Player Matchup

Mulan
Mulan
Berticulous
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,648 Elo+
Party 2
Poseidon
Poseidon
Roudro77
Poseidon
Level 47
God Stats
0W - 1L
1,234 SR
Queue Stats
211W - 241L
1,456 Elo+
Party 2
Apollo
Apollo
TheDarkLach
Apollo
Level 40
God Stats
35W - 29L
1,432 SR
Queue Stats
183W - 211L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
YukiTheWise
Gilgamesh
Level 52
God Stats
1W - 1L
1,738 SR
Queue Stats
327W - 349L
1,451 Elo+
Party 2
Yemoja
Yemoja
cinabutters
Yemoja
Level 29
God Stats
36W - 27L
1,602 SR
Queue Stats
194W - 250L
1,376 Elo+
Party 2
Team Averages
Level 34
1,501 SR
1,454 Elo+

VS

Team Averages
Level 70
1,537 SR
1,460 Elo+
Odin
Odin
BlackPanther458
Odin
Level 132
God Stats
8W - 6L
1,669 SR
Queue Stats
73W - 71L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
GREYZOR BLADE
Danzaburou
Level 47
God Stats
14W - 20L
1,309 SR
Queue Stats
90W - 128L
1,311 Elo+
Solo
Jormungandr
Jormungandr
IMainReinhardt
Jormungandr
Level 82
God Stats
1W - 0L
1,753 SR
Queue Stats
28W - 19L
1,591 Elo+
Party 1
Anubis
Anubis
LuketheBrit
Anubis
Level 48
God Stats
3W - 1L
1,732 SR
Queue Stats
48W - 41L
1,565 Elo+
Party 1
Mulan
Mulan
chocolate_ddgg
Mulan
Level 43
God Stats
21W - 26L
1,220 SR
Queue Stats
86W - 92L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
6,184
269
859
4,175
1,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Roudro77
Poseidon
18
5 / 12 / 5
11,483
499
14,028
20,190
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
16
3 / 8 / 4
10,059
437
12,529
22,356
7,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
YukiTheWise
Gilgamesh
16
4 / 12 / 4
10,735
467
14,233
24,014
9,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
0 / 7 / 10
9,575
416
5,413
20,788
12,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
14,367
625
21,028
14,201
11,362
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
GREYZOR BLADE
Danzaburou
16
3 / 4 / 13
12,018
523
7,577
15,030
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
IMainReinhardt
Jormungandr
16
3 / 1 / 12
11,654
507
10,933
15,346
14,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
20
23 / 3 / 9
14,072
612
33,403
21,078
12,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 7
10,661
464
5,554
16,472
17,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
12
Kills
44
44
Deaths
13
23
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
13
1
9
17.5
W
Danzaburou
GREYZOR BLADE
Danzaburou
3
4
13
2.38
W
Jormungandr
IMainReinhardt
Jormungandr
3
1
12
9
W
Anubis
23
3
9
9.17
L
Poseidon
Roudro77
Poseidon
5
12
5
0.63
L
Apollo
3
8
4
0.63
L
Gilgamesh
YukiTheWise
Gilgamesh
4
12
4
0.5
W
2
4
7
1.38
L
Yemoja
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
78,495
91,523
Taken
82,127
37,642
Mitigated
62,459
12,757
Healing
21,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
859
578
0
410
4,175
1,563
0
1,275
2,900
0
3,378
W
21,028
3,960
0
1,239
14,201
11,362
1,121
3,332
10,697
0
120,080
W
Danzaburou
GREYZOR BLADE
Danzaburou
7,577
2,869
1,026
2,306
15,030
6,322
4,500
3,405
11,459
0
66,475
W
Jormungandr
IMainReinhardt
Jormungandr
10,933
1,620
0
2,535
15,346
14,173
590
3,123
12,198
40,491
0
W
Anubis
33,403
852
0
12,224
21,078
12,710
3,148
5,879
14,813
98,262
0
L
Poseidon
Roudro77
Poseidon
14,028
2,252
0
916
20,190
6,541
78
9,442
10,748
60,643
0
L
Apollo
12,529
8,024
210
4,847
22,356
7,395
84
12,308
10,048
0
54,787
L
Gilgamesh
YukiTheWise
Gilgamesh
14,233
4,848
0
662
24,014
9,666
0
9,587
14,427
0
66,808
W
5,554
979
462
1,544
16,472
17,892
4,346
2,763
13,519
0
41,819
L
Yemoja
5,413
978
3,319
2,393
20,788
12,477
0
11,724
9,064
26,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,036
Gold Earned
62,772
350
Minions Killed
546
0
Camps Cleared
0
1,620,852
Distance Traveled
2,097,489
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,184
269
6
0
0
111,949
2
W
Odin
14,367
625
169
7
0
507,896
1
W
Danzaburou
12,018
523
123
5
0
386,234
6
W
Jormungandr
11,654
507
48
2
0
398,571
4
W
Anubis
14,072
612
121
5
0
399,187
1
L
Poseidon
11,483
499
105
5
0
356,286
0
L
Apollo
10,059
437
93
4
0
370,263
1
L
Gilgamesh
10,735
467
105
5
0
399,558
0
W
Mulan
10,661
464
85
4
0
405,601
0
L
Yemoja
9,575
416
41
2
0
382,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role