Player Matchup

Fenrir
Fenrir
Grothnar
Fenrir
Level 119
God Stats
1W - 1L
1,223 SR
Queue Stats
190W - 173L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
MelloToasty
Gilgamesh
Level 128
God Stats
8W - 8L
1,488 SR
Queue Stats
310W - 303L
1,471 Elo+
Party 1
Neith
Neith
ToiletMcBob
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 20L
1,500 Elo+
Party 4
Terra
Terra
cs1711
Terra
Level 121
God Stats
7W - 3L
1,764 SR
Queue Stats
136W - 104L
1,578 Elo+
Party 4
Poseidon
Poseidon
ushavenbaton54
Poseidon
Level 27
God Stats
2W - 0L
1,623 SR
Queue Stats
21W - 27L
1,483 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,496 Elo+

VS

Team Averages
Level 45
1,526 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
HotGirlFartzYUM
Ah Muzen Cab
Level 39
God Stats
19W - 15L
1,562 SR
Queue Stats
259W - 237L
1,594 Elo+
Party 2
Thor
Thor
Sarotic
Thor
Level 77
God Stats
5W - 6L
1,552 SR
Queue Stats
257W - 252L
1,570 Elo+
Party 2
Ares
Ares
Sticks24
Ares
Level 45
God Stats
10W - 14L
1,391 SR
Queue Stats
196W - 237L
1,422 Elo+
Party 3
Anubis
Anubis
SwerPacks
Anubis
Level 26
God Stats
4W - 7L
1,763 SR
Queue Stats
8W - 12L
1,333 Elo+
Party 2
Tyr
Tyr
WellDressedWeeb
Tyr
Level 38
God Stats
2W - 3L
1,361 SR
Queue Stats
222W - 271L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grothnar
Fenrir
20
11 / 5 / 8
17,024
608
18,728
26,341
15,796
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MelloToasty
Gilgamesh
20
8 / 4 / 7
19,640
701
20,115
25,984
14,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 4 / 9
16,619
594
34,679
18,977
8,706
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
cs1711
Terra
20
4 / 2 / 23
16,172
578
15,509
29,160
46,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
20
9 / 8 / 8
17,174
613
24,744
24,738
10,681
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HotGirlFartzYUM
Ah Muzen Cab
19
2 / 10 / 4
12,979
464
20,938
28,398
9,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Sarotic
Thor
17
4 / 8 / 3
12,019
429
9,021
25,597
18,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
1 / 12 / 5
10,220
365
13,237
35,073
34,719
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SwerPacks
Anubis
20
14 / 10 / 1
16,310
583
26,654
31,807
19,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 7 / 2
13,005
464
7,383
22,013
24,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
37
47
Kills
22
23
Deaths
47
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Grothnar
Fenrir
11
5
8
3
L
Ah Muzen Cab
HotGirlFartzYUM
Ah Muzen Cab
2
10
4
0.4
W
Gilgamesh
MelloToasty
Gilgamesh
8
4
7
2.88
L
Thor
Sarotic
Thor
4
8
3
0.69
L
Ares
1
12
5
0.29
L
Anubis
SwerPacks
Anubis
14
10
1
1.45
W
15
4
9
4.88
L
1
7
2
0.29
W
Terra
cs1711
Terra
4
2
23
7.75
W
Poseidon
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,775
Damage
77,233
125,200
Taken
142,888
96,230
Mitigated
106,756
45,783
Healing
40,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Grothnar
Fenrir
18,728
8,985
0
6,210
26,341
15,796
34
11,199
15,142
0
144,252
L
Ah Muzen Cab
HotGirlFartzYUM
Ah Muzen Cab
20,938
9,857
0
9,796
28,398
9,812
830
10,198
18,121
0
95,687
W
Gilgamesh
MelloToasty
Gilgamesh
20,115
8,025
0
10,142
25,984
14,992
3,245
8,072
17,912
0
173,087
L
Thor
Sarotic
Thor
9,021
1,171
430
6,088
25,597
18,165
0
6,383
19,092
0
66,734
L
Ares
13,237
255
479
4,746
35,073
34,719
174
10,988
23,930
35,436
0
L
Anubis
SwerPacks
Anubis
26,654
1,365
0
14,269
31,807
19,578
3,043
7,051
24,204
110,057
0
W
34,679
22,191
0
6,452
18,977
8,706
7,428
4,894
14,083
0
121,286
L
7,383
2,087
0
4,977
22,013
24,482
410
4,715
17,288
0
78,231
W
Terra
cs1711
Terra
15,509
1,548
3,065
12,432
29,160
46,055
326
7,320
21,840
70,498
0
W
Poseidon
24,744
2,422
646
6,836
24,738
10,681
846
10,937
13,801
113,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,629
Gold Earned
64,533
846
Minions Killed
643
0
Camps Cleared
0
2,487,020
Distance Traveled
2,221,762
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,024
608
142
5
0
517,492
7
L
Ah Muzen Cab
12,979
464
147
5
0
435,717
0
W
Gilgamesh
19,640
701
260
9
0
504,657
5
L
Thor
12,019
429
113
4
0
461,831
4
L
Ares
10,220
365
30
1
0
497,785
2
L
Anubis
16,310
583
187
7
0
374,467
7
W
Neith
16,619
594
171
6
0
439,073
4
L
Tyr
13,005
464
166
6
0
451,962
0
W
Terra
16,172
578
96
3
0
529,666
3
W
Poseidon
17,174
613
177
6
0
496,132
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role