Player Matchup

Khepri
Khepri
Harbinger6923
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,261 Elo+
Party 2
Nox
Nox
Meliodas9490
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,347 Elo+
Party 2
Hel
Hel
PhantomKingH
Hel
Level 25
God Stats
36W - 31L
1,509 SR
Queue Stats
56W - 63L
1,402 Elo+
Party 1
Skadi
Skadi
TheFoxSenpai
Skadi
Level 25
God Stats
3W - 2L
1,439 SR
Queue Stats
28W - 48L
1,399 Elo+
Party 2
Neith
Neith
lifelmaolol
Neith
Level 34
God Stats
23W - 25L
1,438 SR
Queue Stats
87W - 101L
1,409 Elo+
Party 1
Team Averages
Level 22
1,477 SR
1,364 Elo+

VS

Team Averages
Level 15
1,373 SR
1,329 Elo+
Yemoja
Yemoja
Bunny_Senpai420
Yemoja
Level 4
God Stats
2W - 2L
1,183 SR
Queue Stats
2W - 2L
1,177 Elo+
Solo
Neith
Neith
Dingus Potatoes
Neith
Level 28
God Stats
16W - 12L
1,495 SR
Queue Stats
19W - 20L
1,366 Elo+
Solo
Hou Yi
Hou Yi
ManuMX7047
Hou Yi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,293 Elo+
Solo
Danzaburou
Danzaburou
SoyPancho3000
Danzaburou
Level 29
God Stats
1W - 0L
1,352 SR
Queue Stats
9W - 7L
1,463 Elo+
Party 3
Nemesis
Nemesis
TDK Zero
Nemesis
Level 4
God Stats
6W - 5L
1,333 SR
Queue Stats
7W - 6L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 16 / 16
12,896
992
5,220
31,925
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 8 / 12
11,133
856
5,142
11,141
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 9 / 12
13,393
1,030
17,952
27,630
13,269
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 7 / 11
16,474
1,267
38,498
25,257
12,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 13
14,868
1,144
19,927
19,150
9,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 21
13,072
1,006
6,084
15,491
19,575
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
20 / 4 / 16
17,370
1,336
33,146
18,320
9,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hou Yi
ManuMX7047
Hou Yi
20
5 / 3 / 17
13,526
1,040
14,593
13,258
8,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
SoyPancho3000
Danzaburou
20
19 / 5 / 19
17,649
1,358
43,711
25,350
12,964
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
TDK Zero
Nemesis
20
1 / 12 / 16
12,269
944
11,399
20,694
11,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
135
28
Kills
46
46
Deaths
28
64
Assists
89
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
W
20
4
16
7
L
1
16
16
0.56
W
Hou Yi
ManuMX7047
Hou Yi
5
3
17
4.5
L
0
8
12
0.75
L
5
9
12
1.22
W
Danzaburou
SoyPancho3000
Danzaburou
19
5
19
5.7
W
Nemesis
TDK Zero
Nemesis
1
12
16
0.75
L
14
7
11
2.79
L
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,739
Damage
108,933
115,103
Taken
93,113
60,303
Mitigated
60,873
12,547
Healing
20,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,084
411
940
366
15,491
19,575
0
6,015
9,476
22,676
0
W
33,146
24,554
0
6,106
18,320
9,152
0
5,805
12,515
0
63,678
L
5,220
1,620
0
714
31,925
20,451
0
1,919
30,006
13,216
0
W
Hou Yi
ManuMX7047
Hou Yi
14,593
5,641
0
140
13,258
8,005
0
4,470
8,788
0
33,607
L
5,142
490
0
118
11,141
4,546
0
496
10,645
6,330
0
L
17,952
224
1,973
3,750
27,630
13,269
0
1,320
26,310
33,994
0
W
Danzaburou
SoyPancho3000
Danzaburou
43,711
33,718
0
12,278
25,350
12,964
0
7,892
17,458
0
78,960
W
Nemesis
TDK Zero
Nemesis
11,399
4,148
0
840
20,694
11,177
0
4,132
16,562
0
12,909
L
38,498
24,893
0
2,015
25,257
12,094
0
973
24,284
0
79,540
L
19,927
6,584
754
3,223
19,150
9,943
0
1,376
17,774
0
60,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,764
Gold Earned
73,886
219
Minions Killed
235
3
Camps Cleared
5
1,040,218
Distance Traveled
1,066,198
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,072
1,006
29
2
0
172,153
2
W
Neith
17,370
1,336
70
5
0
222,308
0
L
Khepri
12,896
992
25
2
0
209,725
1
W
Hou Yi
13,526
1,040
71
5
1
215,740
0
L
Nox
11,133
856
6
0
0
138,962
0
L
Hel
13,393
1,030
47
4
0
242,739
0
W
Danzaburou
17,649
1,358
64
5
4
205,234
0
W
Nemesis
12,269
944
1
0
0
250,763
0
L
Skadi
16,474
1,267
64
5
3
232,099
0
L
Neith
14,868
1,144
77
6
0
216,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role