
25,769
24,795
10,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 14 / 9
12,549
896
11,216
21,977
10,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 6 / 15
14,807
1,058
24,826
21,110
15,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 3 / 16
15,099
1,079
45,836
22,775
10,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
96
40
Kills
28
28
Deaths
41
97
Assists
68
Player
Kills
Deaths
Assists
KDA
W
14
5
15
4.3
W
Aphrodite
FurtiveCoyote40
Aphrodite
12
3
17
6.83
W
Cthulhu
6
2
27
9.75
L
The Morrigan
JD69thegreat
The Morrigan
1
14
14
0.57
W
4
6
20
2.33
L
Ymir
8
4
14
3.75
W
Bakasura
4
12
18
1.08
L
5
14
9
0.68
L
6
6
15
2.25
L
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,811
Damage
122,268
129,545
Taken
110,275
94,650
Mitigated
55,703
28,718
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,393
6,739
0
2,279
32,909
25,043
0
19,133
13,776
0
29,740
W
Aphrodite
FurtiveCoyote40
Aphrodite
19,708
1,540
3,593
11,223
22,956
21,401
0
10,817
12,139
49,981
0
W
Cthulhu
24,066
929
0
5,304
26,076
26,552
0
11,730
14,346
72,909
0
L
The Morrigan
JD69thegreat
The Morrigan
14,621
6,973
174
745
19,618
8,957
0
10,873
8,553
34,778
0
W
25,426
10,743
0
5,041
22,476
9,429
0
8,294
14,182
56,318
0
L
Ymir
25,769
1,173
0
1,611
24,795
10,991
0
16,516
7,937
47,065
0
W
Bakasura
9,218
6,983
0
1,278
25,128
12,225
0
15,242
9,886
0
16,034
L
11,216
3,601
0
1,021
21,977
10,411
0
14,282
7,640
0
15,560
L
24,826
1,282
4,096
4,270
21,110
15,262
0
11,480
9,288
59,009
0
L
45,836
33,606
486
7,318
22,775
10,082
0
16,049
6,641
0
70,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,424
Gold Earned
70,133
263
Minions Killed
227
3
Camps Cleared
6
1,423,892
Distance Traveled
1,115,930
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,557
1,183
9
1
1
321,142
0
W
Aphrodite
16,385
1,170
83
6
1
269,481
3
W
Cthulhu
15,781
1,127
83
6
0
310,211
0
L
The Morrigan
12,855
918
44
3
0
166,738
1
W
Sol
14,195
1,014
61
4
0
241,441
0
L
Ymir
14,823
1,059
43
3
3
247,073
1
W
Bakasura
13,506
965
27
2
1
281,617
1
L
Fenrir
12,549
896
17
1
1
179,834
0
L
Ra
14,807
1,058
73
5
1
281,151
0
L
Neith
15,099
1,079
50
4
1
241,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role